[Release]Dungeon_Points.quest

11/27/2012 08:38 Skyƒusioη#1
Hier mal eine Quest die ich noch auf meinem PC gefunden habe. ;) Viel Spass damit!

**HOT**_________**HOT**
PHP Code:
quest dungeon_points begin
    state start begin        
        when login with pc
.get_map_index() ~= 300 begin
            pc
.setqf("dtrun1B",0)
            
pc.setqf("dtrun2B",0)
            
pc.setqf("askariaB",0)
            
pc.setqf("iceB",0)
            
pc.setqf("gezeitenB",0)
        
end
        
--when 20091.chat with pc.is_gm() begin
            
--pc.setqf("dungeonpoints",pc.getqf("dungeonpoints")+1000)
            --
say("1000 DP erhalten")
        --
end
        
function dungeonshop(oberkat1,kat1,unterkat1,itemnummer,kosten,stapel)
            
local oberkat local kat local unterkat
            say
("[WINDOW_SIZE width;300|height;460]")
            if 
oberkat1==1 then
                oberkat
"Steine"
                
if kat1==1 then
                    kat
"Stein für Waffen"
                    
if unterkat1==1 then
                        unterkat
"Stein gegen Sura"
                    
elseif unterkat1==2 then
                        unterkat
"Stein gegen Schamane"
                    
elseif unterkat1==3 then
                        unterkat
"Stein gegen Krieger"
                    
elseif unterkat1==4 then
                        unterkat
"Stein gegen Ninja"
                    
elseif unterkat1==5 then
                        unterkat
"Stein gegen Monster"
                    
elseif unterkat1==6 then
                        unterkat
"Stein der Wiederkehr"
                    
elseif unterkat1==7 then
                        unterkat
"Stein des Todesstoßes"
                    
elseif unterkat1==8 then
                        unterkat
"Stein des Durchbruchs"
                    
end
                
elseif kat1==2 then
                    kat
"Stein für Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"Stein des Ausweichens"
                    
elseif unterkat1==2 then
                        unterkat
"Stein des Duckens"
                    
elseif unterkat1==3 then
                        unterkat
"Stein der Magie"
                    
elseif unterkat1==4 then
                        unterkat
"Stein der Vitalität"
                    
elseif unterkat1==5 then
                        unterkat
"Stein des Schutzes"
                    
elseif unterkat1==6 then
                        unterkat
"Stein der Hast"
                    
end
                end
            
elseif oberkat1==2 then
                oberkat
"Waffen"
                
                
if kat1==1 then
                    kat
"Waffen zum Weiterentwickeln"
                    
if unterkat1==1 then
                        unterkat
"Schlachtschwert"
                    
elseif unterkat1==2 then
                        unterkat
"Geisterzahnklinge"
                    
elseif unterkat1==3 then
                        unterkat
"Drachenmesser"
                    
elseif unterkat1==4 then
                        unterkat
"Großgelbdrachenbogen"
                    
elseif unterkat1==5 then
                        unterkat
"Himmel-Erde Glocke"
                    
elseif unterkat1==6 then
                        unterkat
"Erlösungsfächer"
                    
end
                end
            
elseif oberkat1==3 then
                oberkat
"Sonstiges"
                
if kat1==1 then
                    kat
"Fischerei"
                    
if unterkat1==1 then
                        unterkat
"Weiße Perle"
                    
elseif unterkat1==2 then
                        unterkat
"Blaue Perle"
                    
elseif unterkat1==3 then
                        unterkat
"Rote Perle"
                    
elseif unterkat1==4 then
                        unterkat
"Angelrute+20"
                    
end
                
elseif kat1==2 then
                    kat
"5/6/7Boni"
                    
if unterkat1==1 then
                        unterkat
"Segenskugel"
                    
elseif unterkat1==2 then
                        unterkat
"Boni hinzufügen"    
                    
elseif unterkat1==3 then
                        unterkat
"Boni wechseln"
                    
end
                
elseif kat1==3 then
                    kat
"Regenbogenstein"
                    
if unterkat1==1 then
                        unterkat
"Regenbogenstein"
                    
end
                
elseif kat1==4 then
                    kat
"besondere Uppitems"
                    
if unterkat1==1 then
                        unterkat
"Drachenschuppe"
                    
elseif unterkat1==2 then
                        unterkat
"Drachenkralle"
                    
elseif unterkat1==3 then
                        unterkat
"Traktat zur Fechtkunst"
                    
