This would be posted on epvp anyway, so..
So, since many people had problems with patching server modules using debuggers, I decided to make all that stuff easy.
What does "easy" mean ? You don't have to patch your server modules every time I, or someone else releases offsets for fixing, i'll just update this tool.
Currently includes :
Basically, gateway patch makes it accept user connections even service is offline (you can see it as red at SMC). Why is it required ? Gateway crashes on higher load (when server is full), so, you can use any restarter, and it doesent have to send service startup packet. I didn't figure out why it crashes yet, so, using this for now.
How to use :
Everything is in LoaderCfg folder ini files.
If you want to use this tool as a memory patcher on node where is only
SR_GameServer running, for example, just disable global manager/gateway server patches.
Basically, you have to run everything until gameserver manually, then, launch this tool. It will
start gameserver, and patch it before it begins loading rates. This tool has to be located at
server root folder.
I will also add stuff like aggressive monters spawn rate fix, and such a bit later.
Link : [Only registered and activated users can see links. Click Here To Register...] [RE-UPLOADED]
So, since many people had problems with patching server modules using debuggers, I decided to make all that stuff easy.
What does "easy" mean ? You don't have to patch your server modules every time I, or someone else releases offsets for fixing, i'll just update this tool.
Currently includes :
Code:
GlobalManager: - Remove play time query (green book stuff, but u still have to edit server.cfg timers) GatewayServer: - Connect on service state = offline bypass - Removed msg of connect on offline state SR_GameServer: - Individual exp rate fix - Party exp rate fix - Item drop rate fix - Gold drop rate fix - HWLAN (berserker) rate fix - Crash dump creation fix
How to use :
Everything is in LoaderCfg folder ini files.
If you want to use this tool as a memory patcher on node where is only
SR_GameServer running, for example, just disable global manager/gateway server patches.
Basically, you have to run everything until gameserver manually, then, launch this tool. It will
start gameserver, and patch it before it begins loading rates. This tool has to be located at
server root folder.
I will also add stuff like aggressive monters spawn rate fix, and such a bit later.
Link : [Only registered and activated users can see links. Click Here To Register...] [RE-UPLOADED]