Heyho hier die Snippets der v18 Monster.
defineObj.h
mdlDyna.inc
propMover.txt
propMover.txt.txt [Sind Eigentlich egal, denkt euch was aus oder so.]
IDS_PROPMOVER_TXT_002042 Harpinees
IDS_PROPMOVER_TXT_002043
IDS_PROPMOVER_TXT_002044 Mogus
IDS_PROPMOVER_TXT_002045
IDS_PROPMOVER_TXT_002046 Wingmogus
IDS_PROPMOVER_TXT_002047
IDS_PROPMOVER_TXT_002048 Mespi
IDS_PROPMOVER_TXT_002049
IDS_PROPMOVER_TXT_002050 WindMespi
IDS_PROPMOVER_TXT_002051
IDS_PROPMOVER_TXT_002052 RedHarpy
IDS_PROPMOVER_TXT_002053
IDS_PROPMOVER_TXT_002054 BlueHarpy
IDS_PROPMOVER_TXT_002055
IDS_PROPMOVER_TXT_002056 HippoGriph
IDS_PROPMOVER_TXT_002057
IDS_PROPMOVER_TXT_002058 Rapara
IDS_PROPMOVER_TXT_002059
IDS_PROPMOVER_TXT_002060 Flame
IDS_PROPMOVER_TXT_002061
IDS_PROPMOVER_TXT_002062 Oldrut
IDS_PROPMOVER_TXT_002063
IDS_PROPMOVER_TXT_002064 MiniMushu
IDS_PROPMOVER_TXT_002065
IDS_PROPMOVER_TXT_002066 LadyBlum
IDS_PROPMOVER_TXT_002067
IDS_PROPMOVER_TXT_002068 NightMist
IDS_PROPMOVER_TXT_002069
IDS_PROPMOVER_TXT_002070 Qeen
IDS_PROPMOVER_TXT_002071
IDS_PROPMOVER_TXT_002072 Shark
IDS_PROPMOVER_TXT_002073
IDS_PROPMOVER_TXT_002074 MerMan
IDS_PROPMOVER_TXT_002075
IDS_PROPMOVER_TXT_002076 MerMaid
IDS_PROPMOVER_TXT_002077
IDS_PROPMOVER_TXT_002078 Turtule
IDS_PROPMOVER_TXT_002079
IDS_PROPMOVER_TXT_002080 MerManII
IDS_PROPMOVER_TXT_002081
IDS_PROPMOVER_TXT_002082 MerMaidII
IDS_PROPMOVER_TXT_002083
IDS_PROPMOVER_TXT_002084 Siren
IDS_PROPMOVER_TXT_002085
IDS_PROPMOVER_TXT_002086 Karken
IDS_PROPMOVER_TXT_002087
propItem.txt
defineItem.h
EDIT:
defineObj.h
propMoverEx.inc
Spec_Item.txt:
Bei der propMover.txt.txt sind das die MobNamen von FlyForGlory. Aber man kann sie ja umbenennen. Ausserdem fehlen da ein Paar Monsternamen, weil wie gesagt die offiziellen Namen sind noch nicht bekannt. [Falls ich mich irre, gebt mir Bescheid.]
EDIT: DROPS HINZUGEFÜGT !
Die Dateien für den Model Ordner -> [Only registered and activated users can see links. Click Here To Register...]
Die Dateien für die Ordner Texture/TextureLow/TextureMid -> [Only registered and activated users can see links. Click Here To Register...]
Credits:
15% ~ FlyForGlory / max
85% ~ Ich..
