[Need Help]Totems missing

08/15/2008 01:46 cainturok#1
Yes how do i get all the eggs in the totoem to show up alot is missing
. and i mean umm can u explain and if u go the proper totem files that work and give it to me i aprreciate it ty
08/16/2008 13:52 ahmedpotop#2
here i found it WHOLE CREDITS GO TO funhacker not me i just found it here

Quote:
Originally Posted by funhacker
f your talking about there is no totem for the pets match up your pets id with the totem id in your cq_totem_pole_type

example 51 1071490 that will do the first pet the number 51 is the id it has to match up with your database and the file you edit is totempole.ini

if you are talking about just the visual side add to your 3dsimplerole.ini all 6 ids [you only have to do 1 for totems but for all to show in the details it has to be all 6]
the ids will be like so 1490, 1491, 1492, 9490, 9491, 9492. along with the right animations you can get those from the 3Dmotion or basicaly get it from 3dsimpleobj

example:

[Pet1490]
Look=323
Size=50
XPos=-60
YPos=-133
3DStandByMotion=323000100
3DBlazeMotion=323000101
F3DEffect=monster07

now the main parts are Pet1490 the 1490 is part of the pets id as in 107[1490] thats how you figure that part out
look is the lookface which you can find in your monstertype table or through the motions in your client or the objs id in 3dsimpleobj [323]
the motions are simple its like the look all you do is replace the first 3 numbers with your pets lookface [323]000100 its the same for both you can experiment and have them act differently when viewing them
08/16/2008 18:07 cainturok#3
ty that worked :)
10/23/2008 10:42 -Artemis-#4
well i think it client proplem did u tried 2 reinstall it?
10/23/2008 22:03 Rawsteeey#5
u know u pushed a old thread?
and he solved the problem already
10/24/2008 11:16 funhacker#6
Quote:
Originally Posted by netlog_stefan View Post
u know u pushed a old thread?
and he solved the problem already
and you continued that push