Anyone got any idea what map status this refers to? I did a quick search around and couldn't find anything..
O.oQuote:
deadisland .. never really heard of . it doesnt even look familiar On the other hand i did hear of an MMO game called DeadIsland ..
as far as i can tell, this maptype isn't used anywhere, i'm not home right now however so i don't have all of my research here... i really wouldn't expect an answer from most people in the section on this sadly korvacs..Quote:
O.o
Well its in the EO source in the battlesystem as part of a mapcheck which determines if the attacking player should flash or not.
It has a value of 16384.
No one? :s
Its a MapType with the value 0x4000 in hex, no one in this section knows what the maptypes refer to?
<select name="map" id="map"> <option value ='8916'>WindMarsh</option> <option value ='8911'>WindDesert</option> <option value ='8918'>WaterMarsh</option> <option value ='8912'>WaterDesert</option> <option value ='6000'>Volcano</option> <option value ='1917'>VenusGarden</option> <option value ='1917'>VenusGarden</option> <option value ='500'>TrainGround</option> <option value ='8704'>TombF2</option> <option value ='8703'>TombF1</option> <option value ='8704'>Tomb second flo</option> <option value ='1030'>TokenLand</option> <option value ='8919'>ThunderMarsh</option> <option value ='1935'>SunlightGarden</option> <option value ='1925'>SnowField</option> <option value ='8705'>Sax'sCave</option> <option value ='8700'>SaintTemple</option> <option value ='3020'>SaintOLake</option> <option value ='8949'>Royal~Mine</option> <option value ='8901'>RoseHall</option> <option value ='1101'>RestingPlace</option> <option value ='310'>RepentantForest</option> <option value ='8200'>RandomMaze</option> <option value ='8979'>RaceMap</option> <option value ='8009'>QuestMaze9</option> <option value ='8008'>QuestMaze8</option> <option value ='8007'>QuestMaze7</option> <option value ='8006'>QuestMaze6</option> <option value ='8005'>QuestMaze5</option> <option value ='8004'>QuestMaze4</option> <option value ='8003'>QuestMaze3</option> <option value ='8002'>QuestMaze2</option> <option value ='8015'>QuestMaze15</option> <option value ='8014'>QuestMaze14</option> <option value ='8013'>QuestMaze13</option> <option value ='8012'>QuestMaze12</option> <option value ='8011'>QuestMaze11</option> <option value ='8010'>QuestMaze10</option> <option value ='8001'>QuestMaze1</option> <option value ='300'>Prison</option> <option value ='8800'>Plug-in Prison</option> <option value ='8769'>PkTournament</option> <option value ='8769'>PkTournament</option> <option value ='8769'>PkTournament</option> <option value ='8765'>PkTournament</option> <option value ='8765'>PkTournament</option> <option value ='8765'>PkTournament</option> <option value ='8761'>PkTournament</option> <option value ='8761'>PkTournament</option> <option value ='8761'>PkTournament</option> <option value ='8773'>PkTournament</option> <option value ='8773'>PkTournament</option> <option value ='8773'>PkTournament</option> <option value ='8777'>PkTournament</option> <option value ='8777'>PkTournament</option> <option value ='8777'>PkTournament</option> <option value ='8781'>PkTournament</option> <option value ='8781'>PkTournament</option> <option value ='8781'>PkTournament</option> <option value ='8958'>PkMap</option> <option value ='8958'>PkMap</option> <option value ='8958'>PkMap</option> <option value ='8958'>PkMap</option> <option value ='8962'>PkMap</option> <option value ='8962'>PkMap</option> <option value ='8962'>PkMap</option> <option value ='8962'>PkMap</option> <option value ='8966'>PkMap</option> <option value ='8966'>PkMap</option> <option value ='8966'>PkMap</option> <option value ='8966'>PkMap</option> <option value ='8939'>ParadeGround</option> <option value ='8939'>ParadeGround</option> <option value ='8761'>PKPlain</option> <option value ='8781'>PKDesert</option> <option value ='8781'>PKDesert</option> <option value ='8781'>PKDesert</option> <option value ='8970'>PK</option> <option value ='8970'>PK</option> <option value ='8970'>PK</option> <option value ='8970'>PK</option> <option value ='601'>OfflineTG</option> <option value ='1936'>ObstacleCourse</option> <option