[Question] About Loading Screens

01/26/2012 00:53 LimitBreaker15#1
Does anybody knows here what file is the loading screens in? Not the loading screen of dungeons but the loading screen when opening the client. (like the Darkbringer LS screen right now) Thanks in Advance :)
01/26/2012 03:31 angelalu#2
Go to your Grand chase folder
then click texture
scroll down
find these items :

load1_ph.dds
load1_ph_1.dds
load2_ph.dds
load2_ph_2.dds
;)
01/26/2012 05:52 auverin007#3
@TS
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Thank you for your cooperation...
01/26/2012 06:19 LimitBreaker15#4
Quote:
Originally Posted by angelalu View Post
Go to your Grand chase folder
then click texture
scroll down
find these items :

load1_ph.dds
load1_ph_1.dds
load2_ph.dds
load2_ph_2.dds
;)
Can't find them... that's why I posted here in the first place :)


Quote:
Originally Posted by auverin007 View Post
@TS
For your next questions, kindly ask in this [Only registered and activated users can see links. Click Here To Register...] next time??
Thank you for your cooperation...
Sorry bout that, been away for a long time :D
01/26/2012 06:23 auverin007#5
Wait, that one is for PH so the name might be different to the other country/region.
01/26/2012 07:26 angelalu#6
@limitbreaker go to your texture folder
then find
load_(region)
load_(region)_1
load_(region)
load_(region_2
01/26/2012 08:30 ㅇOnÑㅇ#7
ui1.kom
ui2.kom?
i think
01/26/2012 10:40 .Yuzuru#8
Quote:
Originally Posted by ㅇOnÑㅇ View Post
ui1.kom
ui2.kom?
i think
That's where are the loading screens located.
Also some of the old login screens are there. Just like Ronan's chibi image. :)

It is needed to be extracted in order to get it.
01/27/2012 06:00 kuyanaruto01#9
but how :P
01/27/2012 06:27 .Yuzuru#10
Quote:
Originally Posted by kuyanaruto01 View Post
but how :P
By extracting it by the use of the V4 KOM decompiler.

Decompile ui1.kom or ui2.kom and they'll be on .dds file.
(Note: DDS File is supported by Adobe photoshop if you have the plugin extension or just convert it to another image format.)
01/28/2012 12:24 ㅇOnÑㅇ#11
---then pack it to v2, v3, or v4 kom file