Horse Race Maps

11/13/2011 20:04 abdeen#1
Okay , so i need all Horse Racing maps ids, because i can`t get any map but the one which have id : 1950 , and really i don`t know the way to get the map id from the client .

thanks for who will help me is waiting for him/her :)
11/13/2011 20:25 Spirited#2
You can find them yourself by making a command "/nextmap" that basically takes the next map that you have in the "needed maps" dictionary (if you have that, else you can make a dictionary that fills itself with map ids as they load). You'll find a lot of new and interesting maps that way.
11/13/2011 20:35 abdeen#3
thanks fang , can you show me a simple code to make this command ?

it will be helpful for me and others .
11/13/2011 20:42 Spirited#4
Idk. Just take the teleport command and edit it so teleport you using the index of the dictionary... like...
/nextmap 2
would be
int i = 2 (from above in the command)
client.Teleport(Kernel.Maps.Values[i].Id, 50, 50);

Idk. It depends on your source.

PS: if you're going to quote me in your signature, quote me so my name shows... because I'm pretty sure that I wrote that - not you. .-.
11/13/2011 20:51 abdeen#5
Quote:
Originally Posted by Fаng View Post
Idk. Just take the teleport command and edit it so teleport you using the index of the dictionary... like...
/nextmap 2
would be
int i = 2 (from above in the command)
client.Teleport(Kernel.Maps.Values[i].Id, 50, 50);

Idk. It depends on your source.

PS: if you're going to quote me in your signature, quote me so my name shows... because I'm pretty sure that I wrote that - not you. .-.

yeah its your words, i`ll add your name :)
11/13/2011 21:12 U2_Caparzo#6
the way i use to know the map id i want is looking for its minmap, and looking for that name in the minmap.ani, xd
11/13/2011 21:15 Spirited#7
Quote:
Originally Posted by U2_Caparzo View Post
the way i use to know the map id i want is looking for its minmap, and looking for that name in the minmap.ani, xd
Yah, but you don't know if gamemap.dat is using all of them. If you don't handle things correctly using the map dictionary, then you could end up in an endless black screen. Plus, you don't know what it looks like till you spawn on the map!
11/13/2011 21:26 abdeen#8
Quote:
Originally Posted by U2_Caparzo View Post
the way i use to know the map id i want is looking for its minmap, and looking for that name in the minmap.ani, xd
thanks , you helped me too much . :)


Thanks Fang too :)
11/13/2011 22:05 Spirited#9
Quote:
Originally Posted by abdeen View Post
thanks , you helped me too much . :)


Thanks Fang too :)
Again... you're going to run into a black screen error if you try teleporting to random places. Hell though, maybe you downloaded a source that already checks the main dictionary for map ids. I would check on that if I were you.
11/13/2011 23:26 dego4ever#10
all maps here
1950,
2061,
2062,
2063,
2064,
2065,
2066,
2067