Greetz Haro ~
defineObj.h
//18Â÷ »êÇÁ·¹½ºÈ£
#define MI_SHIPHARPINEES 1445
#define MI_SHIPMOUGUS 1446
#define MI_SHIPWINGMOUGUS 1447
#define MI_SHIPMESPI 1448
#define MI_SHIPWINDMESPI 1449
#define MI_SHIPREDHARPY 1450
#define MI_SHIPBLUEHARPY 1451
#define MI_SHIPHIPPOGRIPH 1452
//18Â÷ À¯ÇÁ·¹½Ã¾Æ
#define MI_DREAMFLAME01 1453
#define MI_DREAMRAPRA01 1454
#define MI_DREAMOLDRUT01 1455
#define MI_DREAMMINIMUSHU01 1456
#define MI_DREAMLADYBLUM01 1457
#define MI_DREAMNIGHTMIST01 1458
#define MI_DREAMQEEN01 1459
//18Â÷ Ç츣³×¿À½º
#define MI_HERNSHARK01 1460
#define MI_HERNMERMAN01 1461
#define MI_HERNMERMAID01 1462
#define MI_HERNTURTLE01 1463
#define MI_HERNMERMAN02 1464
#define MI_HERNMERMAID02 1465
#define MI_HERNSIREN01 1466
#define MI_HERNKRAKEN01 1467
//18Â÷ »êÇÁ·¹½ºÈ£ (°í·¾)
#define MI_SHIPHARPINEES_1 1468
#define MI_SHIPMOUGUS_1 1469
#define MI_SHIPWINGMOUGUS_1 1470
#define MI_SHIPMESPI_1 1471
#define MI_SHIPWINDMESPI_1 1472
#define MI_SHIPREDHARPY_1 1473
#define MI_SHIPBLUEHARPY_1 1474
#define MI_SHIPHIPPOGRIPH_1 1475
//18Â÷ À¯ÇÁ·¹½Ã¾Æ (°í·¾)
#define MI_DREAMFLAME01_1 1476
#define MI_DREAMRAPRA01_1 1477
#define MI_DREAMOLDRUT01_1 1478
#define MI_DREAMMINIMUSHU01_1 1479
#define MI_DREAMLADYBLUM01_1 1480
#define MI_DREAMNIGHTMIST01_1 1481
#define MI_DREAMQEEN01_1 1482
//18Â÷ Ç츣³×¿À½º (°í·¾)
#define MI_HERNSHARK01_1 1483
#define MI_HERNMERMAN01_1 1484
#define MI_HERNMERMAID01_1 1485
#define MI_HERNTURTLE01_1 1486
#define MI_HERNMERMAN02_1 1487
#define MI_HERNMERMAID02_1 1488
#define MI_HERNSIREN01_1 1489
#define MI_HERNKRAKEN01_1 1490
#define MI_SHIPHARPINEES 1445
#define MI_SHIPMOUGUS 1446
#define MI_SHIPWINGMOUGUS 1447
#define MI_SHIPMESPI 1448
#define MI_SHIPWINDMESPI 1449
#define MI_SHIPREDHARPY 1450
#define MI_SHIPBLUEHARPY 1451
#define MI_SHIPHIPPOGRIPH 1452
//18Â÷ À¯ÇÁ·¹½Ã¾Æ
#define MI_DREAMFLAME01 1453
#define MI_DREAMRAPRA01 1454
#define MI_DREAMOLDRUT01 1455
#define MI_DREAMMINIMUSHU01 1456
#define MI_DREAMLADYBLUM01 1457
#define MI_DREAMNIGHTMIST01 1458
#define MI_DREAMQEEN01 1459
//18Â÷ Ç츣³×¿À½º
#define MI_HERNSHARK01 1460
#define MI_HERNMERMAN01 1461
#define MI_HERNMERMAID01 1462
#define MI_HERNTURTLE01 1463
#define MI_HERNMERMAN02 1464
#define MI_HERNMERMAID02 1465
#define MI_HERNSIREN01 1466
#define MI_HERNKRAKEN01 1467
//18Â÷ »êÇÁ·¹½ºÈ£ (°í·¾)
#define MI_SHIPHARPINEES_1 1468
#define MI_SHIPMOUGUS_1 1469
#define MI_SHIPWINGMOUGUS_1 1470
#define MI_SHIPMESPI_1 1471
#define MI_SHIPWINDMESPI_1 1472
#define MI_SHIPREDHARPY_1 1473
#define MI_SHIPBLUEHARPY_1 1474
#define MI_SHIPHIPPOGRIPH_1 1475
//18Â÷ À¯ÇÁ·¹½Ã¾Æ (°í·¾)
#define MI_DREAMFLAME01_1 1476
#define MI_DREAMRAPRA01_1 1477
#define MI_DREAMOLDRUT01_1 1478
#define MI_DREAMMINIMUSHU01_1 1479
#define MI_DREAMLADYBLUM01_1 1480
#define MI_DREAMNIGHTMIST01_1 1481
#define MI_DREAMQEEN01_1 1482
//18Â÷ Ç츣³×¿À½º (°í·¾)
#define MI_HERNSHARK01_1 1483
#define MI_HERNMERMAN01_1 1484
#define MI_HERNMERMAID01_1 1485
#define MI_HERNTURTLE01_1 1486
#define MI_HERNMERMAN02_1 1487
#define MI_HERNMERMAID02_1 1488
#define MI_HERNSIREN01_1 1489
#define MI_HERNKRAKEN01_1 1490
mdlDyna.inc
Shipharpinees MI_SHIPHARPINEES MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipharpinees MI_SHIPHARPINEES_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipharpinees MI_SHIPHARPINEES_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmougus MI_SHIPMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwingmougus MI_SHIPWINGMOUGUS_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipredharpy MI_SHIPREDHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipblueharpy MI_SHIPBLUEHARPY_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.8f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipmespi MI_SHIPMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.7f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shipwindmespi MI_SHIPWINDMESPI_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Shiphippogriph MI_SHIPHIPPOGRIPH_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.9f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamflame01 MI_DREAMFLAME01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamrapra01 MI_DREAMRAPRA01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamoldrut01 MI_DREAMOLDRUT01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamminimushu01 MI_DREAMMINIMUSHU01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.2f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamladyblum01 MI_DREAMLADYBLUM01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamnightmist01 MI_DREAMNIGHTMIST01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Dreamqeen01 MI_DREAMQEEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.5f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernshark01 MI_HERNSHARK01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman01 MI_HERNMERMAN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid01 MI_HERNMERMAID01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernturtle01 MI_HERNTURTLE01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmerman02 MI_HERNMERMAN02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernmermaid02 MI_HERNMERMAID02_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernsiren01 MI_HERNSIREN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
