packets or regen?

06/25/2008 00:55 meral#1
anyone try anything with them like sending the quest packets? Or see what changes when u cast hp buff on de "adds alot to regen" UCE
06/25/2008 01:09 powerfear#2
packet editing/sending dont work because packet is encrypted (i try with many quest and with some other things) and i don't understand this : on de "adds alot to regen"
06/25/2008 05:41 meral#3
dark elfs buff. can see where it tells it to inc then call it on other char.
06/27/2008 04:14 bluetoast#4
Quote:
Originally Posted by powerfear View Post
packet editing/sending dont work because packet is encrypted (i try with many quest and with some other things) and i don't understand this : on de "adds alot to regen"
Thats why you dl a program like wireshark, open up a dissassembler to find where its being encrypted/dectypted. and hook to those regions. The other method is to save those packets and find out encryption they are using, by searching google.
06/27/2008 13:08 MeUndercover#5
Quote:
Originally Posted by meral View Post
anyone try anything with them like sending the quest packets? Or see what changes when u cast hp buff on de "adds alot to regen" UCE
Even if u would be able to encrypt the packets u couldnt send "quests packets" cause the quests saved serverside and when u want to give up the quests, then the server check serverside if u completed it ;)
06/28/2008 08:22 bluetoast#6
Quote:
Originally Posted by MeUndercover View Post
Even if u would be able to encrypt the packets u couldnt send "quests packets" cause the quests saved serverside and when u want to give up the quests, then the server check serverside if u completed it ;)
Thats partially true. The client needs to know how tell the server it completed the quest right?