MSG2.700 Problem

03/24/2012 16:13 ryumaki23#1
23:12:27¡¾0¡¢Init Database thread...¡¿
23:12:28¡¾1¡¢Init world thread...¡¿
23:12:28¡¾2¡¢Init map group thread...¡¿
23:13:05¡¾Kernel logic closing...¡¿

Any Ideas? :confused::confused::confused: :(:(:(:(:(:(:(:(:(
03/24/2012 18:26 linja12#2
should I help you?..even you blame my patch?.. MSG prob bcause wrong DB you use.. for example different map in database and server..
03/25/2012 06:08 funhacker#3
Quote:
Originally Posted by ryumaki23 View Post
23:12:27¡¾0¡¢Init Database thread...¡¿
23:12:28¡¾1¡¢Init world thread...¡¿
23:12:28¡¾2¡¢Init map group thread...¡¿
23:13:05¡¾Kernel logic closing...¡¿

Any Ideas? :confused::confused::confused: :(:(:(:(:(:(:(:(:(
Look in your syslog folder, it will have a debug file that will tell you what map id has failed to load
03/27/2012 12:04 crazysword#4
You have add something at cq_map ?? if have .. must add gamemap.ini at GameServer at folder ini .. and save .. then u can run ur server ..
03/27/2012 16:31 linja12#5
How about if ACC,MSG running but NPC not run,where should i check?
03/27/2012 18:34 no_1#6
of npc server crash, Depends on error ofcourse.
Possible problems
Configuration problems.
or you have a wrong value in cq_generator. Or the monster id doesn't excist or map id does not excist.
Ofcourse these are just phew possible causes.

Regards SweetCandy[PM]
03/28/2012 00:40 XxFearReaperXx#7
Its most likely caused by what no_1 said.
Do a dump of your cq_generator and empty the table. try booting up the server again. if that fixes it than slowly add into the server the monsters, etc from the cq_generator and that'll fix your issue.
03/28/2012 12:10 funhacker#8
Quote:
Originally Posted by XxFearReaperXx View Post
Its most likely caused by what no_1 said.
Do a dump of your cq_generator and empty the table. try booting up the server again. if that fixes it than slowly add into the server the monsters, etc from the cq_generator and that'll fix your issue.
Or you can read the error logs, where it will say XXXXXX[MAPID]XXXX, once you see that stuff, you can either, add the map properly or you can run the following:

delete from cq_generator where map_id == MAPID;

until the npc server starts up no problem
03/30/2012 01:27 pretzel666#9
Check your Config files lol
05/29/2012 05:05 buzz2289#10
NPC can also crash if monsters are wrong in DB..... i had that issue once, but as the others said just check the logs, if you cant understand them post them here :) most people here are very helpful
05/29/2012 10:47 triforce660#11
When i had this problem i took the gamemap.ini from another client and replace mine. That should work