Hernkraken01 MI_HERNKRAKEN01_1 MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 2.0f 0 1 ATEX_NONE 1 //???? ??? ???
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle1" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk2" MTI_ATK2
"atk3" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"walk" MTI_JUMP1
"walk" MTI_JUMP2
"walk" MTI_JUMP3
"walk" MTI_JUMP4
"walk" MTI_RUN
}
propMover.txt
Code:
//18Â÷ »êÇÁ·¹½ºÈ£ MI_SHIPMOUGUS IDS_PROPMOVER_TXT_002044 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 105 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 278787 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002045 MI_SHIPWINGMOUGUS IDS_PROPMOVER_TXT_002046 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 106 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 306664 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 600033 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002047 MI_SHIPMESPI IDS_PROPMOVER_TXT_002048 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 107 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 337332 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 660036 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002049 MI_SHIPWINDMESPI IDS_PROPMOVER_TXT_002050 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 108 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 371064 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 726039 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002051 MI_SHIPREDHARPY IDS_PROPMOVER_TXT_002052 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 109 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 408171 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 798642 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002053 MI_SHIPBLUEHARPY IDS_PROPMOVER_TXT_002054 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 110 = = RANK_CAPTAIN 0 = 1 = 4583 4836 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 448989 100 258 130 0 = 2 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 878506 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002055 MI_SHIPHIPPOGRIPH IDS_PROPMOVER_TXT_002056 AII_MONSTER 30 35 166 151 136 166 = BELLI_MELEE = 111 = = RANK_CAPTAIN 0 = 1 = 3666 3868 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 3000 493888 100 258 130 0 = 2 5 = 0 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 966356 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002057 MI_SHIPHARPINEES IDS_PROPMOVER_TXT_002042 AII_MONSTER 38 45 266 228 699 559 = BELLI_MELEE2X = 116 = = RANK_SUPER 0 = 1 = 7111 7465 II_WEA_MOB_SHIPHARPINEES_ATK1 II_WEA_MOB_SHIPHARPINEES_ATK2 II_WEA_MOB_SHIPHARPINEES_ATK3 = 1.1 = = = = = = 1000 2400 4468424 100 516 130 0 = 2 10 = 0.075 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1932712 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002043 //18Â÷ À¯ÇÁ·¹½Ã¾Æ MI_DREAMRAPRA01 IDS_PROPMOVER_TXT_002058 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 75 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 209457 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 191189 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002059 MI_DREAMFLAME01 IDS_PROPMOVER_TXT_002060 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 76 = = RANK_CAPTAIN 0 = 1 = 2521 2660 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 230401 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 210309 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002061 MI_DREAMOLDRUT01 IDS_PROPMOVER_TXT_002062 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 77 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 253443 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 231339 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002063 MI_DREAMMINIMUSHU01 IDS_PROPMOVER_TXT_002064 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 78 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 278787 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 254474 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002065 MI_DREAMLADYBLUM01 IDS_PROPMOVER_TXT_002066 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 79 = = RANK_CAPTAIN 0 = 1 = 3152 3326 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 306664 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 279921 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002067 MI_DREAMNIGHTMIST01 IDS_PROPMOVER_TXT_002068 AII_MONSTER 20 25 156 141 126 155 = BELLI_MELEE = 80 = = RANK_CAPTAIN 0 = 1 = 2521 2660 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 337332 100 258 130 0 = 5 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002069 MI_DREAMQEEN01 IDS_PROPMOVER_TXT_002070 