(This isnt the hard hack part of the Dupe so please dont delete this thread)
I cant teach you but half of this hack because hard hacks aren't allowed on this Forum. But if you arent a leacher and know how to use SQL or corrupt the data your streaming to the server then you shouldn't have a problem with this.
Data is saved Server Side about every 5-10 minutes (depending on the server your playing) for all characters, You can save the information for your character on the server by simply logging out.
All you have to do is use this method in your advantage. You would have to know exactly when the server is going to crash (I am not telling you to use hard hacks but if you know someone who is time it with theres.) About 30 seconds before the server crashes Trade all untradeable items and gold to a third party and have them log out (saving your items on there character.) Now you Wait for the DC to kick you Off YOU DONT LOG OUT.
When the server comes back up you will notice the items you gave your friend are back on your character. The next thing you will notice is the person you traded the items and gold too also has the items you traded them.
Happy Dupping!
(P.S. on about 1/100 times you do this the items wont dupe cause server saved right before DC but ive done it hundreds of times on WoWscape and only had it happen once)
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Edit
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Hard hacks arent barred in the WoW section just the RFO, that being said I am probably going to regret this but here it goes...
This Is a very Crude Tutorial so leachers wont keep all server in constant chash roll back loop.
As i said before a server save data about every 5-10 minutes incase of what your about to do happens. As it is reading the packets all the different clients are sending the server it comes across a packet it doesnt understand, either through the data being severly corupt or just entirely a different type of file. The server sees this as either a coruption of data flow or a malitious attack on the server.
As a saftey mechanism instead of saving with this corupt data and risk further damaging the software that is running the server rolls back to a time period before the anomaly (the save point right before you did what you did to crash the server)
IF you arent a Leacher and I dont belive you will abuse it you can PM me and i will give you a little bit better of an explanation, YOU NEED TO HAVE 50+ POSTS OR 50+ TANKS GIVEN SO DONT SPAM ME
I cant teach you but half of this hack because hard hacks aren't allowed on this Forum. But if you arent a leacher and know how to use SQL or corrupt the data your streaming to the server then you shouldn't have a problem with this.
Data is saved Server Side about every 5-10 minutes (depending on the server your playing) for all characters, You can save the information for your character on the server by simply logging out.
All you have to do is use this method in your advantage. You would have to know exactly when the server is going to crash (I am not telling you to use hard hacks but if you know someone who is time it with theres.) About 30 seconds before the server crashes Trade all untradeable items and gold to a third party and have them log out (saving your items on there character.) Now you Wait for the DC to kick you Off YOU DONT LOG OUT.
When the server comes back up you will notice the items you gave your friend are back on your character. The next thing you will notice is the person you traded the items and gold too also has the items you traded them.
Happy Dupping!
(P.S. on about 1/100 times you do this the items wont dupe cause server saved right before DC but ive done it hundreds of times on WoWscape and only had it happen once)
*******************
Edit
*******************
Hard hacks arent barred in the WoW section just the RFO, that being said I am probably going to regret this but here it goes...
This Is a very Crude Tutorial so leachers wont keep all server in constant chash roll back loop.
As i said before a server save data about every 5-10 minutes incase of what your about to do happens. As it is reading the packets all the different clients are sending the server it comes across a packet it doesnt understand, either through the data being severly corupt or just entirely a different type of file. The server sees this as either a coruption of data flow or a malitious attack on the server.
As a saftey mechanism instead of saving with this corupt data and risk further damaging the software that is running the server rolls back to a time period before the anomaly (the save point right before you did what you did to crash the server)
IF you arent a Leacher and I dont belive you will abuse it you can PM me and i will give you a little bit better of an explanation, YOU NEED TO HAVE 50+ POSTS OR 50+ TANKS GIVEN SO DONT SPAM ME