Quote:
Originally Posted by pro4never
I feel like wasting my time.
- Attach yourself to the information going between client/server (hook based bot or proxy based, doesn't matter)
- Set up basic packet structures handling player spawns (x, y, uid and name)
- Set up basic packet structures handling actions or chat (so you can command it from ingame)
- Set up basic packet structure to handle general data subtypes.
- Set up full packet structure (and encryption) to handle casting spells
Tada, you now have an aimbot, just link the logic of the above packets and systems together.
Bonus round!
- Handle spell list packet to give yourself tornado
- Handle player update packet to give yourself mana to cast it
- Block the sending of nado but read the UID from it
- Reply to client who new target is with a command or action to clear target
Have fun not doing anything on this project as it requires you to do some form of work.
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at first i pressed Thanks button , but i still wanna say thanks again , and there another question....
Co2 P-server sources can help me to understand what i have to do , but i need to get the new co packets , so how would i get them ??
there are one more thing , i am already understand what did you posted above , but i still need more basic or simple steps to follow it.
i mean i just started programing in C# like 1-2 years ago , i have created i many desktop apps , but conquer is another and big section as i think , so its need more steps to follow or just to understand what you have to do
example :
1- you need to create GUI to select co path and 2 text box`s for user and password to log into app database .
2- you need to add a tab for bot tools with skills , magics , char info , etc...
3- etc ...
i will be appreciate to this ...
thanks :)