AII_MONSTER 28 35 256 218 689 449 = BELLI_RANGE = 85 = = RANK_SUPER 0 = 1 = 6451 6772 II_WEA_MOB_DREAMQEEN_ATK1 II_WEA_MOB_DREAMQEEN_ATK2 II_WEA_MOB_DREAMQEEN_ATK3 = 0.65 = = = = = = 1000 3000 1117106 100 516 130 0 = 5 10 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 615826 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002071 //18Â÷ Ç츣³×¿À½º MI_HERNSHARK01 IDS_PROPMOVER_TXT_002072 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 90 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 253443 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002073 MI_HERNMERMAN01 IDS_PROPMOVER_TXT_002074 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 91 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 278787 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 338704 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002075 MI_HERNMERMAID01 IDS_PROPMOVER_TXT_002076 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 92 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 306664 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 372574 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002077 MI_HERNTURTLE01 IDS_PROPMOVER_TXT_002078 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 93 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 337332 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 409831 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002079 MI_HERNMERMAN02 IDS_PROPMOVER_TXT_002080 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 94 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 371064 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 450814 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002081 MI_HERNMERMAID02 IDS_PROPMOVER_TXT_002082 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 95 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 408171 100 258 130 0 = 1 5 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 495895 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002083 MI_HERNSIREN01 IDS_PROPMOVER_TXT_002084 AII_MONSTER 25 30 161 146 131 161 = BELLI_MELEE = 96 = = RANK_CAPTAIN 0 = 1 = 3624 3824 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 448989 100 258 130 0 = 1 5 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002085 MI_HERNKRAKEN01 IDS_PROPMOVER_TXT_002086 AII_MONSTER 33 40 261 223 694 554 = BELLI_RANGE = 101 = = RANK_SUPER 0 = 1 = 6773 7110 II_WEA_MOB_HERNKRAKEN_ATK1 II_WEA_MOB_HERNKRAKEN_ATK2 II_WEA_MOB_HERNKRAKEN_ATK3 = 0.65 = = = = = = 1000 3000 2234212 100 516 130 0 = 1 10 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1090968 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002087 //18Â÷ »êÇÁ·¹½ºÈ£ (°í·¾) MI_SHIPMOUGUS_1 IDS_PROPMOVER_TXT_002118 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 105 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 613329 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002119 MI_SHIPWINGMOUGUS_1 IDS_PROPMOVER_TXT_002120 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 106 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 674664 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 600033 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002121 MI_SHIPMESPI_1 IDS_PROPMOVER_TXT_002122 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 107 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 742128 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 660036 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002123 MI_SHIPWINDMESPI_1 IDS_PROPMOVER_TXT_002124 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 108 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 816342 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 726039 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002125 MI_SHIPREDHARPY_1 IDS_PROPMOVER_TXT_002126 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 109 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 897978 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 798642 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002127 MI_SHIPBLUEHARPY_1 IDS_PROPMOVER_TXT_002128 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 110 = = RANK_CAPTAIN 0 = 1 = 9015 9490 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 987777 100 258 130 0 = 2 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 878506 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002129 MI_SHIPHIPPOGRIPH_1 IDS_PROPMOVER_TXT_002130 AII_MONSTER 110 110 110 185 95 151 = BELLI_MELEE = 111 = = RANK_CAPTAIN 0 = 1 = 7212 7592 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 1086552 100 258 130 0 = 2 12 = 0 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 966356 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002131 MI_SHIPHARPINEES_1 IDS_PROPMOVER_TXT_002132 AII_MONSTER 225 225 225 200 195 185 = BELLI_MELEE2X = 116 = = RANK_SUPER 0 = 1 = 22544 23671 II_WEA_MOB_SHIPHARPINEES_ATK1 II_WEA_MOB_SHIPHARPINEES_ATK2 II_WEA_MOB_SHIPHARPINEES_ATK3 = 1.1 = = = = = = 