Quote:
Originally Posted by Djago160
The effect is kinda annoying cause i get a new one all the time...so it stacks up on each other which is kinda annoying cause so many vigors stacked up is giving lag... so any idea on how to fix that ?
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here is my solve:
in World.cs search for
Code:
public static void UpdateSpawn(Character Me)
and here delete that 2 lines:
Code:
if (Me.RBCount > 1)
Charr.MyClient.SendPacket(General.MyPackets.String(Me.UID, 10, "2NDMetempsychosis"));
next
in world.cs search for:
Code:
public static void SpawnOthersToMe(Character Me, bool Check)
and in that void change that line:
Code:
Me.MyClient.SendPacket(General.MyPackets.String(Me.UID, 10, "2NDMetempsychosis"));
to
Code:
Me.MyClient.SendPacket(General.MyPackets.String(SpawnWho.UID, 10, "2NDMetempsychosis"));
i hope i helped :)