[_X,_Y]warp gate

08/06/2012 13:07 DeMeTR#1
Hi to all .
can any one give me the _X and _Y to all warp gate dungeon cubrick to add in file etc_dungeon_prop.lua .

there are 39 qate .
like gate ID=60103
if prop_id == 60103 then
warp(97645, 29727, gv("layer") )
08/06/2012 14:30 Strange2010#2
use BODY
go
select*from dbo.brain
where idea1 = '/position' and idea2 = '/run warp'
go

is it that hard ?:facepalm:
08/06/2012 14:39 c1ph3r#3
He is lazy :D
08/06/2012 15:17 Strange2010#4
Quote:
Originally Posted by c1ph3r View Post
He is lazy :D
yes -_-

little hint demeter : [Only registered and activated users can see links. Click Here To Register...]
08/06/2012 15:31 DeMeTR#5
Quote:
Originally Posted by Strange2010 View Post
use BODY
go
select*from dbo.brain
where idea1 = '/position' and idea2 = '/run warp'
go

is it that hard ?:facepalm:
Look who talk about use brain .Buy one and tell me how much the price .:bandit: :bandit:
Quote:
Originally Posted by c1ph3r View Post
He is lazy :D
I too lazy so much .
I know I can do it if I use random warp and /run notice(get_value('x'),get_value('y')) until I found the correct coord.
But if u have all coord can u give it to me because I very very lazy to do all that .:) :) :)
08/06/2012 16:17 c1ph3r#6
I did that in 7.3 times and the loading screens between the rooms were much longer with in the 7.3 "beginning" times (up to 1 minute for 1 warp...till now i don't know why :D). It took me about 2 hours to get alle coordinates (top, bottom, left, right) and i won't give them to lazy guys like you because if you are to lazy to do this...you are only one of the next leechers^^
08/06/2012 16:45 DeMeTR#7
Quote:
Originally Posted by c1ph3r View Post
I did that in 7.3 times and the loading screens between the rooms were much longer with in the 7.3 "beginning" times (up to 1 minute for 1 warp...till now i don't know why :D). It took me about 2 hours to get alle coordinates (top, bottom, left, right) and i won't give them to lazy guys like you because if you are to lazy to do this...you are only one of the next leechers^^
as u like body :) .
but u took 2 H to do all coordinates is very long time and u are not bored .
OK . I will take other solution and do it in my way :o
08/06/2012 18:29 Strange2010#8
[QUOTE=DeMeTR;18070412]Look who talk about use brain .Buy one and tell me how much the price .:bandit: :bandit:
QUOTE]

srry to dissapoint you , but i don't even know you :facepalm:

and btw you can warp to the wrong coords like the picture then move to every room
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then use this picture [Only registered and activated users can see links. Click Here To Register...]

so wth is wrong with this ?
08/06/2012 18:46 DeMeTR#9
HHHHH .
u must buy a Brain
u can warp to any room if u deactivate cubric instance from db until u finish all coord.activate the cubric instance.
+
u have erreur in function on_create_cubric_instance( layer )

try to fix it

use set_flag
08/06/2012 20:26 Strange2010#10
Quote:
Originally Posted by DeMeTR View Post
HHHHH .
u must buy a Brain
u can warp to any room if u deactivate cubric instance from db until u finish all coord.activate the cubric instance.
+
u have erreur in function on_create_cubric_instance( layer )

try to fix it

use set_flag
no comment :facepalm:
it is just 2 lines to fix the function you are saying and , in fact , there isn't an error , because it is missing :rolleyes:
instead of arguing with me , you could have done what you want (the gates) in the time you spent arguing
stop it and look at what i gave you up there
08/06/2012 23:28 pprfds#11
so easy i will give you an example of the missing portals


elseif prop_id == 60151 then
warp(100966, 29928, gv("layer") )
elseif prop_id == 60109 then
warp(97645, 30967, gv("layer") )
now you have to use your brain

hint: there are another 5 missing props in xijezu files
08/07/2012 08:56 c1ph3r#12
Quote:
Originally Posted by DeMeTR View Post
HHHHH .
u must buy a Brain
u can warp to any room if u deactivate cubric instance from db until u finish all coord.activate the cubric instance.
+
u have erreur in function on_create_cubric_instance( layer )

try to fix it

use set_flag
Even if it is activated you can warp to every room. You only have to choose the correct layer. No reason to deactivate.