1000 3000 39862530 100 516 130 0 = 2 18 = 0.075 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1932712 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002133 //18Â÷ À¯ÇÁ·¹½Ã¾Æ(°í·¾) MI_DREAMFLAME01_1 IDS_PROPMOVER_TXT_002088 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 76 = = RANK_CAPTAIN 0 = 1 = 3761 4356 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 506886 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 210309 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002089 MI_DREAMRAPRA01_1 IDS_PROPMOVER_TXT_002090 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 75 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 460803 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 191189 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002091 MI_DREAMOLDRUT01_1 IDS_PROPMOVER_TXT_002092 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 77 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 557574 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 231339 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002093 MI_DREAMMINIMUSHU01_1 IDS_PROPMOVER_TXT_002094 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 78 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 613329 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 254474 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002095 MI_DREAMLADYBLUM01_1 IDS_PROPMOVER_TXT_002096 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 79 = = RANK_CAPTAIN 0 = 1 = 4702 5445 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 674664 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 279921 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002097 MI_DREAMNIGHTMIST01_1 IDS_PROPMOVER_TXT_002098 AII_MONSTER 80 80 80 155 65 155 = BELLI_MELEE = 80 = = RANK_CAPTAIN 0 = 1 = 3761 4356 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 742128 100 258 130 0 = 5 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002099 MI_DREAMQEEN01_1 IDS_PROPMOVER_TXT_002100 AII_MONSTER 195 195 195 170 165 155 = BELLI_RANGE = 85 = = RANK_SUPER 0 = 1 = 10224 10763 II_WEA_MOB_DREAMQEEN_ATK1 II_WEA_MOB_DREAMQEEN_ATK2 II_WEA_MOB_DREAMQEEN_ATK3 = 0.65 = = = = = = 1000 3000 9965632 100 258 130 0 = 5 18 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 615826 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002101 //18Â÷ Ç츣³×¿À½º(°í·¾) MI_HERNSHARK01_1 IDS_PROPMOVER_TXT_002102 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 90 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 557574 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 307913 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002103 MI_HERNMERMAN01_1 IDS_PROPMOVER_TXT_002104 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 91 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 613329 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 338704 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002105 MI_HERNMERMAID01_1 IDS_PROPMOVER_TXT_002106 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 92 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 674664 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 372574 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002107 MI_HERNTURTLE01_1 IDS_PROPMOVER_TXT_002108 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 93 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 742128 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 409831 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002109 MI_HERNMERMAN02_1 IDS_PROPMOVER_TXT_002110 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 94 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 816342 100 258 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 450814 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002111 MI_HERNMERMAID02_1 IDS_PROPMOVER_TXT_002112 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 95 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 2 = = = = = = 1000 2400 897978 100 516 130 0 = 1 12 = 0.08 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 495895 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002113 MI_HERNSIREN01_1 IDS_PROPMOVER_TXT_002114 AII_MONSTER 95 95 95 170 80 146 = BELLI_MELEE = 96 = = RANK_CAPTAIN 0 = 1 = 7513 7909 II_WEA_MOB_FEFERN1_ATK1 II_WEA_MOB_FEFERN1_ATK2 II_WEA_MOB_FEFERN1_ATK3 = 1.1 = = = = = = 1000 2400 987774 100 516 130 0 = 1 12 = 0.075 = 0 = = = 150 0 -0.3 0 0 0.3 2000 = = = = 11 545484 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002115 MI_HERNKRAKEN01_1 IDS_PROPMOVER_TXT_002116 AII_MONSTER 210 210 210 185 180 170 = BELLI_RANGE = 101 = = RANK_SUPER 0 = 1 = 12774 13413 II_WEA_MOB_HERNKRAKEN_ATK1 II_WEA_MOB_HERNKRAKEN_ATK2 II_WEA_MOB_HERNKRAKEN_ATK3 = 0.65 = = = = = = 1000 3000 19931265 100 516 130 0 = 1 18 = 0 = 0 = = = 400 0 -0.3 0 0 0.3 2000 = = = = 15000 1090968 0 1 = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002117
propMover.txt.txt [Sind Eigentlich egal, denkt euch was aus oder so.]
