Name in the map!

07/12/2012 23:11 zunmt2#1
Hello elitepvpers players :handsdown:

I have noticed that many people do not know how to put name on a map!

I will teach how to do this now!

[Only registered and activated users can see links. Click Here To Register...]


First we need a compiler! -> [Only registered and activated users can see links. Click Here To Register...]

Open the locale that is in the client folder pack

go to locale/de/ui/mapname put the image in this location and compress! Don't forget to put the image in xml exemple:

PHP Code:
                <File archivedPath="d:/locale/de/ui/mapname/event1.tga" type="0"><![CDATA[Source\locale\de\ui\mapname\event1.tga ]]></File
Now again go to client folder pack and open root

and with a notebook or notpadd+ -> [Only registered and activated users can see links. Click Here To Register...]

open the uimapnameshower

And now i give one exemple :

Code:
def __init__(self):
if locale.IsARABIC():
self.MAP_NAME_IMAGE =	{
"metin2_map_a1" : LOCALE_PATH+"a1.tga",
"map_a2" : LOCALE_PATH+"a2.tga",
"season2/metin2_map_a2_1": LOCALE_PATH+"a2_2.tga",
"metin2_map_a3" : LOCALE_PATH+"a3.tga",
"metin2_map_b1" : LOCALE_PATH+"b1.tga",
"map_b2" : LOCALE_PATH+"b2.tga",
"metin2_map_b3" : LOCALE_PATH+"b3.tga",
"metin2_map_c1" : LOCALE_PATH+"c1.tga",
"map_c2" : LOCALE_PATH+"c2.tga",
"metin2_map_c3" : LOCALE_PATH+"c3.tga",
"metin2_map_deviltower1" : LOCALE_PATH+"devil1_title.tga",
"metin2_map_n_desert_01" : LOCALE_PATH+"desert1.tga",
"season2/metin2_map_n_desert_02": LOCALE_PATH+"desert2.tga",
"metin2_map_n_flame_01" : LOCALE_PATH+"frame1.tga",
"season2/metin2_map_n_flame_02": LOCALE_PATH+"frame2.tga",
"metin2_map_milgyo" : LOCALE_PATH+"milgyo.tga",
"season2/metin2_map_milgyo_a": LOCALE_PATH+"milgyo2.TGA",
"metin2_map_monkeydungeon" : LOCALE_PATH+"monkey1.tga",
"metin2_map_monkeydungeon_02" : LOCALE_PATH+"monkey2.tga",
"metin2_map_monkeydungeon_03" : LOCALE_PATH+"monkey3.tga",
"metin2_map_guild_01" : LOCALE_PATH+"guild1.tga",
"metin2_map_guild_02" : LOCALE_PATH+"guild2.tga",
"metin2_map_guild_03" : LOCALE_PATH+"guild3.tga",
"season2/metin2_map_skipia_dungeon_01": LOCALE_PATH+"skipia.tga",
"season2/metin2_map_skipia_dungeon_02": LOCALE_PATH+"skipia.tga",
"map_n_snowm_01" : LOCALE_PATH+"snow1.tga",
"season2/map_n_snowm_02": LOCALE_PATH+"snow2.tga",
"metin2_map_spiderdungeon" : LOCALE_PATH+"spider1.tga",
"metin2_map_trent" : LOCALE_PATH+"trent.tga",
"metin2_map_trent02" : LOCALE_PATH+"trent02.tga",
"season2/metin2_map_trent_a": LOCALE_PATH+"trent_a.tga",
"season2/metin2_map_trent02_a": LOCALE_PATH+"trent02_a.tga",
"metin2_map_dd"	:	LOCALE_PATH+"devil_basement.tga",
"metin2_map_devilsCatacomb"	:	LOCALE_PATH+"devil_basement.tga",
