Changing Models

06/02/2012 20:44 LoveBuffNL#1
Hello community,

I hope you do not mind me speaking English. For 1 that is easy for me, secondly, i suppose everyone here can speak english.

So i have a problem with my models. I'm pretty good (if i say myself) in making 3d models. I am able to make .o3d files of em and import them succesfully into flyff. Problem is... It seems it has no value igame at all. It is there, but it has no body. You can walk right through it and you can't stand on it either.
'
My question is: how can i make it so that it does have a body, that you walk against it and that you can actually stand on it.

I'm preffering to use 3dsmax to change things, but other programs (if that works better) will be fine aswell.

I'm hoping someone can help me out by explaining what to do or what to change.

Thanks in advance,

Have a good day people,
LoveBuffNL
06/03/2012 12:00 xTwiLightx#2
Create a mesh that is a little bigger than your origin model and name it #coll.
After that, it is the same way for converting models to flyff -> ascii export -> open in cola -> save in flyff formats.
But I guess that these models wont "work" at all, because Aeonsoft changed the asciiexp.dle.
09/10/2013 11:48 msitaz#3
can you please re-release Cola all links are dead