elseif unterkat1==4 then
                        unterkat
"Magischer Samen"
                    
elseif unterkat1==5 then
                        unterkat
"Wasserkristal"
                    
elseif unterkat1==6 then
                        unterkat
"Blauer Kristal"    
                    
end    
                
elseif kat1==5 then
                    kat
"Pferdeladen"
                    
if unterkat1==1 then
                        unterkat
"Pferdemedaillie"
                    
end    
                end
                
            
elseif oberkat1==4 then
                oberkat
"Ausrüstung"
                
if kat1==1 then
                    kat
"Helme"
                    
if unterkat1==1 then
                        unterkat
"Burghelm"
                    
elseif unterkat1==2 then
                        unterkat
"Sonnenlichthut"
                    
elseif unterkat1==3 then
                        unterkat
"Stahlkapuze"
                    
elseif unterkat1==4 then
                        unterkat
"Geistermaskenschaller"
                    
end
                
elseif kat1==2 then
                    kat
"Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"Magie-Plattenpanzer"
                    
elseif unterkat1==2 then
                        unterkat
"Schwarze Kleidung"
                    
elseif unterkat1==3 then
                        unterkat
"Schwarzwindanzug"
                    
elseif unterkat1==4 then
                        unterkat
"Schwarzstahl-Panzer"
                    
end
                
elseif kat1==3 then
                    kat
"Farm-Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"Krieger-Farmrüstung"
                    
elseif unterkat1==2 then
                        unterkat
"Ninja-Farmrüstung"
                    
elseif unterkat1==3 then
                        unterkat
"Sura-Farmrüstung"
                    
elseif unterkat1==4 then
                        unterkat
"Schamanen-Farmrüstung"
                    
end    
                
                
elseif kat1==4 then
                    kat
"100er Farm-Rüstungen"
                    
if unterkat1==1 then
                        unterkat
"100er Krieger-Farmrüstung"
                    
elseif unterkat1==2 then
                        unterkat
"100er Ninja-Farmrüstung"
                    
elseif unterkat1==3 then
                        unterkat
"100er Sura-Farmrüstung"
                    
elseif unterkat1==4 then
                        unterkat
"100er Schamanen-Farmrüstung"
                    
end    
                end
            end
            
            
if stapel == 1 then
                say_green
(oberkat.."->"..kat.."->"..unterkat)
                
say("")
                
say("Du hast dich für")
                
say_item_vnum(itemnummer)
                
say("entschieden!")
                
say("")
                
say("Guthaben: "..pc.getqf("dungeonpoints").." DP")
                
say("Preis: "..kosten.." DP")
                
say("")
                
say("Wie oft möchtest du den Gegenstand kaufen?")
                
local anzahl_gegenstand tonumber(input(""))
                if 
anzahl_gegenstand == 0 then
                    say
("")
                    
say_red("Du musst mindestens 1 auswählen!")
                
end    
                
if pc.getqf("dungeonpoints")>=kosten*anzahl_gegenstand and anzahl_gegenstand >= 1 then
                    say_green
("Möchtest du das Item "..anzahl_gegenstand.." Mal einkaufen?")
                    
say("")
                    
say("")
                    
say("")
                    
say("")
                    
local einkaufselect("Ja, kaufen!","Nein, abbrechen!")
                    if 
einkauf==1 then
                        say
("[WINDOW_SIZE width;300|height;460]")
                        
pc.setqf("dungeonpoints",pc.getqf("dungeonpoints")-kosten*anzahl_gegenstand)
                        
pc.setqf("einkäufe",pc.getqf("einkäufe")+1)
                        
pc.setqf("ausgegeben",pc.getqf("ausgegeben")+kosten*anzahl_gegenstand)
                        
pc.give_item2(itemnummer,anzahl_gegenstand)
                        
say_green(oberkat.."->"..kat.."->"..unterkat)
                        
say("")
                        
say("Du hast erfolgreich eingekauft!")
                        
say("")
                        
say("Anzahl: "..anzahl_gegenstand.." Mal")
                        
say("")
                        
say_item_vnum(itemnummer)
                        
say("")
                        
say("gehört nun dir!!")
                        
say("Neues Guthaben: "..pc.getqf("dungeonpoints").." DP")
                    elseif 
einkauf==2 then
                        
return
                    
end
                
else
                    
say("")
                    
say_green("Deine Dungeonpoints reichen nicht aus!")
                