"metin2_map_dd"	:	LOCALE_PATH+"devil_basement.tga",
[COLOR="Red"]"metin2_map_event1"	:	LOCALE_PATH+"event1.tga",[/COLOR]
"season1/metin2_map_WL_01" :	LOCALE_PATH+"wl.tga",
"season1/metin2_map_nusluck01":	LOCALE_PATH+"nusluck.tga",	
}
else:
self.MAP_NAME_IMAGE =	{
"metin2_map_a1" : LOCALE_PATH+"a1.tga",
"map_a2" : LOCALE_PATH+"a2.tga",
"metin2_map_a3" : LOCALE_PATH+"a3.tga",
"metin2_map_b1" : LOCALE_PATH+"b1.tga",
"map_b2" : LOCALE_PATH+"b2.tga",
"metin2_map_b3" : LOCALE_PATH+"b3.tga",
"metin2_map_c1" : LOCALE_PATH+"c1.tga",
"map_c2" : LOCALE_PATH+"c2.tga",
"metin2_map_c3" : LOCALE_PATH+"c3.tga",
"map_n_snowm_01" : LOCALE_PATH+"snow1.tga",
"metin2_map_deviltower1" : LOCALE_PATH+"devil1_title.tga",
"metin2_map_n_flame_01" : LOCALE_PATH+"frame1.tga",
"metin2_map_n_desert_01" : LOCALE_PATH+"desert1.tga",
"metin2_map_milgyo" : LOCALE_PATH+"milgyo.tga",
"metin2_map_monkeydungeon" : LOCALE_PATH+"monkey1.tga",
"metin2_map_monkeydungeon_02" : LOCALE_PATH+"monkey2.tga",
"metin2_map_monkeydungeon_03" : LOCALE_PATH+"monkey3.tga",
"metin2_map_guild_01" : LOCALE_PATH+"guild1.tga",
"metin2_map_guild_02" : LOCALE_PATH+"guild2.tga",
"metin2_map_guild_03" : LOCALE_PATH+"guild3.tga",
"metin2_map_trent" : LOCALE_PATH+"trent.tga",
"metin2_map_trent02" : LOCALE_PATH+"trent02.tga",
"season2/map_n_snowm_02": LOCALE_PATH+"snow2.tga",
"season2/metin2_map_a2_1": LOCALE_PATH+"a2_2.tga",
"season2/metin2_map_n_desert_02": LOCALE_PATH+"desert2.tga",
"season2/metin2_map_n_flame_02": LOCALE_PATH+"frame2.tga",
"season2/metin2_map_milgyo_a": LOCALE_PATH+"milgyo2.TGA",
"season2/metin2_map_trent_a": LOCALE_PATH+"trent_a.tga",
"season2/metin2_map_trent02_a": LOCALE_PATH+"trent02_a.tga",
"season2/metin2_map_skipia_dungeon_01": LOCALE_PATH+"skipia.tga",
"season2/metin2_map_skipia_dungeon_02": LOCALE_PATH+"skipia.tga",
"metin2_map_devilsCatacomb"	:	LOCALE_PATH+"devil_basement.tga",
[COLOR="red"]"metin2_map_event1"	:	LOCALE_PATH+"event1.tga",[/COLOR]
}

And here is "metin2_map_event1" : LOCALE_PATH+"event1.tga",

It's where you should put the map name and the name of the image!

done this you compress the root and enter the game and go to the new map and you see the name of the map! =)

[Only registered and activated users can see links. Click Here To Register...]

Hope you enjoyed!

:handsdown:
07/12/2012 23:35 Red Firestar#2
wow thanks
07/12/2012 23:44 Phil'#3
This looks good
07/13/2012 00:21 MarcosCC#4
thx :)
07/13/2012 01:04 mklive#5
Hey Bro,
You Are The Best :D
Thanks For This Release :)

Kind Regards,
Micael de Sousa.
07/13/2012 01:09 .Hiяo#6
Wow Thanks I didnīt know how to do this :)

Thanks.
07/13/2012 01:37 Sagota#7
Mach mal bitte komplett in Download-Anhang, weil Text kommt mir durcheinander!