Hi everyone,
so I have the following problem: I've set a breakpoint on a certain opcode. It is activated when I attack a monster in a game. Now I'm pretty sure that there's a jump or a call jumping to that opcode since the thread doesn't go thru the opcodes above. Usually there's a ">" sign between address and opcode in my ollydbg window at jump destinations and you can go right click -> Go to -> JMP [] from blahblahblah, but in this case I can't.
I already tried to find the jump/call using the "Trace into" function, but it's so slow that it's freezing the game and I can't even Alt+Tab to it.
Screenshot of my problem:
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You may reply in English or German.
so I have the following problem: I've set a breakpoint on a certain opcode. It is activated when I attack a monster in a game. Now I'm pretty sure that there's a jump or a call jumping to that opcode since the thread doesn't go thru the opcodes above. Usually there's a ">" sign between address and opcode in my ollydbg window at jump destinations and you can go right click -> Go to -> JMP [] from blahblahblah, but in this case I can't.
I already tried to find the jump/call using the "Trace into" function, but it's so slow that it's freezing the game and I can't even Alt+Tab to it.
Screenshot of my problem:
[Only registered and activated users can see links. Click Here To Register...]
You may reply in English or German.