Private Server

08/28/2011 22:50 general_lolichdissdich#1
Hi Community!

I started coding a Private Server (no joke, real stuff). I've set up a Server Base in the last few days and am now implementing the first Event Handlers.

Reasons for this project are:
- There are soooo many botters/glitchers/cheaters/haters/pushers on the official servers -> no fun to play anymore.
- without paying money you can't win (<- no discussions please!)

Why a Private server then?:
- first things first: I am looking forward to code not to host!
- As owners of the server you can:
... - Controle what's going on, Log gameplay to catch cheaters
... - Create a client side anti cheat
... - take out the banking system!
... - develop new gameplay modes
... - AND MORE!

As I watch my wireshark capture's, it seems like the basic stuff is easy to implement, but implementing every aspect of the game seems like a lot of work.

I'd like to ask you for help guys! I know there are some people here who know the protocol and who know the game and also have coding experience. I'd really apreciate it!

Project Info (for devs):
- Lightweight & Lightning fast Socket Server (also: Scalable!)
- Easy Coding (No need for low level shit - it's all there already)
- Multi Platform

Requirements (devs again):
- English skills (no german please!; but don't need to be perfect I guess)
- Coding Skills (obv.) but also in a high level lanugage and not only scripting languages. (eg. s.o. who knows python & php -> not so good; s.o. who knows eg. C and Java - excellent!)


Please comment!

Update: Found a dev.
08/28/2011 22:56 Sήøwy#2
Dude, i want to work with u on private server. ;)
I know C++,PHP,Visual Basic 6.. that can be used.
If we can be a team, pm me :)
08/28/2011 23:18 maledict#3
I think this was done before and closed because BP wanted to sue the authors or smt like that. You have to create a slightly different game and there is already such project.
08/28/2011 23:19 general_lolichdissdich#4
Quote:
Originally Posted by maledict View Post
I think this was done before and closed because BP wanted to sue the authors or smt like that. You have to create a slightly different game and there is already such project.
Reference?
I don't know about such a project
08/28/2011 23:39 Piritouf#5
Hello,

I know a bit about C/C++ and Java but I know more html and php and with this project I want to learn more and help if I can.

Thanks
08/29/2011 00:00 aniss42#6
hi dude
i m verry interessed by your projet and your idea, im a dark orbit player since 2008 and till today im not fulll why ,caus i have no way to pay /buy uruduim --"
a private server where is not necessary to pay to win is ideal for me :) :rolleyes:
My skills
------
Im a c programmer (started recently )
Php / Sql developer(i can help you on side server :)
Html /css web-designer (to create a pretty good client interface)
Javascript/jquery ( for more interactive website)

and the most important FREE TIME :) (yeah actually I am unemployed lol)

-----
contact

private message for email request :)

Cordially
08/29/2011 00:23 kakagr#7
What u mean with private server?its game based on darkorbit much easier from the official darkorbit?
I know games,where there are the official one and private server,private server is much easier
That u mean private server?
08/29/2011 02:40 JavaDaHot#8
Quote:
Originally Posted by general_lolichdissdich View Post
Hi Community!

I started coding a Private Server (no joke, real stuff). I've set up a Server Base in the last few days and am now implementing the first Event Handlers.

Reasons for this project are:
- There are soooo many botters/glitchers/cheaters/haters/pushers on the official servers -> no fun to play anymore.
- without paying money you can't win (<- no discussions please!)

Why a Private server then?:
- first things first: I am looking forward to code not to host!
- As owners of the server you can:
... - Controle what's going on, Log gameplay to catch cheaters
... - Create a client side anti cheat
... - take out the banking system!
... - develop new gameplay modes
... - AND MORE!

As I watch my wireshark capture's, it seems like the basic stuff is easy to implement, but implementing every aspect of the game seems like a lot of work.

I'd like to ask you for help guys! I know there are some people here who know the protocol and who know the game and also have coding experience. I'd really apreciate it!

Project Info (for devs):
- Lightweight & Lightning fast Socket Server (also: Scalable!)
- Easy Coding (No need for low level shit - it's all there already)
- Multi Platform

Requirements (devs again):
- English skills (no german please!; but don't need to be perfect I guess)
- Coding Skills (obv.) but also in a high level lanugage and not only scripting languages. (eg. s.o. who knows python & php -> not so good; s.o. who knows eg. C and Java - excellent!)


Please comment!
dude... DeHackerOwnz already tried to do this before and now its kept secret because bigpoint tried to sue him... good luck
08/29/2011 02:56 goodegoode#9
i now the game really well if i can do any thing to help then tall me i have been playing for 4 o most 5 years
08/29/2011 02:58 JavaDaHot#10
Quote:
Originally Posted by goodegoode View Post
i now the game really well if i can do any thing to help then tall me i have been playing for 4 o most 5 years
goodeboy... what ts you use now?
08/29/2011 03:02 olive431#11
The same of garena server ..
08/29/2011 12:42 general_lolichdissdich#12
Updated first post!
08/29/2011 12:52 NeX##13
This is going to be the same as "Kat Bot".
Fake & Fail.
08/29/2011 13:23 get-a-life#14
Good luck with your Pserver! :)

Here some usefull programms:
WPE Pro
You can capture packets with it like wireshark, but I think its better. :)

HTtrack
You can download a website (PHP/Html NOT swf) with it. For instance to remake the hanger.
08/29/2011 13:23 general_lolichdissdich#15
Quote:
Originally Posted by NeX# View Post
This is going to be the same as "Kat Bot".
Fake & Fail.
What makes you think that? And what is "Kat Bot"?