Browser Pserver?

11/03/2011 02:43 allizzel777#1
Is there anyway to make a Browser Pserver yet like the one they have on FB?:rtfm:

and if not how long do you think it will take till there is one?
11/03/2011 02:48 pro4never#2
Quote:
Originally Posted by allizzel777 View Post
Is there anyway to make a Browser Pserver yet like the one they have on FB?:rtfm:

and if not how long do you think it will take till there is one?
Kinda a silly question... Browser is not the server... It's the client.

Go ahead and make a fully custom conquer client that is in a format that can be embedded online.. good luck with that.
11/03/2011 02:51 allizzel777#3
Quote:
Originally Posted by pro4never View Post
Kinda a silly question... Browser is not the server... It's the client.

Go ahead and make a fully custom conquer client that is in a format that can be embedded online.. good luck with that.
well i meant client sorry i just reread what i asked :facepalm:

has anyone made a browser-based client?
11/03/2011 03:43 pro4never#4
No one has even made a working custom client let alone a web based one.

I know some very tallented people were looking into.writing their own client and they got quite a bit done but I don't think it was ever finished.

If you write a custom client and a custom server you are LITERALLY writing your own Mmo but just stealing some game resources.. why not just do your own game at that.point?
11/03/2011 03:49 -Sensei-#5
I loled at his Siggy :D
11/03/2011 10:05 BaussHacker#6
Are you on drugs? Serious question btw.
11/03/2011 11:32 sonofskeletor#7
Web based team viewer rofl problem solved haha
11/03/2011 13:24 pro4never#8
Quote:
Originally Posted by sonofskeletor View Post
Web based team viewer rofl problem solved haha
.... That wouldn't do shit.

They/You would need to set up a host to run the client for EACH user and even then it would be completely unplayable.


I realize it was a joke but still... stupid suggestion.
11/03/2011 19:24 BaussHacker#9
Quote:
Originally Posted by pro4never View Post
.... That wouldn't do shit.

They/You would need to set up a host to run the client for EACH user and even then it would be completely unplayable.


I realize it was a joke but still... stupid suggestion.
That was the point of it. You need to get laid bro lool :D
11/05/2011 01:22 sonofskeletor#10
Quote:
Originally Posted by BaussHacker View Post
That was the point of it. You need to get laid bro lool :D
Totaly agree with you rofl, he completely owned himself :rtfm:
11/05/2011 01:37 pro4never#11
Quote:
Originally Posted by BaussHacker View Post
That was the point of it. You need to get laid bro lool :D
Quote:
Originally Posted by sonofskeletor View Post
Totaly agree with you rofl, he completely owned himself :rtfm:


*hugs*

Can't blame me for getting pissed off at the level of pointless posts running around this section now can you? ^^
11/05/2011 02:38 BaussHacker#12
Quote:
Originally Posted by pro4never View Post
*hugs*

Can't blame me for getting pissed off at the level of pointless posts running around this section now can you? ^^
Haha p4n<3
11/05/2011 04:59 InfamousNoone#13
Are you all ignorant to the fact TQ has a working webbrowser client they use for Facebook CO?
11/05/2011 11:21 BaussHacker#14
Quote:
Originally Posted by InfamousNoone View Post
Are you all ignorant to the fact TQ has a working webbrowser client they use for Facebook CO?
But making one yourself would take shitload of work, unless you actually get theirs.
11/07/2011 03:24 InfamousNoone#15
It's a matter of hooking the FB-client and making it connect to yours. The packets are the exact same, there isn't much difference. It's about as hard as it was to get ConquerAI working on FaceBook (took 10 minutes).