Using the CE / No Aggro, and it works fine in Crespo dungeon until I hit the hallway that packed full of monsters. It just stops working, is their any reason for this or just how it is?
Thanks
Thanks
[ENABLE] alloc(newmem,1024) label(returnhere) label(originalcode) label(exit) 0053DB4A: jmp newmem nop nop returnhere: newmem: originalcode: movzx eax,word ptr [esi+00000154] //mov eax,01 //mov word ptr [esi+00000156],ax mov [esi+00000070], 40900000 // speed mob //40c00000 = 6 lv 1 (to replace the above blue color) //40400000 = 12 lv 2 (to replace the above blue color) //41c00000 = 24 lv 3 (to replace the above blue color) mov byte ptr [esi+00000174],00 // malee attack range = 0 mov byte ptr [esi+00000244],00 // magic attack range = 0 mov [esi+00000240],0000000 //other attack range = 0 mov [esi+0000023c],0000000 //other attack range = 0 mov [esi+00000238],0000000 //other attack range = 0 mov eax,03 mov word ptr [esi+00000154],ax exit: jmp returnhere [DISABLE] dealloc(newmem) 0053DB4A: movzx eax,word ptr [esi+00000154]