end
            
else
                
say_green(oberkat.."->"..kat.."->"..unterkat)
                
say("")
                
say("Du hast dich für")
                
say_item_vnum(itemnummer)
                
say("entschieden!")
                
say("")
                
say("Guthaben: "..pc.getqf("dungeonpoints").." DP")
                
say("Preis: "..kosten.." DP")
                
say("")
                
say("Wie oft möchtest du den Gegenstand kaufen?")
                if 
pc.getqf("dungeonpoints")>=kosten then
                    say_green
("Möchtest du das Item einkaufen?")
                    
say("")
                    
say("")
                    
say("")
                    
say("")
                    
local einkaufselect("Ja, kaufen!","Nein, abbrechen!")
                    if 
einkauf==1 then
                        say
("[WINDOW_SIZE width;300|height;460]")
                        
pc.setqf("dungeonpoints",pc.getqf("dungeonpoints")-kosten)
                        
pc.setqf("einkäufe",pc.getqf("einkäufe")+1)
                        
pc.setqf("ausgegeben",pc.getqf("ausgegeben")+kosten)
                        
pc.give_item2(itemnummer)
                        
say_green(oberkat.."->"..kat.."->"..unterkat)
                        
say("")
                        
say("Du hast erfolgreich eingekauft!")
                        
say("")
                        
say_item_vnum(itemnummer)
                        
say("")
                        
say("gehört nun dir!!")
                        
say("Neues Guthaben: "..pc.getqf("dungeonpoints").." DP")
                    elseif 
einkauf==2 then
                        
return
                    
end
                
else
                    
say("")
                    
say_green("Deine Dungeonpoints reichen nicht aus!")
                
end
            end    
        end
        when 20091.chat
."Dungeon-Points eintauschen" begin
            say
("[WINDOW_SIZE width;300|height;460]")
            
say_green("Dungeon-Points eintauschen")
            
say("Guthaben: "..pc.getqf("dungeonpoints").." DP")
            
say("")
            
say("Bitte wähle eine der folgenden Kategorien!"
            
local oberkategorieselect("Steine","Waffen","Sonstiges","Ausrüstung","Schließen")
            if 
oberkategorie==1 then 
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Stein für Waffen","Stein für Rüstungen","Schließen")
                if 
kategorie==1 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Stein gegen Sura","Stein gegen Schamane","Stein gegen Krieger","Stein gegen Ninja","Stein gegen Monster","Stein der Wiederkehr","Stein des Todesstoßes","Stein des Durchbruchs","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28535,100,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28536,100,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28533,100,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28534,100,0)
                    elseif 
unterkategorie==5 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28537,50,0)
                    elseif 
unterkategorie==6 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28532,100,0)
                    elseif 
unterkategorie==7 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28531,100,0)
                    elseif 
unterkategorie==8 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28530,100,0)
                    else
                        return
                    
end
                
elseif kategorie==2 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Stein des Ausweichens","Stein des Duckens","Stein der Magie","Stein der Vitalität","Stein des Schutzes","Stein der Hast","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28538,50,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28539,50,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28540,50,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28541,50,0)
                    elseif 
unterkategorie==5 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28542,50,0)
                    elseif 
unterkategorie==6 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,28543,50,0)
                    
end
                end
            
elseif oberkategorie==2 then
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Waffen zum Weiterentwickeln","Schließen")
                if 
kategorie==1 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Schlachtschwert","Geisterzahnklinge","Drachenmesser","Großgelbdrachenbogen","Himmel-Erde Glocke","Erlösungsfächer","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,140,1000,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,150,1000,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,1100,1000,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,2140,1000,0)
                    elseif 
unterkategorie==5 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,5100,1000,0)
                    elseif 
unterkategorie==6 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,7140,1000,0)
                    
end
                end
            
elseif oberkategorie==3 then
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Fischerei","5/6/7Boni","besondere Uppitems","Pferdeshop","Schließen")
                if 
kategorie==1 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Weiße Perle","Blaue Perle","Rote Perle","Angelrute+20","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27992,50,1)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27993,50,1)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27994,50,1)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,27590,500,0)
                    
end
                
elseif kategorie==2 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Segenskugel","Boni hinzufügen","Boni wechseln","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,70024,5,1)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71051,75,0)    
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71052,30,0)
                    
end
                
elseif kategorie==4 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Drachenschuppe","Drachenkralle","Traktat zur Fechtkunst","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71123,25,1)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,71129,25,1)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,70031,20,1)
                    