IDS_PROPMOVER_TXT_002042 Harpinees
IDS_PROPMOVER_TXT_002043
IDS_PROPMOVER_TXT_002044 Mogus
IDS_PROPMOVER_TXT_002045
IDS_PROPMOVER_TXT_002046 Wingmogus
IDS_PROPMOVER_TXT_002047
IDS_PROPMOVER_TXT_002048 Mespi
IDS_PROPMOVER_TXT_002049
IDS_PROPMOVER_TXT_002050 WindMespi
IDS_PROPMOVER_TXT_002051
IDS_PROPMOVER_TXT_002052 RedHarpy
IDS_PROPMOVER_TXT_002053
IDS_PROPMOVER_TXT_002054 BlueHarpy
IDS_PROPMOVER_TXT_002055
IDS_PROPMOVER_TXT_002056 HippoGriph
IDS_PROPMOVER_TXT_002057
IDS_PROPMOVER_TXT_002058 Rapara
IDS_PROPMOVER_TXT_002059
IDS_PROPMOVER_TXT_002060 Flame
IDS_PROPMOVER_TXT_002061
IDS_PROPMOVER_TXT_002062 Oldrut
IDS_PROPMOVER_TXT_002063
IDS_PROPMOVER_TXT_002064 MiniMushu
IDS_PROPMOVER_TXT_002065
IDS_PROPMOVER_TXT_002066 LadyBlum
IDS_PROPMOVER_TXT_002067
IDS_PROPMOVER_TXT_002068 NightMist
IDS_PROPMOVER_TXT_002069
IDS_PROPMOVER_TXT_002070 Qeen
IDS_PROPMOVER_TXT_002071
IDS_PROPMOVER_TXT_002072 Shark
IDS_PROPMOVER_TXT_002073
IDS_PROPMOVER_TXT_002074 MerMan
IDS_PROPMOVER_TXT_002075
IDS_PROPMOVER_TXT_002076 MerMaid
IDS_PROPMOVER_TXT_002077
IDS_PROPMOVER_TXT_002078 Turtule
IDS_PROPMOVER_TXT_002079
IDS_PROPMOVER_TXT_002080 MerManII
IDS_PROPMOVER_TXT_002081
IDS_PROPMOVER_TXT_002082 MerMaidII
IDS_PROPMOVER_TXT_002083
IDS_PROPMOVER_TXT_002084 Siren
IDS_PROPMOVER_TXT_002085
IDS_PROPMOVER_TXT_002086 Karken
IDS_PROPMOVER_TXT_002087
propItem.txt
Code:
// v18 Monster ATK 15 II_WEA_MOB_DREAMQEEN_ATK1 IDS_PROPITEM_TXT_014986 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014987 15 II_WEA_MOB_DREAMQEEN_ATK2 IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014989 15 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014991 15 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_TXT_014992 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014993 15 II_WEA_MOB_HERNKRAKEN_ATK2 IDS_PROPITEM_TXT_014994 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014995 15 II_WEA_MOB_HERNKRAKEN_ATK3 IDS_PROPITEM_TXT_014996 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_2 = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014997 15 II_WEA_MOB_SHIPHARPINEES_ATK1 IDS_PROPITEM_TXT_014998 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINEES_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014999 15 II_WEA_MOB_SHIPHARPINEES_ATK2 IDS_PROPITEM_TXT_015000 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015001 15 II_WEA_MOB_SHIPHARPINEES_ATK3 IDS_PROPITEM_TXT_015002 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINESS_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015003
defineItem.h
//v18 Monster ATK
#define II_WEA_MOB_DREAMQEEN_ATK1 9287
#define II_WEA_MOB_DREAMQEEN_ATK2 9288
#define II_WEA_MOB_DREAMQEEN_ATK3 9289
#define II_WEA_MOB_HERNKRAKEN_ATK1 9290
#define II_WEA_MOB_HERNKRAKEN_ATK2 9291
#define II_WEA_MOB_HERNKRAKEN_ATK3 9292
#define II_WEA_MOB_SHIPHARPINEES_ATK1 9293
#define II_WEA_MOB_SHIPHARPINEES_ATK2 9294
#define II_WEA_MOB_SHIPHARPINEES_ATK3 9295
#define II_WEA_MOB_DREAMQEEN_ATK1 9287
#define II_WEA_MOB_DREAMQEEN_ATK2 9288
#define II_WEA_MOB_DREAMQEEN_ATK3 9289
#define II_WEA_MOB_HERNKRAKEN_ATK1 9290
#define II_WEA_MOB_HERNKRAKEN_ATK2 9291
#define II_WEA_MOB_HERNKRAKEN_ATK3 9292
#define II_WEA_MOB_SHIPHARPINEES_ATK1 9293
#define II_WEA_MOB_SHIPHARPINEES_ATK2 9294
#define II_WEA_MOB_SHIPHARPINEES_ATK3 9295
EDIT:
defineObj.h
#define XI_SKILL_QUEEN_1 2346
#define XI_SKILL_HARPINEES_1 2347
#define XI_SKILL_QUEEN_2 2348
#define XI_SKILL_HARPINESS_2 2349
#define XI_SKILL_KRAKEN_1 2350
#define XI_SKILL_KRAKEN_2 2351
#define XI_SKILL_HARPINEES_1 2347
#define XI_SKILL_QUEEN_2 2348
#define XI_SKILL_HARPINESS_2 2349
#define XI_SKILL_KRAKEN_1 2350
#define XI_SKILL_KRAKEN_2 2351
propMoverEx.inc
Code:
MI_SHIPHARPINEES //ÇÏÇǴϽº
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_SWT_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_AXE_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_AXT_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_KNU_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_CHE_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_WAN_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_STA_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_BOW_ROYAL, 2100000, 0, 1);
DropItem(II_WEA_YOY_ROYAL, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
