Does this cause the world server crash?

12/24/2011 12:15 campomanes25#1
\GAMES\v17 files\v17 Source\Program\_Database\DbManagerLog.cpp, 1116: uspLoggingTrade @pFlag=2, @pTradeID=1324718491, @pserverindex='01', @pidPlayer='0000690', @pItemIndex='26460', @pItemSerialNum=662466129, @pItemCnt=9999, @pAbilityOpt=0, @pItemResist=0, @pResistAbilityOpt=0,@pRandomOpt=0
2011/12/24 17:28:43
\GAMES\v17 files\v17 Source\Program\_Database\DbManagerLog.cpp, 1116: uspLoggingTrade @pFlag=2, @pTradeID=1324718912, @pserverindex='01', @pidPlayer='0000690', @pItemIndex='502', @pItemSerialNum=-2132740221, @pItemCnt=1, @pAbilityOpt=0, @pItemResist=0, @pResistAbilityOpt=0,@pRandomOpt=19833506207028428 8
2011/12/24 17:31:46

which cause my world server crash that error above or this one below
2011/12/24 18:07:17 CDPSrvr::OnBuyItem : __PERIN_BUY_BUG -> [PlayerId:0000780(Lycosa)], [LastTick:366505109], [CurTick:366505515], [LastTryItem:18087], [Packet:0,23,1,18084]
12/24/2011 13:04 Sedrika#2
Nope, it doesn't. They are only log files.
12/24/2011 13:17 campomanes25#3
Im using RoC files but everytime the online players reaches 30+ and get online for like 18hrs or more after awhile the world server crashes how to fix this?
12/24/2011 16:44 mikederoobs#4
Some One is Ddosing Your server ?
12/24/2011 16:49 マリブ#5
Try this.

AIPet.cpp
Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/ 
    [/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() ) 
    { 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
    else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) ) 
    { 
        [/COLOR][COLOR=#0000BB]CItemElem[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetVisPetItem[/COLOR][COLOR=#007700](); 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]ActivateEatPet[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET [/COLOR][/COLOR][COLOR=#000000][COLOR=#FF8000]
[/COLOR][/COLOR]

Change to

Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/ 
    [/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() ) 
    { 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
    else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) ) 
    { 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET  
[/COLOR][/COLOR]

12/24/2011 23:25 campomanes25#6
Quote:
Originally Posted by Malibux33 View Post
Try this.

AIPet.cpp
Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/ 
    [/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() ) 
    { 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
    else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) ) 
    { 
        [/COLOR][COLOR=#0000BB]CItemElem[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetVisPetItem[/COLOR][COLOR=#007700](); 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]ActivateEatPet[/COLOR][COLOR=#007700]([/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET [/COLOR][/COLOR][COLOR=#000000][COLOR=#FF8000]
[/COLOR][/COLOR]

Change to

Code:
[COLOR=#000000][COLOR=#FF8000]#else // __REACTIVATE_EATPET*/ 
    [/COLOR][COLOR=#007700]if( [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsDie[/COLOR][COLOR=#007700]() ) 
    { 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
    else if( ![/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]IsValidArea[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pEatPet[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]32 [/COLOR][COLOR=#007700]) ) 
    { 
        [/COLOR][COLOR=#0000BB]pOwner[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InactivateEatPet[/COLOR][COLOR=#007700](); 
        return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
    } 
[/COLOR][COLOR=#FF8000]//#endif // __REACTIVATE_EATPET  
[/COLOR][/COLOR]

I did that already but still its crashing every 10hrs or more
12/25/2011 00:19 fccfcc#7
Awakening fixed? Blessing of Godness cause crash too
12/25/2011 00:35 campomanes25#8
Quote:
Originally Posted by fccfcc View Post
Awakening fixed? Blessing of Godness cause crash too
I have this error 2011/12/25 07:20:07 Awakening: nDst = 66, dwTotalProb = 2000000047
but how can I fix that one? there's no wrong with my randomoption.inc