[HELP] UltimateCO Source

09/22/2008 15:03 xxFastBoy#1
hello

i am using ultmateco source how can i do for more drop Dbz

and Drop +4 +5 +6 stones but not more
09/22/2008 15:50 keving#2
Why make an New Thread why not ask in the Thread from the Releaser omg.
09/22/2008 17:12 reborn666#3
Quote:
Originally Posted by bela144 View Post
hello

i am using ultmateco source how can i do for more drop Dbz

and Drop +4 +5 +6 stones but not more
haha lol my source CPadmin exchange u 300cps for db and 3k for dbscroll:cool:
why u need it? :p
09/22/2008 19:13 xxFastBoy#4
Quote:
Originally Posted by reborn666 View Post
haha lol my source CPadmin exchange u 300cps for db and 3k for dbscroll:cool:
why u need it? :p
hmm if ıts ur source u can o t for me plz:d
09/22/2008 22:38 taguro#5
its not that hard to find...
09/23/2008 14:20 xxFastBoy#6
Quote:
Originally Posted by taguro View Post
its not that hard to find...
well u can do ıt for me ??
09/23/2008 14:44 glupkotrup#7
No? :p
@reborn666 Btw that's not coding -_- And its the easiest thing to do >_>
09/23/2008 15:14 pauldexter#8
Requirements for this code: Common Sense XD

Red Color: must be changed!

In Entities.cs

All monster will drop your selected items:
Code:
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
If you want that your drop will only drop in your selected monster:
Code:
                    if (Name == "[COLOR="Red"]Monster Name Here[/COLOR]")
                    {
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
                    }
Item Number:
730001=+1Stone
730002=+2Stone
730003=+3Stone
730004=+4Stone
730005=+5Stone
730006=+6Stone
730007=+7Stone
730008=+8Stone
730009=+9Stone

if this useful please hit Thanks
09/28/2008 22:19 xxFastBoy#9
Quote:
Originally Posted by pauldexter View Post
Requirements for this code: Common Sense XD

Red Color: must be changed!

In Entities.cs

All monster will drop your selected items:
Code:
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
If you want that your drop will only drop in your selected monster:
Code:
                    if (Name == "[COLOR="Red"]Monster Name Here[/COLOR]")
                    {
                        if (Other.ChanceSuccess([COLOR="Red"]rate of the drop ex. 2[/COLOR]))
                        {
                            string Item = "[COLOR="Red"]item number here(ex. 721537 for skytoken)[/COLOR]-0-0-0-0-0";
                            DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
                            World.ItemDrops(item);
                        }
                    }
Item Number:
730001=+1Stone
730002=+2Stone
730003=+3Stone
730004=+4Stone
730005=+5Stone
730006=+6Stone
730007=+7Stone
730008=+8Stone
730009=+9Stone

if this useful please hit Thanks


Thanks verry thanks