[Release] APB Source ESP+Name

10/22/2012 11:28 FaLLiix3#1
Heyo Guys,


this Sources are from ******. I do not created them.i just want to share them with you.

PHP Code:

namespace ESP
{
/* !!! You need StrLen() and DrawString() functions !!! */
void Name(UCanvas* pCanvas, AcAPBPawn* pPawn, FColor Color, FLOAT X, FLOAT Y)
{
if (!pCanvas || !pPawn) return;

static FString PlayerName;

APBR::GameEngine->m_HostingClient->m_namequery->GetCharacterNameNative(pPawn->m_nControllerCharacterUID, &PlayerName);

FLOAT X1 = X - (Toolkit::StrLen(pCanvas, PlayerName.Data) / 2);

Toolkit::DrawString(pCanvas, X1, (Y - 30), Color, PlayerName.Data);
}
}

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Credits goes to BydloCoder
10/22/2012 15:00 arjun_heartpreserver#2
what is this for bro?
10/22/2012 15:30 FaLLiix3#3
Source Code for an ESP + Name. You can create a Hack with it.
10/22/2012 17:02 arjun_heartpreserver#4
thanks
10/22/2012 18:35 FaLLiix3#5
But to do it,you need to be expierienced with C++.
10/22/2012 22:05 ivargmer2#6
Can someone make it into a hack?
10/23/2012 00:06 benreben#7
is possible that someone with experience compile this? or explain how compile?:p
10/23/2012 12:02 FaLLiix3#8
Ya need to learn C+/C++ to Code.