Hey
So today i was searching again for a way to acces the higher levl maps like tomb and so. Now ive found the this folder in the data.pk. There are cvs files like arrange, sync, maplist and so on.
Now ive thought what is when i take a more near look at them. So in the maplist ive found the all maps with the indexes. 1-35 . For example 20 is Tomb and 19 Phyton. Now i thought what is if i would change the indexes with tomb and phyton.
Here is one line of Pyton:
19,..\Share\Map\19_Python\m019.mal,..\Share\Map\19 _Python\MON_19_Python.csv,..\Share\Map\19_Python\N PC_19_Python.csv,,0,0,0,0,0,0,0,0,0,0
Proboly i think this shows what will be loaded...
m019.mal, MON_19_Python.csv,NPC_19_Python.csv
So now i changed the index 19 to 20 like tomb.(Of course with Winhex)
When i logged in nothing happened. Like this i knew this whole crap is serverdsided..(I still will be trying some stuff)
Now lets take a more near view at the arrange.cvs
Here i can see the line of the Tomb:
20,..\Map\20_Under_Python\MON_20_Under_Python.csv, ..\Map\20_Under_Python\NPC_20__Under_Python.csv
So i made the same like up there. I changed the indexs again. Result: Nothing happened.
Right now still open for me is the sync.cvs which looks that:
Count,23
Index,Name
0,..\Map\00_Braiken_Castle\m000.mal
1,..\Map\01_North_Ares\m001.mal
2,..\Map\02_Norak\m002.mal
3,..\Map\03_Deneb\m003.mal
5,..\Map\05_Haihaff\m005.mal
6,..\Map\06_Parca_Temple\m006.mal
7,..\Map\07_Loa_Castle\m007.mal
8,..\Map\08_North_Morte\m008.mal
10,..\Map\10_Castor_Dungeon\m010.mal
11,..\Map\11_Crevasse\m011.mal
12,..\Map\12_Crespo\m012.mal
13,..\Map\13_Draco\m013.mal
14,..\Map\14_Norak_2nd\m014.mal
15,..\Map\15_Castor_2nd\m015.mal
16,..\Map\16_Prison\m016.mal
17,..\Map\17_Requies\m017.mal
18,..\Map\18_Avalon\m018.mal
19,..\Map\19_Python\m019.mal
20,..\Map\20_Under_Python\m020.mal
21,..\Map\21_Under_Python2\m021.mal
22,..\Map\22_Undo_Stadion\m022.mal
My question is..: Should i still spend time with that and what do this files mean. Mel, Mol,Mal and so.
I also tryed this index shit with the maplist in the USA Folder.:
Result: All the textures changed to Tomb but i knew it was client sited.
I also tryed all this Location.cvs shit and so.
Result: Everything mostly serversided. I changed lots of thinks. (Also in the damn Data.pk over Winhex)
For me still open ways are: Propobly overright all the Pyton files with the Tomb files, which wont help a lot cuz the server still thinks that im in Phyton.
How is it possible to let the server think im in Tomb. How i know i cant change the damn Req levl at the npc cuz its how everything serversided.
Next question: HOw can i change my elvel without UCE: There has to be a way to find my Exp and levl on my computer. (The UCe also Found it.)
Where do i have to search lol...)
Damn I would really appreciate a hint for letting me think about the whole think. Iam spending lots of hours haha..
Ty
So today i was searching again for a way to acces the higher levl maps like tomb and so. Now ive found the this folder in the data.pk. There are cvs files like arrange, sync, maplist and so on.
Now ive thought what is when i take a more near look at them. So in the maplist ive found the all maps with the indexes. 1-35 . For example 20 is Tomb and 19 Phyton. Now i thought what is if i would change the indexes with tomb and phyton.
Here is one line of Pyton:
19,..\Share\Map\19_Python\m019.mal,..\Share\Map\19 _Python\MON_19_Python.csv,..\Share\Map\19_Python\N PC_19_Python.csv,,0,0,0,0,0,0,0,0,0,0
Proboly i think this shows what will be loaded...
m019.mal, MON_19_Python.csv,NPC_19_Python.csv
So now i changed the index 19 to 20 like tomb.(Of course with Winhex)
When i logged in nothing happened. Like this i knew this whole crap is serverdsided..(I still will be trying some stuff)
Now lets take a more near view at the arrange.cvs
Here i can see the line of the Tomb:
20,..\Map\20_Under_Python\MON_20_Under_Python.csv, ..\Map\20_Under_Python\NPC_20__Under_Python.csv
So i made the same like up there. I changed the indexs again. Result: Nothing happened.
Right now still open for me is the sync.cvs which looks that:
Count,23
Index,Name
0,..\Map\00_Braiken_Castle\m000.mal
1,..\Map\01_North_Ares\m001.mal
2,..\Map\02_Norak\m002.mal
3,..\Map\03_Deneb\m003.mal
5,..\Map\05_Haihaff\m005.mal
6,..\Map\06_Parca_Temple\m006.mal
7,..\Map\07_Loa_Castle\m007.mal
8,..\Map\08_North_Morte\m008.mal
10,..\Map\10_Castor_Dungeon\m010.mal
11,..\Map\11_Crevasse\m011.mal
12,..\Map\12_Crespo\m012.mal
13,..\Map\13_Draco\m013.mal
14,..\Map\14_Norak_2nd\m014.mal
15,..\Map\15_Castor_2nd\m015.mal
16,..\Map\16_Prison\m016.mal
17,..\Map\17_Requies\m017.mal
18,..\Map\18_Avalon\m018.mal
19,..\Map\19_Python\m019.mal
20,..\Map\20_Under_Python\m020.mal
21,..\Map\21_Under_Python2\m021.mal
22,..\Map\22_Undo_Stadion\m022.mal
My question is..: Should i still spend time with that and what do this files mean. Mel, Mol,Mal and so.
I also tryed this index shit with the maplist in the USA Folder.:
Result: All the textures changed to Tomb but i knew it was client sited.
I also tryed all this Location.cvs shit and so.
Result: Everything mostly serversided. I changed lots of thinks. (Also in the damn Data.pk over Winhex)
For me still open ways are: Propobly overright all the Pyton files with the Tomb files, which wont help a lot cuz the server still thinks that im in Phyton.
How is it possible to let the server think im in Tomb. How i know i cant change the damn Req levl at the npc cuz its how everything serversided.
Next question: HOw can i change my elvel without UCE: There has to be a way to find my Exp and levl on my computer. (The UCe also Found it.)
Where do i have to search lol...)
Damn I would really appreciate a hint for letting me think about the whole think. Iam spending lots of hours haha..
Ty