Hi, i can't make the code to get only 1dmg when we have luckytime.
I made double damage, Xp circle refilled, droping mets or dbs but can't make that 1dmg working =/
I'm using that into Character.cs
I made public bool lucky etc ...
I made double damage, Xp circle refilled, droping mets or dbs but can't make that 1dmg working =/
I'm using that into Character.cs
I made public bool lucky etc ...
Quote:
if (Lucky == true && Other.ChanceSuccess(6.9))
{
MyClient.SendPacket(General.MyPackets.SendMsg(MyCl ient.MessageId, "System", Name, "You got lucky, and were immunitate of the domage of the hit!", 2005));
MyClient.SendPacket(General.MyPackets.String(UID, 10, "LuckyGuy"));
}