Berserk 20 2.0
summon 10 3 MI_SHIPREDHARPY
}
#move
{
}
}
}
MI_SHIPMOUGUS
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINGMOUGUS
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPMESPI
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINDMESPI
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPREDHARPY
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPBLUEHARPY
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPHIPPOGRIPH
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMFLAME01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMRAPRA01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMOLDRUT01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMMINIMUSHU01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMLADYBLUM01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMNIGHTMIST01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMQEEN01 //Äý ¿£Å¸´Ï½º
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_SWT_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_AXE_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_AXT_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_KNU_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_CHE_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_WAN_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_STA_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_BOW_ENTANESS, 2100000, 0, 1);
DropItem(II_WEA_YOY_ENTANESS, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_DREAMNIGHTMIST01
}
#move
{
}
}
}
MI_HERNSHARK01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNTURTLE01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN02
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID02
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNSIREN01
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNKRAKEN01 //Å©¶óÄË
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_HERNES, 2100000, 0, 1);
DropItem(II_WEA_SWT_HERNES, 2100000, 0, 1);
DropItem(II_WEA_AXE_HERNES, 2100000, 0, 1);
DropItem(II_WEA_AXT_HERNES, 2100000, 0, 1);
DropItem(II_WEA_KNU_HERNES, 2100000, 0, 1);
DropItem(II_WEA_CHE_HERNES, 2100000, 0, 1);
DropItem(II_WEA_WAN_HERNES, 2100000,0, 1);
DropItem(II_WEA_STA_HERNES, 2100000, 0, 1);
DropItem(II_WEA_BOW_HERNES, 2100000, 0, 1);
DropItem(II_WEA_YOY_HERNES, 2100000 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_HERNMERMAID02
}
#move
{
}
}
}
MI_SHIPHARPINEES_1 //ÇÏÇǴϽº
{
Maxitem = 20;
DropGold(120, 180);
DropItem(II_WEA_SWO_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_SWT_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_AXE_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_AXT_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_KNU_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_CHE_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_WAN_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_STA_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_BOW_ROYALUM, 2100000, 0, 1);
DropItem(II_WEA_YOY_ROYALUM, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
Berserk 20 2.0
summon 10 3 MI_SHIPREDHARPY_1
}
#move
{
}
}
}
MI_SHIPMOUGUS_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINGMOUGUS_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPMESPI_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPWINDMESPI_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPREDHARPY_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPBLUEHARPY_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_SHIPHIPPOGRIPH_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMFLAME01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMRAPRA01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMOLDRUT01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMMINIMUSHU01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMLADYBLUM01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMNIGHTMIST01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_DREAMQEEN01_1 //Äý ¿£Å¸´Ï½º
{
Maxitem = 25;
DropGold(120, 180);
