Possibility to scan area for a specific mob?

09/14/2011 06:34 masterdl#1
Hello,

I would like to know if its possible to scan an area for a specific mob?
09/14/2011 08:39 viper4513#2
If you're talking about an in-game option, then i dont think it is possible.. but if you search on google for Shaiya Monster Maps. You'll find some maps with all mobs listed on where they are for each map :)
09/14/2011 13:21 masterdl#3
Quote:
Originally Posted by viper4513 View Post
If you're talking about an in-game option, then i dont think it is possible.. but if you search on google for Shaiya Monster Maps. You'll find some maps with all mobs listed on where they are for each map :)
So even when checking packet from the game you cant check if a mob id is in the area?
09/14/2011 13:44 Snaffy#4
Quote:
Originally Posted by masterdl View Post
So even when checking packet from the game you cant check if a mob id is in the area?
You can
09/14/2011 18:27 Da Boss#5
Quote:
Originally Posted by Snaffy View Post
You can
How ? Just would be intersting to know :rolleyes:
09/14/2011 19:29 viper4513#6
On the "hacking" side of things, i woulnt have a clue... But if you had the Server files. You could open the svMaps and see where each mob is placed, yes.
09/14/2011 19:34 phize#7
Quote:
Originally Posted by Da Boss View Post
How ? Just would be intersting to know :rolleyes:
Check for spawn packet and have a list/array which you add to whenever a mob is spawned, but also delete from when the mob is killed/out of range/whatever. Then it's just going through that list and comparing each for your specific id.
09/15/2011 00:15 masterdl#8
Quote:
Originally Posted by Synsia View Post
Check for spawn packet and have a list/array which you add to whenever a mob is spawned, but also delete from when the mob is killed/out of range/whatever. Then it's just going through that list and comparing each for your specific id.
Yeah I though about this but I dont know how to do.

I need to sniff the packet, which program would I use for that?
(then i will have the mob id for a specific mob, I mean non-comon ones.)

Then with this id I will need scan for it over all the dungeon/map area where I am. (How could I do this? which program to use to track a specific packet?)

Then I would need a method to lunch the scan and stop it.
(If i can make it from outside of the program used to snif or prog used, I'm able to do an executor to lunch the program/scan/method...)

Sorry I never did such thing for a game.

It would be very appreciated to receive some hint or method to use with the program needed so I could investigate/learn.


Thanks.
09/15/2011 01:15 phize#9
You would have to code that yourself.
09/15/2011 13:20 Snaffy#10
Quote:
Originally Posted by masterdl View Post

I need to sniff the packet, which program would I use for that?
(then i will have the mob id for a specific mob, I mean non-comon ones.)
There is a packet sniffer with source code here on the forums. Take a look through that. It will get you started.

I would do this your own private server first because of the amount of packets that get sent.