end
                
elseif kategorie==5 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Pferdemedaille","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,50050,30,1)    
                    
end        
                end
            
elseif oberkategorie==4 then
                say
("[WINDOW_SIZE width;300|height;460]")
                
local kategorieselect("Helme","Rüstungen","Farmrüstungen","100er Farmrüstungen","Schließen")
                if 
kategorie==1 then 
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Burghelm","Sonnenlichthut","Stahlkapuze","Geistermaskenschaller","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12529,600,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12669,600,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12389,600,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,12249,600,0)
                    
end
                
elseif kategorie==2 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Magie-Plattenpanzer","Schwarze Kleidung","Schwarzwindanzug","Schwarzstahl-Panzer","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11696,800,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11896,800,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11496,800,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11296,800,0)
                    
end
                
elseif kategorie==3 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("Krieger-Farmrüstung","Ninja-Farmrüstung","Sura-Farmrüstung","Schamanen-Farmrüstung","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11971,300,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11972,300,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11973,300,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,11974,300,0)
                    
end    
                
elseif kategorie==4 then
                    say
("[WINDOW_SIZE width;300|height;460]")
                    
local unterkategorieselect("100er Krieger-Farmrüstung","100er Ninja-Farmrüstung","100er Sura-Farmrüstung","100er Schamanen-Farmrüstung","Schließen")
                    if 
unterkategorie==1 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41012,1200,0)
                    elseif 
unterkategorie==2 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41022,1200,0)
                    elseif 
unterkategorie==3 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41032,1200,0)
                    elseif 
unterkategorie==4 then
                        dungeon_points
.dungeonshop(oberkategorie,kategorie,unterkategorie,41042,1200,0)
                    
end    
                end
            
else
                return
            
end
        end
        when kill begin
            local pe_tab 
= {
                [
191] = 3,
                [
192] = 3,
                [
193] = 3,
                [
194] = 4,
                [
391] = 4,
                [
392] = 4,
                [
393] = 4,
                [
394] = 4,
                [
591] = 10,
                [
691] = 10,
                [
1091] = 30,
                [
1092] = 40,
                [
1093] = 50,
                [
1094] = 60,
                [
1095] = 70,
                [
1191] = 10,
                [
1304] = 10,
                [
1901] = 10,
                [
2091] = 10,
                [
2191] = 50,
                [
2206] = 50,
                [
2291] = 50,
                [
2493] = 50,
                [
2593] = 50,
                [
2597] = 50,
                [
2598] = 100,
                [
5163] = 10,
                [
8001] =  5,
                [
8002] =  5,
                [
8003] =  5,
                [
8004] =  5,
                [
8005] =  5,
                [
8006] =  5,
                [
8007] =  5,
                [
8008] =  5,
                [
8009] =  5,
                [
8010] =  5,
                [
8011] =  5,
                [
8012] =  5,
                [
8013] =  5,
                [
8014] =  5,
                [
8015] =  5,
                [
8016] =  5,
                [
8017] =  5,
                [
8018] =  5,
                [
8019] =  5,
                [
8020] =  5,
                [
8021] =  5,
                [
8022] =  5,
                [
8023] =  5,
                [
8024] =  5,
                [
8025] =  5,
                [
8026] =  5,
                [
8027] =  5,
                [
8028] =  5,
                [
8029] =  5,
                [
8030] =  5,
                [
8031] =  5,
                [
8032] =  5,
                [
8033] =  5,
                [
8034] =  5,
                [
8035] =  5,
                [
8036] =  5,
                [
8037] =  5,
                [
8038] =  5,
                [
8040] =  5,
                [
8041] =  5,
                [
8042] =  5,
                [
8101] =  5,
                [
8102] =  5,
                [
8103] =  5,
                [
8104] =  5,
                [
8105] =  5,
                [
8106] =  5,
                [
8107] =  5,
                [
8108] =  5,
                [
8109] =  5,
                [
8110] =  5,
                [
8111] =  5,
                [
8112] =  5,
                [
8113] =  5,
                [
8114] =  5,
                [
8200] =  5,
                [
11505] =  25,
                [
11506] =  25,
                [
11507] =  25,
                [
11508] =  25,
                [
11509] =  25,
                [
11510] =  25,
            }
            
local e pe_tab[npc.get_race()]
            if 
~= nil and 0 then
                pc
.setqf("dungeonpoints",pc.getqf("dungeonpoints")+e)
            elseif 
npc.get_race() ~= pe_tab[npc.get_race()] then
                local dpo 
number(1,15)
                if 
dpo==3 then
                pc
.setqf("dungeonpoints",pc.getqf("dungeonpoints")+3)
                
end
            end
        end
        
        
--when 30123.chat."Belohnungstabelle" with pc.get_map_index() ~= 300 begin
            
--say_green("Dungeon            Dungeon-Points")
            --
say_orange("Askaria-Run                    300")
            --
say_orange("Dämonenturm-Schmied    50")
            --
say_orange("Dämonenturm-Blauer Tod 30")
            --
say_orange("Gezeitenrun                     100")
            --
say_orange("Icerun                             200")
        --
end
        
