Guildwar pole as market stall.

10/22/2008 00:52 _fobos_#1
Since it's released anyway heres my little app to change your market booth into a guildwar pole.

Note this only includes the change from carpet to guildwar pole, and the otherway around.

this is how it looks:

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This is how it works, it looks for your conquer window by its name.
it will hook to top most so it will work with no matter how many clients you have.
Now as I know that some people use tools to change their window name, i included that you can specify the name yourself.
once its hooked it will show your characters name in the characters name Textbox, wich modifies itself when u switch to another window (that way you can see youre hooked to the right window)

All you have to do is click the button :)

Enjoy.

EDIT:
This doesnt work anymore, its fixed link to download removed :)
10/22/2008 13:18 IAmHawtness#2
Ahahahaa, lol at the application's name :p.

Nice job though :)
10/22/2008 19:24 _fobos_#3
Quote:
Originally Posted by IAmHawtness View Post
Ahahahaa, lol at the application's name :p.

Nice job though :)
Hehehe :p
After you press the pole button messagebox appears "You got a big pole O.O" :p
Wonder if im able to find the "hawk" function make it "hawk" a predefined message :p
That be fun :p
10/22/2008 19:50 IAmHawtness#4
Quote:
Originally Posted by _fobos_ View Post
Hehehe :p
After you press the pole button messagebox appears "You got a big pole O.O" :p
Wonder if im able to find the "hawk" function make it "hawk" a predefined message :p
That be fun :p
Nah, I say we need more exploiting exploits! :p
10/22/2008 20:28 _fobos_#5
Quote:
Originally Posted by IAmHawtness View Post
Nah, I say we need more exploiting exploits! :p
Would have more value if it wasnt public yet :p
10/22/2008 21:00 yuomwara#6
hahahaha it's funny
nice work !!
Keep it up
10/23/2008 00:30 swissknife#7
rofl
make more buttons!
10/23/2008 18:39 _fobos_#8
Quote:
Originally Posted by swissknife View Post
rofl
make more buttons!
No this is stripped to just pole and carpet :p
I might make an option so u can fill in ur own ID.
Once i find out how to manipulate the string to send it as bytes in C#.

(my first C# program)
10/25/2008 21:47 _fobos_#9
this is Fixed, not working anymore.
..for now :p
10/25/2008 22:12 IAmHawtness#10
Already ?
Wow, that was fast lul

Edit:
You can still make carpets that are different than the other carpets, by changing the ESI to 0000005 for example :p

Edit2:
You can still change the coordinates of the carpet, by changing the EBX and EDI values :D

Perhaps we should just keep this to ourselves, so TQ wont patch it =]
10/26/2008 02:32 _fobos_#11
Quote:
Originally Posted by IAmHawtness View Post
Already ?
Wow, that was fast lul

Edit:
You can still make carpets that are different than the other carpets, by changing the ESI to 0000005 for example :p

Edit2:
You can still change the coordinates of the carpet, by changing the EBX and EDI values :D

Perhaps we should just keep this to ourselves, so TQ wont patch it =]
I already knew that xD
u can change 1 byte i noticed but not 2, so perhaps in the creation follow the call in front of it theres a pop esi wich sets esi to 06, get the pointer and try to make it patch at runtime must work as its still not server checked
(easiest would be a loader to patch that pointer as its used for other things u must count how many breakpoints get hit before its set to 06 and only change that one to like B2 0B (pole) thinking about it it should work not taken time to actually do it tho, but ill verify this weekend :) )

and indeed I was already no fan of it to be public in first place haha it was too fun :p
10/26/2008 07:24 ebayasdell#12
** cough.. badas$ :)
10/26/2008 10:51 ahmadinho12#13
Don't work :)
10/26/2008 11:20 IAmHawtness#14
Nah, it has to be a server-side check, there's no new Conquer.exe from patch 5069 -> 5070.
Patch 5070 only contained material for the Halloween event.

The server-side check is probably something that checks to see if the carpet you're trying to set up actually IS a carpet, but it doesn't check if the carpet is facing the right way :p
10/26/2008 12:18 _fobos_#15
Quote:
Originally Posted by IAmHawtness View Post
Nah, it has to be a server-side check, there's no new Conquer.exe from patch 5069 -> 5070.
Patch 5070 only contained material for the Halloween event.

The server-side check is probably something that checks to see if the carpet you're trying to set up actually IS a carpet, but it doesn't check if the carpet is facing the right way :p
I doubt it, because what happens is same with coordinates, when u change both sets of coords at same time, it just writes old values back.

Im not saying its not server checked, I mean it could be that they went smarter :p but worth looking into some more before i quit on it :p

Edit: Btw was there really no new conquer.exe? my multi and all quit on me for a reason, my loader does still work so need no update on that part but still, u sure about that?