Damage cap help

11/21/2008 21:31 n0mansland#1
Ok this is the guide I followed...

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That guide is alright it did help... but the only problem is archers still have a dmg cap... and Tornado hits too high.. All the others are ok.. but the only messed up one is nado and archers...

Can anyone help?

Thanks,
11/21/2008 21:34 alexbigfoot#2
lol 1.archer damage is in character.cs and about tornado look in other.cs at calculate damage bla bla
11/21/2008 21:43 n0mansland#3
how would i fix the archer dmg? nado isn't one i gotta fix right away but i dont want archers hitting 1...

also the guards hit very low so how do i change that? =P
11/22/2008 00:29 alexbigfoot#4
if u`re saying about rb guards, read the code like 5 times, and try to learn from it, and then , u`ll maybe see
11/22/2008 03:33 n0mansland#5
Nah, They're fine they are pretty much perfect but could take some adjustments... but I was talking about Guard guards.. the one that hits you when you blue and stuff..
11/22/2008 03:43 tao4229#6
Just change the guards attack in the database(Using phpmyadmin, or whatever database tool you use) :p
As for the other ones, here's my archer damage calculation..
Code:
[Color="Cyan"]Random[/color] rand = new [Color="Cyan"]Random[/color]();
[Color="Blue"]uint[/color] Atk = ([Color="Blue"]uint[/Color])rand.Next(([Color="Blue"]int[/color])MinAtk, ([Color="Blue"]int[/color])MaxAtk);
Damage = ([Color="Blue"]int[/color])(((1 - (PTarget.Dodge / 100)) * Atk) * .08);
From my old LOTF source...
It's not perfect, but use it if you wish.
11/22/2008 05:27 n0mansland#7
how do i add that? lol I can't find the spot
11/22/2008 11:13 _Emme_#8
Please guys,stop helping this user. All he does is copy + paste, and make new threads all the freaking time..




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11/22/2008 11:30 Incariuz#9
I think Emme is right. I originally felt bad for this guy how he was treated, but after some observation, it seems he has no intention to actually learn or do anything himself. Just wants answers.
11/23/2008 08:47 Tw3ak#10
Quote:
Originally Posted by EmmeTheCoder View Post
Please guys,stop helping this user. All he does is copy + paste, and make new threads all the freaking time..




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signed 100% this guy is a annoying noobtool
11/23/2008 09:58 Incariuz#11
lol

I just wonder if he figured this one out yet. I just spent a good 30 minutes on it, but my archer PVP damage is now corrected. All it takes is having the patience to read through, and you eventually find what you need.

Hint: Character.cs