How to judge the socket ?

09/30/2011 07:01 shadowman123#1
i was wondering about smthing which is socket ..what makes the socket good or bad ,,and Trinity Source Socket Good or Not And whats The best way to figure out
09/30/2011 08:29 BaussHacker#2
Compare it to other socket-systems and check the speed of receiving/sending packets.
09/30/2011 08:34 Y u k i#3
Good sockets Work.
Bad sockets aint.
09/30/2011 09:18 shadowman123#4
Quote:
Originally Posted by BaussHacker View Post
Compare it to other socket-systems and check the speed of receiving/sending packets.
Thx Alot ..But How Can i Check This Speed ?
09/30/2011 10:29 BaussHacker#5
Quote:
Originally Posted by shadowman123 View Post
Thx Alot ..But How Can i Check This Speed ?
Check the time, when you receive a packet at the client from the time it's send from the server and then check the time.

Compare it to other socket system. Compare them in milliseconds.
09/30/2011 10:47 shadowman123#6
Aha Thx but anyways iam using Trinity Source i think its source Can handle over 200 With 1 giga Ram Vps and (4 giga ram and Processot core i5 pc) ..Right ?
09/30/2011 11:09 BaussHacker#7
Quote:
Originally Posted by shadowman123 View Post
Aha Thx but anyways iam using Trinity Source i think its source Can handle over 200 With 1 giga Ram Vps and (4 giga ram and Processot core i5 pc) ..Right ?
Don't know. It also depends on how well your things are coded.
09/30/2011 11:35 shadowman123#8
Well i got 0 Error 0 Warnings So thats Good i think
09/30/2011 13:03 Korvacs#9
0 Errors and 0 Warnings is just for the compiler, that doesn't mean that what your compiling is any good.

I would look out for, how efficient the socket is with its data handling, the readability of the code, how fast the socket system is, how the socket system handles its incoming data, how safe the socket system is in terms of fault finding and handling.
09/30/2011 13:41 shadowman123#10
Quote:
Originally Posted by Korvacs View Post
0 Errors and 0 Warnings is just for the compiler, that doesn't mean that what your compiling is any good.

I would look out for, how efficient the socket is with its data handling, the readability of the code, how fast the socket system is, how the socket system handles its incoming data, how safe the socket system is in terms of fault finding and handling.
Thx About these infos So the ping smtimes goes High then low which means unstable for while So what do u recommend me to do ..or wheres the Problem that Creat ping unstability
09/30/2011 13:47 Korvacs#11
Your using a public source, so chances are you cant fix it without rewriting most of the source.
09/30/2011 17:10 Spirited#12
I honestly wouldn't worry about the socket system...
I mean, even the socket system in NewestCoServer isn't that bad. Usually the problems lie in the source itself. As Korvacs said... you're using a public source. It's public for a reason. Also, it's not Trinity's source (and if it was, then you're really screwed... it had so many problems around that patch).
10/01/2011 01:20 shadowman123#13
Quote:
Originally Posted by Fаng View Post
I honestly wouldn't worry about the socket system...
I mean, even the socket system in NewestCoServer isn't that bad. Usually the problems lie in the source itself. As Korvacs said... you're using a public source. It's public for a reason. Also, it's not Trinity's source (and if it was, then you're really screwed... it had so many problems around that patch).
Well i Editted it such that every problem got solved including packets
10/01/2011 01:23 BaussHacker#14
You can get free cps in trinity source. ^^
10/01/2011 12:15 F i n c h i#15
Quote:
Originally Posted by BaussHacker View Post
You can get free cps in trinity source. ^^
Exactly, but it's a easy fix.