Hey Epvp, I'm relieved I could get this posted before those I had handed out accounts to began posting that their SMIDs are not working.
As some of you know, today SWTOR updated to version 1.2.1. Like most (if not all) patches, this affected how SMS interacts with SWTOR. You'll be happy to know that within a few hours, we already had our SMS core (core.dll) updated to address this.
Luckily, Epvp allows me to edit my original post, and I'll be posting the download link for the updated version (SMS v1.1, core.dll v.1213) inside it shortly. I want to make sure those who already have valid SMIDs are the top priority, and immediately after I'll be able to personally address those who
have posted/PMed me.
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Update 4/27 3:30pm (CEST):
Phew! *wipes brow* Now that the SMS core has been updated to v1213 to address the SWTOR 1.2.1 patch, the link has been posted in the OP (and all current users notified), and all PMs addressed, I can address each of these posts one-by-one:
Quote:
Originally Posted by shadowmania
Will u add SpaceBot Mission ?
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EDIT 4/27 6:53PM CEST
Based on this suggestion, we looked into it further. As it seems there are several free bots with space mission functionality, not to mention an advanced AI isn't necessarily required as most aspects of space missions are "fixed" (fixed course, speed, target, and so on), we likely will not be developing such a version.
Depending on user feedback and demand, we
may at some point add this as a free feature of SMS, icing on the cake, if you will, however we currently have no plans to do so.
Things like PvP Warzones (SMW), and a smooth transition into the market for SMS, are at the top of our priority list atm.
Quote:
Originally Posted by 379332
is there any way to test it? and how do i download it?
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PM sent.
Quote:
Originally Posted by tsincaat
Wow, pretty impressed with SWTORMaestro. I've tried most of the SWTOR bots that have been released (apart from mimic), and this is everything you expect out of a good grinding bot.
If you've used any of the chinese wow bots like wowmimic or aio, this is similar in many respects as far as the UI and feature set. It's still quite impressive however, as most other swtor bots at the moment feel like they were written in autoit.
After creating a path, I had the bot running quite well in a small grinding area. Skill config is advanced enough you can pretty much make use of all your class abilities, at least as a marauder that uses a rage system (which most basic bots don't support).
The bot can do more advanced things like gather, resummon your companion, heal on low companion health, sell, and repair (I didn't even realize the last two were features in the bot).
Some trouble I encountered
First, the Sith Marauder talent tree listed in config seems to be outdated, or different from the live game version.
The skill bar setup also showed two bars, while the default sith marauder config in the bot didn't seem to match up, and used skills on 4 bars. I ended up making my own config as was advised in the manual. This does seem like a quick fix to update the manual or the default bot config.
The other problem I ran into was getting the bot to target mobs properly, as it seemed to be ignoring them unless they attacked the player character directly. Definitely had passive unchecked and range set properly. I found that the culprit was the setting on the combat tab: "Use If Mob Count >=". If I set this above 1 the bot would not target enemies. I should note that I have my AoE skills currently set to only fire if mob count is > 1, so that could be related, but if so is a little unintuitive.
Some Other Thoughts
This may be planned already, but it would be nice to have a number of leveling profiles (2 or 3 included currently) with the bot download to make the advertised 1-43 in 7 days that much easier for a new customer to attain.
A little more information in the log would be helpful to make debugging problems easier.
Minor, but being able to update skills without having to add them and delete the old entry would be nice.
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PM sent., and thank you very much for your constructive feedback.
A couple of points:
1- I absolutely agree, some of the defaults are outdated and must be updated. As users can (and usually will choose to) make their own profiles, setups, and so forth, this isn't a "top" priority, but certainly a priority. And you're right, it should be a quick fix, it's just an issue of prioritizing a myriad of different quick fixes :P. Since you mentioned it, I'll do my best to get the Sith Marauder updated sooner rather than later (and then, eventually, the rest).
2- Your problems targeting mobs, I'll need to troubleshoot with you directly, including, if you're willing, possibly TeamViewer-ing into your system to see what specifically is happening.
a) I assume you're using a Marauder?
b) Use if Mob Count >= *only* affects skills set as "AoE" in the Skills tab. I don't know if this helps.
c) Under which circumstances and settings do skills target properly, and are they both AoE and non-AoE, or only one?
I probably didn't read your post right. If you could post more detailed specifics on settings, skills, and so on, possibly with screenshots wherever relevant, I can try and pinpoint the issue(s).
3- Leveling profiles are something on our priority list as well, and your mention of it has bumped it up for me personally. With this new release we're trying to settle into some kind of pace, not to mention all the other things we're juggling/developing, so all I can ask is to please be patient while we work on developments of this nature.
4- I agree, the log information provided right now is minimal, and more detailed logs are definitely in the works.
5-"Minor, but being able to update skills without having to add them and delete the old entry would be nice." Hitting "Save" up top after making updates should solve the issue :P
However, I can see how this is really confusing as it doesn't update in real time… I think, in addition to requiring a "Save" click, a real-time update in the Skills list to show your changes before you've clicked "Save" would clear up the confusion. We'll get this implemented soon.
Quote:
Originally Posted by 379332
Nice to see this feedback, i've used alot of shitty SWTOR bots. I'm really looking foward to test this one. How could you download it? Seems to be the only working page of swtormaestro is the Maual. I hit Purchase and there is a "404 Error" in the page.
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PM sent.
Thanks for the kind words, 379332. I hope it works okay for you, and feel free to provide feedback on your experience. In terms of payment, I've gotten several inquiries so far, especially about 1-Month and 3-Month SMIDs, so I thought I'd address this here:
Unfortunately, it's going to be some time until we can formally accept Payment. My "guess" is at least several days, and up to a week, or more, though I'm pushing to get it finished as soon as I possibly can. This is one of those "falls outside my locus of control" type scenarios, and as such, the interim solution is to Paypal us the payment, sent as a "Personal" payment.
I thought about it, and what I can do for the first two people who purchase at least one 1 -Month SMID ($14.95), AND the first two people who purchase at least one 3-Month SMID ($39.95, is to offer $5 and $10 back to each of them (four people total), respectively, once they get on this thread and let others know that their "Personal" payment transaction(s) all went smoothly.
If you are willing to do this, please PM me to confirm what it is you're purchasing, the total price, and I'll send you the email address to send it to. Eventually, once we get a successful "interim" system going for this transitional period that users deem trustworthy, I'll post the Paypal email address in the OP so people have a means of purchasing SMIDs directly. Then, simply calculate the cost, send it as a "Personal" payment to that address, and PM me your Paypal Transaction ID, and I'll get you hooked up immediately. Please check the original post in this thread periodically to see if I've posted the Paypal email address, or, if it hasn't been posted yet, message me if you're interested in being one of the "guinea pigs" to get them at a discounted rate :P
Quote:
Originally Posted by shadowmania
do we have a multi session package ? and can we bot 2 account on 1 computer ?
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PM sent. Yes, you can bot on two or more SWTOR clients simultaneously. As I mentioned in my message to you, right now our pricing is such so that each SMID is only valid for one instance of SWTOR. This may and could very well change in the future, depending on the market, and user demand.
Quote:
Originally Posted by knalknul
i would like 2 buy and try the bot also!
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PM sent.