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I seem to only have this problem when I'm using C# 2010. It gets to "logging into game server", then it freezes, and the error comes up within the project.
Here is the error line: Native.memcpy(p, p2, DataLen);
Here is the void:
Note: This is for NewestCOServer
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I seem to only have this problem when I'm using C# 2010. It gets to "logging into game server", then it freezes, and the error comes up within the project.
Here is the error line: Native.memcpy(p, p2, DataLen);
Here is the void:
Note: This is for NewestCOServer