Fly For Fun Client von 2004

12/23/2012 22:22 Sedrika#1
.
12/24/2012 00:20 TrøublêMakêr#2
Welche Version ist?
v4?
12/24/2012 00:39 Sedrika#3
Die allererste.
12/24/2012 00:41 zerogott#4
also ein korea client?
12/24/2012 00:47 Sedrika#5
Ich habe es mir nicht angesehen, würde aber davon ausgehen.
12/24/2012 03:13 fruchtalarm12#6
Du bist ja Mod und prangerst immer Vt an .. Also können wir das als User doch auch verlangen Oder irre ich mich da :o) ?
12/24/2012 09:48 Tex0#7
Dieser Client verschafft uns zusätzlich noch einen kleinen Einblick in die nie veröffentlichten Klassen:

Code:
II_WEA_MAR_MARIONETTE01,¸¶¸®¿À³Ý 1,Marionette 1,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,4900,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,15,=,15,=,=,=,38,40,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE02,¸¶¸®¿À³Ý 2,Marionette 2,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,7200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,17,=,17,=,=,=,40,42,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE03,¸¶¸®¿À³Ý 3,Marionette 3,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,10200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,19,=,19,=,=,=,42,44,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE04,¸¶¸®¿À³Ý 4,Marionette 4,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,14400,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,21,=,21,=,=,=,50,52,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE05,¸¶¸®¿À³Ý 5,Marionette 5,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,18800,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,23,=,23,=,=,=,52,54,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE06,¸¶¸®¿À³Ý 6,Marionette 6,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,24200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,25,=,25,=,=,=,54,56,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE07,¸¶¸®¿À³Ý 7,Marionette 7,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,30700,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,27,=,27,=,=,=,64,66,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE08,¸¶¸®¿À³Ý 8,Marionette 8,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,39000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,29,=,29,=,=,=,66,68,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE09,¸¶¸®¿À³Ý 9,Marionette 9,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,49500,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,31,=,31,=,=,=,68,70,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE10,¸¶¸®¿À³Ý 10,Marionette 10,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,62700,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,33,=,33,=,=,=,80,82,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE11,¸¶¸®¿À³Ý 11,Marionette 11,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,79200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,35,=,35,=,=,=,82,84,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE12,¸¶¸®¿À³Ý 12,Marionette 12,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,99900,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,37,=,37,=,=,=,90,92,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE13,¸¶¸®¿À³Ý 13,Marionette 13,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,238000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,45,=,45,=,=,=,118,120,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE14,¸¶¸®¿À³Ý 14,Marionette 14,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,291000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,47,=,47,=,=,=,120,122,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE15,¸¶¸®¿À³Ý 15,Marionette 15,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,352000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,49,=,49,=,=,=,130,132,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE16,¸¶¸®¿À³Ý 16,Marionette 16,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,400000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,51,=,51,=,=,=,132,134,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE17,¸¶¸®¿À³Ý 17,Marionette 1,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,456000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,53,=,53,=,=,=,134,136,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE18,¸¶¸®¿À³Ý 18,Marionette 2,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,516000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,55,=,55,=,=,=,146,148,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE19,¸¶¸®¿À³Ý 19,Marionette 3,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,585000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,57,=,57,=,=,=,148,150,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE20,¸¶¸®¿À³Ý 20,Marionette 4,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,660000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,59,=,59,=,=,=,150,152,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE21,¸¶¸®¿À³Ý 21,Marionette 5,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,744000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,61,=,61,=,=,=,162,164,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE22,¸¶¸®¿À³Ý 22,Marionette 6,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,838000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,63,=,63,=,=,=,164,166,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE23,¸¶¸®¿À³Ý 23,Marionette 7,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,941000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,65,=,65,=,=,=,166,168,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE24,¸¶¸®¿À³Ý 24,Marionette 8,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,1050000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,67,=,67,=,=,=,168,170,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE25,¸¶¸®¿À³Ý 25,Marionette 9,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,3170000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,80,=,80,=,=,=,198,200,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE26,¸¶¸®¿À³Ý 26,Marionette 10,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,3770000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,82,=,82,=,=,=,200,202,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE27,¸¶¸®¿À³Ý 27,Marionette 11,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,4850000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,85,=,85,=,=,=,204,206,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE28,¸¶¸®¿À³Ý 28,Marionette 12,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,6230000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,88,=,88,=,=,=,218,220,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE29,¸¶¸®¿À³Ý 29,Marionette 13,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,7990000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,91,=,91,=,=,=,220,222,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE30,¸¶¸®¿À³Ý 30,Marionette 14,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,9410000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,93,=,93,=,=,=,234,236,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE31,¸¶¸®¿À³Ý 31,Marionette 15,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,15930000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,100,=,100,=,=,=,260,262,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,115,115,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE32,¸¶¸®¿À³Ý 32,Marionette 16,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,17520000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,102,=,102,=,=,=,262,264,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,115,115,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
12/24/2012 13:57 Sedrika#8
Dann sind da wohl auch neue Model drin. Ich seh schon wie neue Items kommen :) GGf kann man die neuen Klassen einfach nach programieren.
12/24/2012 14:35 xFruchti.#9
Quote:
Originally Posted by Bloodyrain' View Post
Welche Version ist?
v4?
Ist der Flyff Beta Client um genau zusein.


Quote:
Originally Posted by zerogott View Post
also ein korea client?
Kann man nicht genau sagen wenn es Jannuar 2004 ist dann ja
es kann auch der von juni oder Juli sein weiss es nicht mehr genau da gab es die Beta in Japan oder China

Quote:
Originally Posted by fruchtalarm12 View Post
Du bist ja Mod und prangerst immer Vt an .. Also können wir das als User doch auch verlangen Oder irre ich mich da :o) ?
Für die Neuz ?
Und glaub kaum dass Sedrika iwas daran gemacht hat.


Quote:
Originally Posted by Sedrika View Post
Dann sind da wohl auch neue Model drin. Ich seh schon wie neue Items kommen :)
So schön sind die nicht ...
12/24/2012 14:56 Darkenn#10
Nen Server davon hätte doch was, wobei wenn ich nach denke wie das früher mit v6 war und niemand gezockt hat : s

#300 Post :D
12/24/2012 15:10 Sedrika#11
Es gitb nicht mehr viele aus der alten Zeit. Viele kennen die Power Dice nicht und viele kennen die Schiffe und das alte Skill Level System nicht.
12/24/2012 15:23 dennisdra#12
Man konnte verdammt viele Informationen über die Versionen > 5 der billboard.xls entnehmen welche komplette Planungen sowie Item-Einträge enthält.

Trotzdem thx fürs releasen...
12/24/2012 16:37 Tex0#13
Quote:
Originally Posted by Sedrika View Post
Es gitb nicht mehr viele aus der alten Zeit. Viele kennen die Power Dice nicht und viele kennen die Schiffe und das alte Skill Level System nicht.
Das Power Dice System is ja von v6, davor gab es noch ein anderes System:
[Only registered and activated users can see links. Click Here To Register...]

Dort wurden die Itens: Mineral, Erons, Kraesec, Guru genutzt
12/24/2012 17:50 europiOmg#14
neue models auser dem Pyro set sind aber nicht drin
12/24/2012 17:53 Gundam_Exia#15
Quote:
Originally Posted by europiOmg View Post
neue models auser dem Pyro set sind aber nicht drin
es handelt sich um die allererst version ....