value ='8950'>Oasis</option> <option value ='8950'>Oasis</option> <option value ='8950'>Oasis</option> <option value ='8950'>Oasis</option> <option value ='8974'>Nian</option> <option value ='1914'>NewYearRoom</option> <option value ='8922'>NeutralIcyland</option> <option value ='1990'>Netherhalls</option> <option value ='2503'>NailoTempleF3</option> <option value ='2502'>NailoTempleF2</option> <option value ='2501'>NailoTempleF1</option> <option value ='100'>NPCCamp</option> <option value ='8203'>MysticalRoom03</option> <option value ='8202'>MysticalRoom02</option> <option value ='8201'>MysticalRoom01</option> <option value ='2010'>MistyMarsh</option> <option value ='8308'>MirrorMaze8</option> <option value ='8307'>MirrorMaze7</option> <option value ='8306'>MirrorMaze6</option> <option value ='8305'>MirrorMaze5</option> <option value ='8304'>MirrorMaze4</option> <option value ='8303'>MirrorMaze3</option> <option value ='8302'>MirrorMaze2</option> <option value ='8301'>MirrorMaze1</option> <option value ='8300'>MirrorMaze</option> <option value ='8773'>MiniPKField</option> <option value ='1600'>MercenaryLegion</option> <option value ='8769'>MediumPKField</option> <option value ='1906'>Maze-D</option> <option value ='1905'>Maze-C</option> <option value ='1904'>Maze-B</option> <option value ='1903'>Maze-A</option> <option value ='1918'>MarsGarden</option> <option value ='200'>Market</option> <option value ='8850'>Mariage</option> <option value ='8927'>LuckyMaze</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='5310'>LoveWay</option> <option value ='8903'>LoveLake</option> <option value ='2012'>LoveLake</option> <option value ='5100'>Lostland</option> <option value ='3030'>LifeFountain</option> <option value ='2011'>LegionTreasury</option> <option value ='1100'>LegionLand</option> <option value ='6030'>LavaForest</option> <option value ='8765'>LargePKField</option> <option value ='1996'>LadiesHouse</option> <option value ='1997'>LadiesHouse</option> <option value ='1998'>LadiesHouse</option> <option value ='8900'>KingLand</option> <option value ='1919'>JupiterGarden</option> <option value ='1921'>JupiterGarden</option> <option value ='1920'>JunoGarden</option> <option value ='300'>Jail</option> <option value ='5500'>IslandMine</option> <option value ='5510'>IslandMine</option> <option value ='5000'>Island</option> <option value ='8486'>IllusoryArea8-9</option> <option value ='8485'>IllusoryArea8-8</option> <option value ='8484'>IllusoryArea8-7</option> <option value ='8483'>IllusoryArea8-6</option> <option value ='8482'>IllusoryArea8-5</option> <option value ='8481'>IllusoryArea8-4</option> <option value ='8480'>IllusoryArea8-3</option> <option value ='8479'>IllusoryArea8-2</option> <option value ='8478'>IllusoryArea8-1</option> <option value ='8475'>IllusoryArea7-9</option> <option value ='8474'>IllusoryArea7-8</option> <option value ='8473'>IllusoryArea7-7</option> <option value ='8472'>IllusoryArea7-6</option> <option value ='8471'>IllusoryArea7-5</option> <option value ='8470'>IllusoryArea7-4</option> <option value ='8469'>IllusoryArea7-3</option> <option value ='8468'>IllusoryArea7-2</option> <option value ='8467'>IllusoryArea7-1</option> <option value ='8464'>IllusoryArea6-9</option> <option value ='8463'>IllusoryArea6-8</option> <option value ='8462'>IllusoryArea6-7</option> <option value ='8461'>IllusoryArea6-6</option> <option value ='8460'>IllusoryArea6-5</option> <option value ='8459'>IllusoryArea6-4</option> <option value ='8458'>IllusoryArea6-3</option> <option value ='8457'>IllusoryArea6-2</option> <option value ='8456'>IllusoryArea6-1</option> <option value ='8453'>IllusoryArea5-9</option> <option value ='8452'>IllusoryArea5-8</option> <option value ='8451'>IllusoryArea5-7</option> <option value ='8450'>IllusoryArea5-6</option> <option value ='8449'>IllusoryArea5-5</option> <option value ='8448'>IllusoryArea5-4</option> <option value ='8447'>IllusoryArea5-3</option> <option value ='8446'>IllusoryArea5-2</option> <option value ='8445'>IllusoryArea5-1</option> <option value ='8442'>IllusoryArea4-9</option> <option value ='8441'>IllusoryArea4-8</option> <option value ='8440'>IllusoryArea4-7</option> <option value ='8439'>IllusoryArea4-6</option> <option value ='8438'>IllusoryArea4-5</option> <option value ='8437'>IllusoryArea4-4</option> <option value ='8436'>IllusoryArea4-3</option> <option value ='8435'>IllusoryArea4-2</option> <option value ='8434'>IllusoryArea4-1</option> <option value ='8431'>IllusoryArea3-9</option> <option value ='8430'>IllusoryArea3-8</option> <option value ='8429'>IllusoryArea3-7</option> <option value ='8428'>IllusoryArea3-6</option> <option value ='8427'>IllusoryArea3-5</option> <option value ='8426'>IllusoryArea3-4</option> <option value ='8425'>IllusoryArea3-3</option> <option value ='8424'>IllusoryArea3-2</option> <option value ='8423'>IllusoryArea3-1</option> <option value ='8420'>IllusoryArea2-9</option> <option value ='8419'>IllusoryArea2-8</option> <option value ='8418'>IllusoryArea2-7</option> <option value ='8417'>IllusoryArea2-6</option> <option value ='8416'>IllusoryArea2-5</option> <option value ='8415'>IllusoryArea2-4</option> <option value ='8414'>IllusoryArea2-3</option> <option value ='8413'>IllusoryArea2-2</option> <option value ='8412'>IllusoryArea2-1</option> <option value ='8409'>IllusoryArea1-9</option> <option value ='8408'>IllusoryArea1-8</option> <option value ='8407'>IllusoryArea1-7</option> <option value ='8406'>IllusoryArea1-6</option> <option value ='8405'>IllusoryArea1-5</option> <option value ='8404'>IllusoryArea1-4</option> <option value ='8403'>IllusoryArea1-3</option> <option value ='8402'>IllusoryArea1-2</option> <option value ='8401'>IllusoryArea1-1</option> <option value ='8488'>Illusory8-11</option> <option value ='8487'>Illusory8-10</option> <option value ='8477'>Illusory7-11</option> <option value ='8476'>Illusory7-10</option> <option value ='8466'>Illusory6-11</option> <option value ='8465'>Illusory6-10</option> <option value ='8455'>Illusory5-11</option> <option value ='8454'>Illusory5-10</option> <option value ='8444'>Illusory4-11</option> <option value ='8443'>Illusory4-10</option> <option value ='8433'>Illusory3-11</option> <option value ='8432'>Illusory3-10</option> <option value ='8422'>Illusory2-11</option> <option value ='8421'>Illusory2-10</option> <option value ='8411'>Illusory1-11</option> <option value ='8410'>Illusory1-10</option> <option value ='4040'>IcyPalaceF4</option> <option value ='4030'>IcyPalaceF3</option> <option value ='4020'>IcyPalaceF2</option> <option value ='4010'>IcyPalaceF1</option> <option value ='4000'>IcyLand</option> <option value ='5400'>IceMaze</option> <option value ='503'>House2</option> <option value ='502'>House1</option> <option value ='501'>House</option> <option value ='8925'>HolyPlain</option> <option value ='8923'>HolyIsland</option> <option value ='8920'>HolyIcyland</option> <option value ='8909'>HolyDesert</option> <option value ='8907'>HolyCronus</option> <option value ='8109'>HeartLake9</option> <option value ='8108'>HeartLake8</option> <option value ='8107'>HeartLake7</option> <option value ='8106'>HeartLake6</option> <option value ='8105'>HeartLake5</option> <option value ='8104'>HeartLake4</option> <option value ='8103'>HeartLake3</option> <option value ='8102'>HeartLake2</option> <option value ='8110'>HeartLake10</option> <option value ='8101'>HeartLake1</option> <option value ='8100'>HeartLake0</option> <option value ='8904'>HappyGarden</option> <option value ='402'>GuildCity2</option> <option value ='401'>GuideCity1</option> <option value ='3000'>GobiDesert</option> <option value ='6020'>GloryField</option> <option value ='1923'>FoggyDesert</option> <option value ='8902'>FlorrieLake</option> <option value ='1924'>FlameMarsh</option> <option value ='8917'>FireMarsh</option> <option value ='6040'>FireHell</option> <option value ='8913'>FireDesert</option> <option value ='8777'>FinalPKField</option> <option value ='1970'>FightField</option> <option value ='8926'>EvilMaze</option> <option value ='8924'>EvilIsland</option> <option value ='8921'>EvilIcyland</option> <option value ='8910'>EvilDesert</option> <option value ='8908'>EvilCronus</option> <option value ='6010'>EvilBeach</option> <option value ='1901'>EvilAltar</option> <option value ='10000'>Elysium</option> <option value ='2000'>ElvenCity</option> <option value ='1937'>ElfPlain</option> <option value ='1020'>ElephantHill</option> <option value ='8915'>EarthMarsh</option> <option value ='8914'>EarthDesert</option> <option value ='3040'>DreamyOasis</option> <option value ='3010'>DragonWolds</option> <option value ='1010'>DragonHill</option> <option value ='1949'>DragonCave</option> <option value ='1948'>DragonCave</option> <option value ='1947'>DragonCave</option> <option value ='1946'>DragonCave</option> <option value ='1945'>DragonCave</option> <option value ='1944'>DragonCave</option> <option value ='1943'>DragonCave</option> <option value ='1942'>DragonCave</option> <option value ='1941'>DragonCave</option> <option value ='1940'>DragonCave</option> <option value ='8954'>Desert</option> <option value ='8954'>Desert</option> <option value ='8954'>Desert</option> <option value ='8954'>Desert</option> <option value ='1922'>DawnPlain</option> <option value ='1958'>DarkMonsterLand</option> <option value ='7000'>DarkMarsh</option> <option value ='1980'>DarkCastle</option> <option value ='1981'>DarkCastle</option> <option value ='1982'>DarkCastle</option> <option value ='1983'>DarkCastle</option> <option value ='1984'>DarkCastle</option> <option value ='1985'>DarkCastle</option> <option value ='1986'>DarkCastle</option> <option value ='1987'>DarkCastle</option> <option value ='1988'>DarkCastle</option> <option value ='1989'>DarkCastle</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1960'>DNPsMap</option> <option value ='1000'>Cronus</option> <option value ='700'>CimeliaMap</option> <option value ='8906'>ChristmasLand</option> <option value ='8700'>Chant Temple</option> <option value ='8721'>CelebrityHall</option> <option value ='5200'>CataMaze</option> <option value ='1950'>CataFort</option> <option value ='1950'>CataFort</option> <option value ='1950'>CataFort</option> <option value ='1950'>CataFort</option> <option value ='1950'>CataFort</option> <option value ='600'>CastleMap01</option> <option value ='8976'>CastleMap</option> <option value ='10024'>Canosa</option> <option value ='1902'>BraveLand</option> <option value ='1927'>BoxingGround</option> <option value ='8710'>BotJail</option> <option value ='12000'>BloomingGarden</option> <option value ='1500'>AshyMine</option> <option value ='1510'>AshyMine</option> <option value ='8701'>Arena</option> <option value ='8701'>Arena</option> <option value ='1030'>Apotheosis</option> <option value ='1030'>Apotheosis</option> <option value ='1030'>Apotheosis</option> <option value ='1030'>Apotheosis</option> <option value ='1960'>AbyssalPalace</option> <option value ='801'></option> <option value ='802'></option> <option value ='803'></option> <option value ='804'></option> <option value ='805'></option> <option value ='806'></option> <option value ='807'></option> <option value ='808'></option> <option value ='809'></option> <option value ='810'></option> </select>
Quote:
O.o
Well its in the EO source in the battlesystem as part of a mapcheck which determines if the attacking player should flash or not.
It has a value of 16384.
No one? :s
Its a MapType with the value 0x4000 in hex, no one in this section knows what the maptypes refer to?
[B]2359308[/B] - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! [B]2621440[/B] - PK allowed(PKrising) / Jump allowed / Mount allowed / store position after relog! [B]2621454[/B] - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! [B]2621468[/B] - PK not allowed / Jump allowed(time condition) / Mount allowed / do not store position after relog! [B]2686988 [/B]- PK not allowed / Jump allowed / Mount not allowed / do not store position after relog!
now there is the testing i was saying should be given by now :) awesome job soul :)Quote:
Type = 16384 when used as map type do:
- PK is allowed
- there is no PK point peanalty for PKing under this map
- Jumping is allowed
- Mount is allowed
- reborning at this map allowed
- using Godblessing Reborn - allowed
- Store position after relog
- killing monsters - possible
and thats pretty all about what this number allow...
so this IsDeadIsland means pretty - hunt and dont get PK points... its characteristic for maps like volcano adventue maps - where PK is out of rules...