        
--when 21601.chat."Dungeon-Statistik" with pc.get_map_index() == 204 begin
            
--say_green("Dungeon-Statistik")
            --
say_darkgreen("Dungeon  Anzahl    Ertrag")
            --
say_orange("Askaria:        "..pc.getqf("askaria").."x        "..(pc.getqf("askaria")*300).." DP")
            --
say_orange("DT-Schmied: "..pc.getqf("dtrun1").."x        "..(pc.getqf("dtrun1")*50).." DP")
            --
say_orange("DT-Bl.Tod:    "..pc.getqf("dtrun2").."x        "..(pc.getqf("dtrun2")*30).." DP")
            --
say_orange("Gezeiten:       "..pc.getqf("gezeiten").."x        "..(pc.getqf("gezeiten")*100).." DP")
            --
say_orange("Ice:               "..pc.getqf("ice").."x        "..(pc.getqf("ice")*200).." DP")
            --
say("")
            --
say_green("Gesamt: "..(pc.getqf("askaria")+pc.getqf("dtrun1")+pc.getqf("dtrun2")+pc.getqf("gezeiten")+pc.getqf("ice")).." Dungeons erbrachten "..((pc.getqf("askaria")*300)+(pc.getqf("dtrun1")*50)+(pc.getqf("dtrun2")*30)+(pc.getqf("gezeiten")*100)+(pc.getqf("ice")*200)).." DPs.")
            --
say_orange("Du hast insgesamt "..pc.getqf("einkäufe").." Einkäufe getätigt")
            --
say_orange("und dabei "..pc.getqf("ausgegeben").." Dungeonpoints ausgegeben.")
        --
end
        
        
--when 30123.chat."Was sind Dungeon-Points?" begin
            
--say_green("Dungeon-Points")
            --
say("sind Belohnungspunkte die man nach")
            --
say("Abschluss eines Dungeons bekommt.")
            --
say("Man kann sie in wertvolle Items")
            --
say("eintauschen.")
        --
end
    end
end 
PHP Code:
quest dungeonranking begin
    state start begin
        when login begin
            
if pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz1lvl"then
                
if global_getvarchar("ingamerankingplatz1") != "" and global_getvarchar("ingamerankingplatz1") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz2") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz3") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz4") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                        
global_setvarchar("ingamerankingplatz2"global_getvarchar("ingamerankingplatz1"))
                        
game.set_event_flag("ingamerankingplatz2lvl"game.get_event_flag("ingamerankingplatz1lvl"))                    
                    
end
                end
                global_setvarchar
("ingamerankingplatz1"pc.get_name())
                
game.set_event_flag("ingamerankingplatz1lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz2lvl"then
                
if global_getvarchar("ingamerankingplatz2") != "" and global_getvarchar("ingamerankingplatz2") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz3") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz4") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                        
global_setvarchar("ingamerankingplatz3"global_getvarchar("ingamerankingplatz2"))
                        
game.set_event_flag("ingamerankingplatz3lvl"game.get_event_flag("ingamerankingplatz2lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz2"pc.get_name())
                
game.set_event_flag("ingamerankingplatz2lvl"pc.getqf("dungeons_complete"))                                    
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz3lvl"then
                
if global_getvarchar("ingamerankingplatz3") != "" and global_getvarchar("ingamerankingplatz3") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz4") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                        
global_setvarchar("ingamerankingplatz4"global_getvarchar("ingamerankingplatz3"))
                        
game.set_event_flag("ingamerankingplatz4lvl"game.get_event_flag("ingamerankingplatz3lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz3"pc.get_name())
                
game.set_event_flag("ingamerankingplatz3lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz4lvl"then
                
if global_getvarchar("ingamerankingplatz4") != "" and global_getvarchar("ingamerankingplatz4") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz5") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                        
global_setvarchar("ingamerankingplatz5"global_getvarchar("ingamerankingplatz4"))
                        
