Go into your source,search for ,lets say,the ExpBall ID. Now search and search till you find the area where it gives like amout of exp,and all that shitty things. Now,take that as an refference,and do a new one below expball thingy,with that id,and you can make it do like whatever you like if u rightclick it. Maybe you could do this,i think people would like it:
if hereshouldtheusepartbe
}
MyChar.Level += 2;
MyChar.VP += 10000;
MyChar.CP += 750;
MyChar.Silvers += 2500000;
{
Emme