As for other examples here is few:
and of course are many many more :) As well generally there is for sure rule for how each number works but its more like to be checked under hex value ways to find corresponding similarities etc...Code:[B]2359308[/B] - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! [B]2621440[/B] - PK allowed(PKrising) / Jump allowed / Mount allowed / store position after relog! [B]2621454[/B] - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! [B]2621468[/B] - PK not allowed / Jump allowed(time condition) / Mount allowed / do not store position after relog! [B]2686988 [/B]- PK not allowed / Jump allowed / Mount not allowed / do not store position after relog!
anyway hope this will help
cheers
524300 - PK not allowed / Jump allowed / Mount allowed / do not store position after relog!(can use DRAGON MORPH) (can kill monsters) 2359308 - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! 2621440 - PK allowed(PKrising) / Jump allowed / Mount allowed / store position after relog! 2621454 - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! 2621468 - PK not allowed / Jump allowed(time condition) / Mount allowed / do not store position after relog! 2686988 - PK not allowed / Jump allowed / Mount not allowed / do not store position after relog! 2689378 - PK allowed(PK not rising) / Jump allowed / Mount not allowed / store position after relog!(revive at same map) / Fast PK points recovery 2097152 - PK allowed(PKrising) / Jump allowed / Mount allowed / store position after relog! 2097157 - PK allowed(PK not rising) / Jump allowed / Mount allowed / do not store position after relog!(main reviver move out of map) 2097160 - PK not allowed / Jump allowed / Mount allowed / store position after relog! 2113536 - PK allowed(PK not rising) / Jump allowed / Mount allowed / store position after relog! 2129920 - PK allowed / Jump allowed / Mount allowed / store position after relog! 2719758 - PK not allowed / Jump allowed / Mount not allowed / do not store position after relog! 2162700 - PK not allowed / Jump allowed / Mount not allowed / do not store position after relog! 2162696 - PK not allowed / Jump allowed / Mount not allowed / store position after relog! 2162688 - PK Allowed(PKrising) / Jump allowed / Mount not allowed / store position after relog!(main revive revives in city basing on how map is setup) 397319 - PK allowed(PK not rising) / jump allowed(time condition) / Mount not allowed / do not store positon after relog / REVIVE DOES NOT WORK! 1613697031 - PK allowed(PK not rising) / jump allowed(time condition) / Mount not allowed / do not store positon after relog / REVIVE DOES NOT WORK! 1613631495 - PK allowed(PK not rising) / Jump allowed(time condition) / Mount allowed / do not store position after relog! / REVIVE DOES NOT WORK! 1613299724 - PK not allowed / Jump allowed / Mount not allowed / do not store position after relog! 1613332494 - PK not allowed / Jump allowed / Mount not allowed / do not store position after relog! 1613300068 - PK allowed(PK not rising) / Jump allowed / Mount not allowed / do not store position after relog! (both revives revive at same map) 1612775780 - PK allowed(PK not rising) / Jump allowed / Mount not allowed / Store position after relog! (both revives revive at same map) 1613632516 - PK allowed(PK not rising) / Jump allowed / Mount allowed / DO not Store position after relog! / REVIVE DOES NOT WORK! 1665662988 - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! / (MAP BECAME SMALLER??) 1075838976 - PK Allowed(PKrising) / Jump allowed / Mount allowed / do not store position after relog! 1075838980 - PK allowed(PKrising) / Jump allowed / Mount allowed / do not store position after relog! 1090519052 - PK not allowed / Jump allowed / Mount allowed / do not store position after relog! / DRAGON MORPH AVAILABLE 3274178572 - PK not allowed / Jump not allowed / Mount allowed / do not store position after relog! 3223846924 - PK not allowed / Jump not allowed / Mount allowed / do not store position after relog! 3275227148 - PK not allowed / Jump not allowed / Mount allowed / do not store position after relog! 3282567244 - PK not allowed / Jump not allowed / Mount allowed / do not store position after relog! 3274178564 - PK allowed(PKrising) / Jump not allowed / Mount allowed / do not store position after relog! 2055864453 (LEGION WAR TYPE) - PK allowed / Jump not allowed / Mount allowed