emulate a keypress in gameguard protected onlinegames

03/03/2009 18:29 oggs#1
how can i emulate keypresses in online games protected by gameguard ?
ähm i need this for cabal =)

...pls don't answer "omg guy.. u need a bypass" :)
because this isn't needed ... for example windows onscreen keyboard works
and joy2key works too

if anyone knows how to do this ... post :o
03/03/2009 20:05 schurke90#2
if you want a method, give us some facts which way doesn't work and we may propose you smth.
03/03/2009 20:27 Pwneres#3
Or press the Windows onscreen keyboard buttons with Autoit ....
03/04/2009 16:51 12354#4
The Windows OnScreen Keyboard calls the SendInput Function.
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You could try to send a keypress with this api ;D
03/04/2009 16:55 Atheuz#5
Quote:
Originally Posted by 12354 View Post
The Windows OnScreen Keyboard calls the SendInput Function.
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You could try to send a keypress with this api ;D
Quote:
Gameguard [...] Block specific calls to DirectX or the windows API.
No you can't.
03/04/2009 16:59 12354#6
Quote:
Originally Posted by Atheuz View Post
No you can't.
But why can the Onscreen Keyboard use the API ? : /
03/04/2009 17:02 Atheuz#7
Quote:
Originally Posted by 12354 View Post
But why can the Onscreen Keyboard use the API ? : /
Probably they allowed different api calls from specifc applications, if not, then Gameguard doesn't make any sense to be included into Cabal.
03/04/2009 18:44 oggs#8
yes thats true... i tried sendevent() (or whats ever called in c++) and keybdevent()

joy2key works... this prog is originally written for linux and uses a function called ioctl() to emulate keyboard&mouse

i think this funtion is the same for windows ... but i dont know howto use it :confused:
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11/02/2009 13:10 jutgret#9
Its strange... I see people doing it without including a dll in their apps, but I see nobody giving the method. Is there not a way using the user32.dll (sendmessage, postmessage and send key dont seem to work obviously). Ahh I dont care the method, does anyone have a working solution?