DropItem(II_WEA_SWO_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_SWT_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_AXE_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_AXT_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_KNU_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_CHE_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_WAN_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_STA_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_BOW_ENTANESSUM, 2100000, 0, 1);
DropItem(II_WEA_YOY_ENTANESSUM, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_DREAMNIGHTMIST01_1
}
#move
{
}
}
}
MI_HERNSHARK01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNTURTLE01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAN02_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNMERMAID02_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNSIREN01_1
{
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack
Rangeattack 10
Berserk 20 3.0
}
#move
{
}
}
}
MI_HERNKRAKEN01_1 //Å©¶óÄË
{
Maxitem = 25;
DropGold(120, 180);
DropItem(II_WEA_SWO_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_SWT_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_AXE_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_AXT_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_KNU_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_CHE_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_WAN_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_STA_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_BOW_HERNESUM, 2100000, 0, 1);
DropItem(II_WEA_YOY_HERNESUM, 2100000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
Attack 20 cunning sam
KeepRangeattack 50
Berserk 20 2.0
summon 10 3 MI_HERNMERMAID02_1
}
#move
{
}
}
}
Spec_Item.txt:
Code:
//18Â÷ º¸½º ¹«±â 17 II_WEA_MOB_DREAMQEEN_ATK1 IDS_PROPITEM_TXT_014986 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014987 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_DREAMQEEN_ATK2 IDS_PROPITEM_TXT_014988 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014989 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_DREAMQEEN_ATK3 IDS_PROPITEM_TXT_014990 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_QUEEN_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014991 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_HERNKRAKEN_ATK1 IDS_PROPITEM_TXT_014992 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014993 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_HERNKRAKEN_ATK2 IDS_PROPITEM_TXT_014994 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014995 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_HERNKRAKEN_ATK3 IDS_PROPITEM_TXT_014996 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_KRAKEN_2 = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014997 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_SHIPHARPINEES_ATK1 IDS_PROPITEM_TXT_014998 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 5 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINEES_1 = = MTI_ATK1 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_014999 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_SHIPHARPINEES_ATK2 IDS_PROPITEM_TXT_015000 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 1 1 _NONE 0 0 0 = = = WT_RANGE AS_CHEST AS_ARM AS_LEG AS_HEAD = = = = = = = AR_RANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_NPC_RAN_MAGICBALL XI_NPC_RAN_BOOM = = MTI_ATK2 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015001 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD 17 II_WEA_MOB_SHIPHARPINEES_ATK3 IDS_PROPITEM_TXT_015002 1 1 IK1_WEAPON IK2_MOB IK3_VIRTUAL = TRUE = = 1 30000 100 180 HD_ONE = = = 0 = = = = = = = = = 9 11 _NONE 0 0 0 = = = WT_MELEE AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = = = AR_HRANGE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = XI_SKILL_HARPINESS_2 = = MTI_ATK3 = = = = = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = 1 = = = """""" 0 """""" IDS_PROPITEM_TXT_015003 1 300 0 0 1 0 0 0 1 0 2 = = = = = = = = = = 1 1 1 1 1 0 ITEM_GRADE_NORMAL 1 TYPE1_WEAPON TYPE2_WEAPON_ONESWORD
EDIT: DROPS HINZUGEFÜGT !
Die Dateien für den Model Ordner -> [Only registered and activated users can see links. Click Here To Register...]
Die Dateien für die Ordner Texture/TextureLow/TextureMid -> [Only registered and activated users can see links. Click Here To Register...]
Credits:
15% ~ FlyForGlory / max
85% ~ Ich..
Greetz Haro ~