Just a question

07/06/2012 21:37 Karmatik#1
CashItemIcon,294,UI\Game\theme01\dekashopicon05.dd s,256,384,64,64,0,0,0,0,SeguSummer


This is a line from my Imagetable.csv

I understand fully how it works but im confused on what this part actually means:



256,384,64,64,0,0,0,0


Can anyone explain?


Also i have this problem because it relates to the problem above i think :
[Only registered and activated users can see links. Click Here To Register...]
07/06/2012 22:06 BioNicX#2
Its some sort of like coords for the image. Ive been around sometime and i still dont know how the image location the coordination works. What i do is i just take the example of last page.
07/06/2012 22:09 Karmatik#3
Quote:
Originally Posted by BioNicX View Post
What i do is i just take the example of last page.
What do you mean?
07/06/2012 22:18 BioNicX#4
If the last page's icon coords is this 256,384,64,64,0,0,0,0 next page should be the same. Just different image name which is dekashopicon05.dds and dekashopicon06.dds etcc. Im not good at explaining lol .
07/06/2012 22:20 Karmatik#5
Yea i think i understand what your trying to say, this whole thing is actually quite confusing lol.

So do you mean if the last dekashopitem05 is :

CashItemIcon,3011,UI\Game\theme01\dekashopicon05.d ds,192,448,64,64,0,0,0,0,Hallo

And the last dekashopitem06 is :

CashItemIcon,318,UI\Game\theme01\dekashopitem06.dd s,64,128,64,64,0,0,0,0,GoldWingSum,,

Then the 64,128,64,64,0,0,0,0 and 192,448,64,64,0,0,0,0 should be the same? Or is that completely wrong?
07/07/2012 00:31 SkadadIller#6
64,128,64,64
=

64,128 is cord on images, count it as a pixel,

64,64 = the size the image you want is. = pixel.

Hope you understand that better.
07/07/2012 03:36 lostisgood#7
skadadiller said right .
07/07/2012 06:29 BioNicX#8
Quote:
Originally Posted by Karmatik View Post
Yea i think i understand what your trying to say, this whole thing is actually quite confusing lol.

So do you mean if the last dekashopitem05 is :

CashItemIcon,3011,UI\Game\theme01\dekashopicon05.d ds,192,448,64,64,0,0,0,0,Hallo

And the last dekashopitem06 is :

CashItemIcon,318,UI\Game\theme01\dekashopitem06.dd s,64,128,64,64,0,0,0,0,GoldWingSum,,

Then the 64,128,64,64,0,0,0,0 and 192,448,64,64,0,0,0,0 should be the same? Or is that completely wrong?
Yes, 2 different images same coords :D

Quote:
Originally Posted by SkadadIller View Post
64,128,64,64
=

64,128 is cord on images, count it as a pixel,

64,64 = the size the image you want is. = pixel.

Hope you understand that better.
But how does the coords work?, is it like go this many to the right and go down?, because i don't think there are over 64 images to the right lol.
07/07/2012 12:45 SkadadIller#9
each number is a pixel ( 1 dot ).
So in this case you count 64 dots down, and 128 dots right.
Then it you count the size of the image you want on same way.
64 dots down, 64 dots right.

Like this:
[Only registered and activated users can see links. Click Here To Register...]
And we now selected the red image.


I use photoshop with .dds plugin. When I want to know the cords of the images, I take select tool, and mark the area from begining of the dds to the image I want to use.
Then I copy the selected area and click new file. That will show me the cords I need.
07/07/2012 13:47 Ultimo ☼#10
Very helpful ;) thx alex
07/07/2012 17:22 Karmatik#11
Yeah i understand now, thanks all of you :P


By the way, any way to remove ALL the UI from the screen? So theres no Skill bar and such?
07/10/2012 17:46 conquer93#12
u can also do it the easy way..
like i did cus it took me to much time to firgure it all out in there lol xD
just find the pic u wanna show. in dshop
creat a new dds file of 64,64 and paste it in there .
giv it a name in the Texture\UI\Game\theme01\

Example :
CashItemIcon,98,UI\Game\theme01\RoyalBagi.dds,0,0, 64,64,0,0,0,0,Royal Bagi

:)