Log in Screen

09/19/2012 22:25 x-DoeSn'TxMaTTeR-x#1
Hello!
I'm gonna edit my Log in screen..I already did the SonoV logo and the ShaiyaLogo01_new Do you know the name of all the other elements?
A big thanks.

Do you like this?

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09/19/2012 23:06 TeddyBear94#2
the 2nd one looks pretty nice. btw if u want to have the island out of the screen u can replace login wld3 with log in wld 2 ( 2 is the same world file just without the island)
09/19/2012 23:13 x-DoeSn'TxMaTTeR-x#3
I was just wondering it xD ty Tb! :P
Wait a sec..If i remove the island the building is gone too right? i don't like that building!

* Well i dont' like it without everything in the central part...Only the moon stays if i replace 3 with 2 :\
I?ll find another solution...
09/19/2012 23:29 TeddyBear94#4
i saw a release in here with a game.exe where it was take out aswell
09/19/2012 23:40 x-DoeSn'TxMaTTeR-x#5
Yeah i did it but the screen then is too much empity...If i would have been able to reaplce it with something better was better...but the log in screen without it it's too naked..
09/20/2012 11:50 -FeaRs-#6
Quote:
Originally Posted by x-DoeSn'TxMaTTeR-x View Post
Hello!
I'm gonna edit my Log in screen..I already did the SonoV logo and the ShaiyaLogo01_new Do you know the name of all the other elements?
A big thanks.

Do you like this?

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It's awesome , I love green ,[Green down] and the flower too , Pretty awesome.
09/20/2012 14:18 TeddyBear94#7
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my one ö.ö
09/20/2012 15:55 -FeaRs-#8
Quote:
Originally Posted by TeddyBear94 View Post
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my one ö.ö
Awesome , I love the font of the text and colour.
09/20/2012 16:09 x-DoeSn'TxMaTTeR-x#9
Yeah love it too! gz Tb!
10/16/2013 03:15 [GM]Gucci#10
There are some other post about this? or Tutorial?
as I can remove island?

Good, ty!
10/16/2013 20:45 sominus#11
Some of the files are directly loaded from game.exe and some other are loaded from login3.wld

Hex edit login3.wld and look for .SMOD files in the code, then replace them for other .smods from the game (you can see how smods looks like with shaiya studio).

The green moon is:
Login_effect_back01a.smod
Login_effect_back01a.dds <<<< just edit this texture

That energy like effect from corner to corner is from
Logineffect_smoke01a.dds

The main structure si composed of several diferent objects.
You can replace the building with some other object, like an ancient stone or something.
Keep in mind that the new object will still be 'animated' (rotation).
It's mostly trial and error to find something that looks good.

And yes, there are a few post about how scenes are composed, and useful info by Castor, in the forums.

I made this little example from what I remember:

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1) Data\Entity\Texture\Logineffect_smoke01a.dds
2) Data\Entity\Building\login_outsideframe01a.SMOD (that rotating ring)
3) Data\Entity\Building\Login_hugerock01a.SMOD
4) Data\Entity\Texture\Login_effect_back01a.dds
5) Data\Entity\Tree\login_floatrock01c_front.SMOD

Other files involved:
Data\Entity\Tree\Login_stonedapple.SMOD (little stones floating)
Data\Entity\Texture\login_effect_acrossdown.dds (big ring in the base of the main structure)

Keep in mind that some objects have their origin point moved from their center, so when you replace them, they won't appear in the same position.

Very Important: Backup up your game.exe en login3.wld file often, 'cause its easy to mess up, and it will cause your client to crash.
10/16/2013 21:43 [GM]Gucci#12
Thank you served me well

Very very very Good :D
Question.. With that program work. DDS? I use photoshop, but I hinders the alpha channel for transparency, more if you carry a light.
10/16/2013 23:50 [ADM]Yahveh#13
Very Good your contribution :mofo:
10/17/2013 00:04 sominus#14
Just photoshop with the DDS plugin.
I use DTX3 explicit alpha.
Remember you have to remove the curren alpha channel (fill it with black), and make a new one matching your new image.

For better transparency when using glow effects, just rasterize that layer and make it all black/white, then copy that layer into the alpha channel.
10/17/2013 00:48 sominus#15
When saving the DDS, in the DDS Plugin window, choose DTX as the format before saving.

Cuando guardes el archivo, en la ventana del plugin DDS, sale una lista de formatos, elige "DTX3".
Igual, para la transparencia, tenes que editar el canal alpha para que coincida con tu logo.