[Release] Buff Bot + NoClip wallhack

03/22/2012 00:14 MiracleB#1
What's good ya'll,

As i recently got banned for using my bot for testing, i thought i'ma just release this shit.

I've developed this bot for the original Rose, but it might work on any other Rose client, All i can say is try, and reply if it does work.

I tested this on Windows 7 & Windows XP, they both seem to work just fine.

Example & Howto Video :



Download link :
[Only registered and activated users can see links. Click Here To Register...]

How to use :

You can watch the Youtube video on how to do it, if you can't watch it, heres how you do it anyways. ( I'm asuming you know how to use a DLL injector )

1.Start up the game and inject at any given point, it doesn't really matter.
2.Once injected, you should get a messagebox saying MbEngine has been loaded.
3.Once ingame, type "/buffbot" to activate the bot, it does not type it in public.
4.It auto buffs the players that aren't buffed yet, and that are within range.

As for the walk through walls noclip, it auto activates on injection.


** I do not take credits for the DLL Injector, in fact i just put the DLL injector i always use in it for the easyness. But any DLL injector should suffice.

** I am not responsible for any harm this program may cause, I got banned for it after using it for 4 month's so please use this with caution.
03/28/2012 21:22 MiracleB#2
Anyone interested in this project or not? Waste of time?
04/05/2012 04:04 awawaw12#3
Can you do other bot man? I don't really need a buff bot :)). What I really need is a farming bot and auto refiner.
04/05/2012 07:48 shkk#4
yep, i guess this is a waste of time, maybe you should work on a usual bot, like in ragnarok online or wow..
04/12/2012 12:55 summoner01#5
Well, this is interesting. What did you code in? Currently, i've made a lot of packet scripts that do various things using autoit, but it's kinda limited in some aspects. I've also been trying to work with memory for no-clip, but i'm not too great with memory just yet. Anything packet wise though, I could read off like 50+ packet types, functions etc off the top of my head... been messing with those for a long time.
04/17/2012 22:30 MiracleB#6
I've written this in C++, using nothing but the games function itself, ignoring the packets bits to be honest.

Even though, knowing how the packets work is a big advantage.
Also im capable of sending packets if theres ever need of doing so, or creating own filters for it.
04/21/2012 14:20 summoner01#7
Yea, If you block the packet of hitting an object, then you go through it server sided, but which address did you modify to go through the objects client sided?
04/21/2012 14:44 MiracleB#8
Simple really, what you do is you keep track of the packets that are being send to the server, hit an object, and a packet gets sent.

Do a stack trace from that point on, and find where it checks wether the player hits an object, change the conditional jump to jump always to jump over the hitting object.
04/22/2012 12:57 XIPX#9
Does not work on AruaRose.
the game is crashing right after the injection.
04/23/2012 20:53 MiracleB#10
Yeah i noticed, it's due to the fact that arua rose uses the iRose client, no?
afaik it only works on american rose clients however, since the latest client update of the official rose this doesn't work anymore.

Nontheless i'm revamping my bot, developing more features such as auto looting, auto killing etc.

More details will come soon.
04/24/2012 14:23 summoner01#11
No Weight Check. Done.
04/30/2012 18:55 flinkies#12
I would be interested to help, but I can say, I am real noob in programm :D
and no experience with c++ just delphi, java, php xD
05/01/2012 17:01 MiracleB#13
But do you know how to reverse engineer?
05/19/2012 11:47 red311#14
ill be waiting for your revamped hacks sir... :3
05/22/2012 07:54 bamsegutt#15
I think this is very interesting, but you could add some farming with gathering.
Still you're doing a good work and keep it up :)