I know how to code my pvt server but the only thing i need is lucky time and reflect if any1 could tell me that would be great:rolleyes:
That's probably the way to do it, although if you don't understand him, GIVE UP NOW. SERIOUSLY. RIGHT THIS SECOND.Quote:
I hope you have a little coding experience,else you can shut down your server within these 5 minutes you read this,kthx.
Okay,first you have to do,define Reflect,like Superman,yeah hope you get me. Now,do so whenever reflect is activated ( ill get more to this later), well,whenever its activated,it has like 10 percent chance to hit the attacker the damage he/she done to you. That would MAYBE look something like this,I cant check atm since I dont got my source ( re-installed my comp )
if (ReflectON)
Attacker.DMG =- Attacker.HP;
Or something,lol im not sure just guessing,lawl.
Then,code somewhere ( cant check ), like this:
First code an define system so it can check earlier job ( before rebirth)
When you done that,do something like this:
if (MyChar.RBCount > 0 && MyChar.EarlierJob == 25 && MyChar.Job == 25)
ReflectON == true;
Well im not sure,cant explain so good and shit right now,but hope it helped abit!
Emme
You can do luckytime without using a timer >__>, and without knowing the effect <__<Quote:
That's probably the way to do it, although if you don't understand him, GIVE UP NOW. SERIOUSLY. RIGHT THIS SECOND.
For lucky time it will be a lot harder, you're going to need to effect for the flag and everything, and a lot of experience with timers, I wouldn't know the direct way to go about it, so I wouldn't try to explain it here.
Show me a post where I said I was a pro coder. And yes They ARE THE SAME. I have them on my computer, I compared them.. Stop argueing about it?Quote:
@tao4229 Hmmm I think you are the guy that was shouting at me that I'm noob and you are the pro at coding? Isn't that right? Also the edits you made I found in the database of HCO Forums and they AREN'T the SAME