[Help]Monsters move through everything

09/08/2008 15:20 DragonStar#1
On loft monsters move on areas reg chars cant, like they can walk through
buildings, walls, over water, etc.

How do u go about fixing it so monsters can not move on and through things
that they shouldnt b able too
09/08/2008 16:19 $HaDoW#2
they do that in every scource -_-
09/08/2008 17:05 _Emme_#3
no shadow,lol..
09/08/2008 19:05 kinshi88#4
You need to load the DMaps. Cofuture Reloaded does this, so you can use that as an example.
09/08/2008 20:59 elragal_30#5
Quote:
Originally Posted by emildayan1 View Post
no shadow,lol..
what ??
i have shadow Source and i have monsters walk on water and walk on walls
09/08/2008 21:38 taguro#6
Quote:
Originally Posted by elragal_30 View Post
what ??
i have shadow Source and i have monsters walk on water and walk on walls
You've probably just never seen it before, but it does happen. Another thing that happens like this is item drops. Sometimes they drop in places people can't get to.
09/08/2008 23:40 kinshi88#7
Did no one read my post?

None of the released LOTF sources load DMaps, so monsters/items go where every they freaking want.

CoFuture Reloaded loads DMaps, which makes so monsters/items only go on walkable areas.
09/09/2008 01:05 DragonStar#8
Quote:
Originally Posted by kinshi88 View Post
You need to load the DMaps. Cofuture Reloaded does this, so you can use that as an example.
lol looks fun to try to figure out how to do that in lotf, just got done lookn at
the cofuture one
09/09/2008 17:58 YukiXian#9
Quote:
Originally Posted by kinshi88 View Post
Did no one read my post?

None of the released LOTF sources load DMaps, so monsters/items go where every they freaking want.

CoFuture Reloaded loads DMaps, which makes so monsters/items only go on walkable areas.
Were to find that in Future's source? What file and what name?
09/10/2008 00:56 tao4229#10
Quote:
Originally Posted by YukiXian View Post
Were to find that in Future's source? What file and what name?
Why can't you look through it yourself..

Also loading DMaps takes quite a bit of memory....
09/10/2008 15:16 YukiXian#11
Quote:
Originally Posted by tao4229 View Post
Why can't you look through it yourself..

Also loading DMaps takes quite a bit of memory....
#EDIT# Were to place the DMaps? Were in the LOFT File?
09/10/2008 15:33 ~Yuki~#12
LOTF dont load Dmaps....
09/10/2008 22:32 tao4229#13
Quote:
Originally Posted by lolmaster123 View Post
LOTF dont load Dmaps....
He means where could he copy + paste it from COFuture_Reloaded...

Yuki, it's not going to be a simple copy + paste, YOU'RE GOING TO HAVE TO DO SOME CODING YOURSELF. OH EM GEE.
09/10/2008 23:05 Bottingpunk#14
Quote:
Originally Posted by tao4229 View Post
He means where could he copy + paste it from COFuture_Reloaded...

Yuki, it's not going to be a simple copy + paste, YOU'RE GOING TO HAVE TO DO SOME CODING YOURSELF. OH EM GEE.
rofl i like how u spelt oh em gee
09/11/2008 18:46 YukiXian#15
Quote:
Originally Posted by tao4229 View Post
He means where could he copy + paste it from COFuture_Reloaded...

Yuki, it's not going to be a simple copy + paste, YOU'RE GOING TO HAVE TO DO SOME CODING YOURSELF. OH EM GEE.
Yeh, .. But were to place them!?
Or were I need start coding it, What .cs files!?