syserr ch crash

09/11/2012 16:56 RumorUS#1
2089 shinju2

Code:
SYSERR: Sep 11 16:06:58 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:24:50 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131056) iSize(24)
SYSERR: Sep 11 16:24:56 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131048) iSize(17)
SYSERR: Sep 11 16:40:57 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:42:36 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)
SYSERR: Sep 11 17:10:09 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:31 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:36 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:47 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:10:53 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:11:23 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Sep 11 17:15:15 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
09/11/2012 17:13 LetsMakeProgress#2
:facepalm: read the syserr for god sake nub... :facepalm:
09/11/2012 17:21 RumorUS#3
Quote:
Originally Posted by LetsMakeProgress View Post
:facepalm: read the syserr for god sake nub... :facepalm:
signe you're a moron

anyone with a brain knows that the metin2 syserr isn't clear


edit: I figured out the refine scroll problem.. there are several threads here where nobody answers the actual problem.. I tried using one and received that error in syserr, then I made a change in database and /reload p and it's no longer generating this error.

on Magic Metal (25041) in item_proto of DB you must change "value0" from "1" to "0"
/reload p ingame
09/11/2012 19:47 _Jimbo#4
But how Fix the CH crashes ??
09/11/2012 20:39 RumorUS#5
Quote:
Originally Posted by Shyn3X View Post
But how Fix the CH crashes ??
idk

nevermind about value0.. it makes the magic metal into blessing scroll
09/11/2012 22:21 Lauling#6
to much ram installed

make smaller
09/11/2012 22:42 .Remix#7
PHP Code:
SYSERRSep 11 17:10:36 :: DoRefineWithScrollREFINE Unknown refine scroll itemValue0
Unknown refine scroll item
09/11/2012 23:29 RumorUS#8
Quote:
Originally Posted by Lauling View Post
to much ram installed

make smaller
lol? 8GB on 64-bit

the cores only use about 500MB each.. and from "limits -Hd" I get this:

Code:
datasize             33554432 kB
Quote:
Originally Posted by Rемix View Post
PHP Code:
SYSERRSep 11 17:10:36 :: DoRefineWithScrollREFINE Unknown refine scroll itemValue0
Unknown refine scroll item

:facepalm:
09/12/2012 01:07 LetsMakeProgress#9
Quote:
Originally Posted by RumorUS View Post
signe you're a moron

anyone with a brain knows that the metin2 syserr isn't clear


edit: I figured out the refine scroll problem.. there are several threads here where nobody answers the actual problem.. I tried using one and received that error in syserr, then I made a change in database and /reload p and it's no longer generating this error.

on Magic Metal (25041) in item_proto of DB you must change "value0" from "1" to "0"
/reload p ingame
dont cry :rolleyes:
09/12/2012 01:40 RumorUS#10
Quote:
Originally Posted by LetsMakeProgress View Post
dont cry :rolleyes:
... this has nothing to do with crying

stop replying with useless spam
09/12/2012 08:48 Lauling#11
Quote:
Originally Posted by RumorUS View Post
2089 shinju2

Code:
SYSERR: Sep 11 16:06:58 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:24:50 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131056) iSize(24)
SYSERR: Sep 11 16:24:56 :: Packet: desc buffer mem_size overflow. memsize(131072) write_pos(131048) iSize(17)
SYSERR: Sep 11 16:40:57 :: IsUniqueDead: Unknown Key or Dead : real
SYSERR: Sep 11 16:42:36 :: HandshakeProcess: handshake retry limit reached! (limit 32 character !NO CHARACTER!)

look here you have to much ram this is a 32 bit system

or to much map for 1 game.core
09/12/2012 22:52 RumorUS#12
Quote:
Originally Posted by Lauling View Post
look here you have to much ram this is a 32 bit system

or to much map for 1 game.core
It's a 64-bit system not a 32-bit system.

Code:
# uname -a
FreeBSD 8.2-RELEASE FreeBSD 8.2-RELEASE #0: Thu Feb 17 02:41:51 UTC 2011     [Only registered and activated users can see links. Click Here To Register...].buffalo.edu:/usr/obj/usr/src/sys/GENERIC  amd64
Code:
# limits -Hd
Resource limits (current):
  datasize             33554432 kB
[Only registered and activated users can see links. Click Here To Register...]
09/12/2012 23:20 Lauling#13
yes youre server is 64 but the files are for 32...
09/12/2012 23:32 RumorUS#14
Quote:
Originally Posted by Lauling View Post
yes youre server is 64 but the files are for 32...
since when does it matter? didn't know about this..

where can I get the "Files for 64-bit" then? obviously large servers don't use PAE :P
09/12/2012 23:39 Lauling#15
edit youre gamefile