[HELP]Wing Flap

12/20/2011 02:17 devans000#1
so i have just added the Seguriper and Concerra Summoner wings but i cant get them to flap. everything works for them except the animation files. can anyone help me with this?
12/20/2011 02:21 [DEV]Harmony#2
Did you add their files in the action folder?
12/20/2011 02:40 devans000#3
yes i have added the files in the data/anim folder and share/action folder and also added them to the action list in both the data/share file and data/share/action file
12/20/2011 07:11 Decima#4
did u add the file names to the list file?
12/20/2011 07:37 =Seph=#5
Ahh I guess you can steal the core exe. Where these newbs got it from rofl.
12/20/2011 19:09 devans000#6
eh??

seph i dont understand you...
12/20/2011 19:46 BioNicX#7
I think hes saying, your using core's exe.
12/21/2011 00:21 devans000#8
as far as i am aware we are not :S
12/21/2011 02:01 [DEV]DorianGray#9
Did you added the correct Item ID in the action Files for your Wings ?
12/21/2011 02:03 BioNicX#10
Quote:
Originally Posted by devans000 View Post
as far as i am aware we are not :S
Which server are you working for?.
12/21/2011 02:56 Decima#11
ok, check for files that have duplicate item ID's in the actual file, i know if you use nemesis files there are a lot of action files that have duplicate item ID's inside the actual action files, which cause them to look all fuct up, so be sure that all the action files, point to their own item ID's and none of them have items ID's that another one has in it.

i tried to explain this best i could, if someone understands what i am saying and can describe it better, by all means be my guest lol
12/21/2011 05:56 anhhaihaui#12
Using client EVO !create new wings and change Shape ID!
12/21/2011 05:57 Ike™#13
He's trying to make them flap on characters other than Concerra Summoner and Seguriper,which means he needs to edit the action file. The default action file only is set to animate on the class the wings are designed for. If you want them to flap on another, you need to do some simple editing.

Open the action file and look at the index. The index you see on the left is the weapon index. Each class has different indexes (depends on something else I don't need to explain right now). . If you want them to flap on all classes, then the easiest way is to copy the rows for the existing indexes several times then for each copy fill in an index (hard to explain, once you look at it you'll understand me. To find which indexes are for each class, you can open Aloken's file to see her indexes, Knight's for his, etc etc.

There isn't a problem with the animation files, nor the index of the actual item in itemetc or wherever. You just need to edit the action file so it flaps on characters other than Concerra Summoner/Seguriper. It's not that hard if you know what you're doing.

This is how I made the "Legendary" Wings for Evolution flap on every class if you want proof.

Good luck.

Quote:
Originally Posted by anhhaihaui View Post
Using client EVO !create new wings and change Shape ID!
Wouldn't work because on Evolution we have the new classes Concerra Summoner and Seguriper, so therefore we have them set to flap/animate on Concerra and Seguriper, not all classes as he is doing. By following what I said above it is possible to make them work.
12/21/2011 13:10 devans000#14
thanks for the help.. i will take a look now and bio i am working for celestial still....
12/21/2011 17:05 BioNicX#15
Quote:
Originally Posted by Ike™ View Post
He's trying to make them flap on characters other than Concerra Summoner and Seguriper,which means he needs to edit the action file. The default action file only is set to animate on the class the wings are designed for. If you want them to flap on another, you need to do some simple editing.

Open the action file and look at the index. The index you see on the left is the weapon index. Each class has different indexes (depends on something else I don't need to explain right now). . If you want them to flap on all classes, then the easiest way is to copy the rows for the existing indexes several times then for each copy fill in an index (hard to explain, once you look at it you'll understand me. To find which indexes are for each class, you can open Aloken's file to see her indexes, Knight's for his, etc etc.

There isn't a problem with the animation files, nor the index of the actual item in itemetc or wherever. You just need to edit the action file so it flaps on characters other than Concerra Summoner/Seguriper. It's not that hard if you know what you're doing.

This is how I made the "Legendary" Wings for Evolution flap on every class if you want proof.

Good luck.



Wouldn't work because on Evolution we have the new classes Concerra Summoner and Seguriper, so therefore we have them set to flap/animate on Concerra and Seguriper, not all classes as he is doing. By following what I said above it is possible to make them work.
Its actually very good how you guys made the wings trading system come alive, i was trying to make wings upgradable and since that isn't possible for me i thought of making them tradable but too lazy to pull it off since there will be too many indexes to add and etc xD.