game.set_event_flag("ingamerankingplatz5lvl"game.get_event_flag("ingamerankingplatz4lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz4"pc.get_name())
                
game.set_event_flag("ingamerankingplatz4lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz5lvl"then
                
if global_getvarchar("ingamerankingplatz5") != "" and global_getvarchar("ingamerankingplatz5") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz6") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                        
global_setvarchar("ingamerankingplatz6"global_getvarchar("ingamerankingplatz5"))
                        
game.set_event_flag("ingamerankingplatz6lvl"game.get_event_flag("ingamerankingplatz5lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz5"pc.get_name())
                
game.set_event_flag("ingamerankingplatz5lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz6lvl"then
                
if global_getvarchar("ingamerankingplatz6") != "" and global_getvarchar("ingamerankingplatz6") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz7") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                        
global_setvarchar("ingamerankingplatz7"global_getvarchar("ingamerankingplatz6"))
                        
game.set_event_flag("ingamerankingplatz7lvl"game.get_event_flag("ingamerankingplatz6lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz6"pc.get_name())
                
game.set_event_flag("ingamerankingplatz6lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz7lvl"then
                
if global_getvarchar("ingamerankingplatz7") != "" and global_getvarchar("ingamerankingplatz7") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz8") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                    elseif 
global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                        
global_setvarchar("ingamerankingplatz8"global_getvarchar("ingamerankingplatz7"))
                        
game.set_event_flag("ingamerankingplatz8lvl"game.get_event_flag("ingamerankingplatz7lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz7"pc.get_name())
                
game.set_event_flag("ingamerankingplatz7lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz8lvl"then
                
if global_getvarchar("ingamerankingplatz8") != "" and global_getvarchar("ingamerankingplatz8") != pc.get_name() then
                    
if global_getvarchar("ingamerankingplatz9") == pc.get_name() then
                        global_setvarchar
("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                    else
                        
global_setvarchar("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                        
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                        
global_setvarchar("ingamerankingplatz9"global_getvarchar("ingamerankingplatz8"))
                        
game.set_event_flag("ingamerankingplatz9lvl"game.get_event_flag("ingamerankingplatz8lvl"))
                    
end
                end
                global_setvarchar
("ingamerankingplatz8"pc.get_name())
                
game.set_event_flag("ingamerankingplatz8lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz9lvl"then
                
if global_getvarchar("ingamerankingplatz9") != "" and global_getvarchar("ingamerankingplatz9") != pc.get_name() then
                    global_setvarchar
("ingamerankingplatz10"global_getvarchar("ingamerankingplatz9"))
                    
game.set_event_flag("ingamerankingplatz10lvl"game.get_event_flag("ingamerankingplatz9lvl"))
                
end
                global_setvarchar
("ingamerankingplatz9"pc.get_name())
                
game.set_event_flag("ingamerankingplatz9lvl"pc.getqf("dungeons_complete"))
            elseif 
pc.getqf("dungeons_complete") > game.get_event_flag("ingamerankingplatz1lvl0lvl"then
                global_setvarchar
("ingamerankingplatz10"pc.get_name())
                
game.set_event_flag("ingamerankingplatz10lvl"pc.getqf("dungeons_complete"))
            
end
        end
    end
end 
Password: SkyFusion™
11/27/2012 08:51 Dєℓicια#2
Warum machst du kein Sammelthread? Wäre doch viel Übersichtlicher, oder? :D
11/27/2012 09:32 load01#3
dungeonpoints? war das nicht auf einem server so der letztens erst ne vorstellung gemacht hat, dass man da punkte für dungeons gekriegt hat ( ähnlich wie archivment system? )

kann ich sehr gut gebrauchen danke^^
11/27/2012 09:35 .SliceR#4
Schön schön ;)
11/27/2012 10:04 Skyƒusioη#5
Sammelthread ist offen,
11/27/2012 10:15 Prince43#6
Nice das wird gut für meinen neuen Himmels-Run (Map) was ich mache usw danke dir echt nützlich :) THX Given

greetz Prince
11/27/2012 16:05 Skyƒusioη#7
Danke dir.
12/07/2012 00:57 xNe0nx3#8
hast du eventl auch die quest zum anzeigen des rankings? würde mir nen bisschen arbeit ersparen :D trzdem schonmal thx given kann die dp quest nicht wirklich gebrauchen da ich ne eigene habe aber trzdem nice ;)