Guten Tag,
ich bzw. wir haben seid ca. 5 Uhr ein Problem..
Leider war ich um diese Uhrzeit nicht online und konnte das geschehen nur in der Server.log verfolgen.
2011-08-08 05:30:04 [SEVERE] net.minecraft.server.MinecraftException: Failed to check session lock, aborting
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.PlayerNBTManager.b(PlayerNBTM anager.java:71)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.World.k(World.java:2243)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.World.w(World.java:215)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.World.save(World.java:205)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.World.doTick(World.java:1718)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftSe rver.java:441)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.MinecraftServer.run(Minecraft Server.java:361)
2011-08-08 05:30:04 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(S ourceFile:422)
2011-08-08 05:30:04 [SEVERE]
net.minecraft.server.MinecraftException: Failed to check session lock, aborting
at net.minecraft.server.PlayerNBTManager.b(PlayerNBTM anager.java:71)
at net.minecraft.server.World.k(World.java:2243)
at net.minecraft.server.World.w(World.java:215)
at net.minecraft.server.World.save(World.java:205)
at net.minecraft.server.World.doTick(World.java:1718)
at net.minecraft.server.MinecraftServer.h(MinecraftSe rver.java:441)
at net.minecraft.server.MinecraftServer.run(Minecraft Server.java:361)
at net.minecraft.server.ThreadServerApplication.run(S ourceFile:422)
2011-08-08 05:30:39 [SEVERE] java.net.SocketException: Too many open files
2011-08-08 05:30:39 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
2011-08-08 05:30:39 [SEVERE] at java.net.AbstractPlainSocketImpl.accept(AbstractPl ainSocketImpl.java:375)
2011-08-08 05:30:39 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java :470)
2011-08-08 05:30:39 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:438 )
2011-08-08 05:30:39 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(Sourc eFile:40)
2011-08-08 05:30:39 [SEVERE] java.net.SocketException: Too many open files
2011-08-08 05:30:39 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
2011-08-08 05:30:39 [SEVERE] at java.net.AbstractPlainSocketImpl.accept(AbstractPl ainSocketImpl.java:375)
2011-08-08 05:30:39 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java :470)
2011-08-08 05:30:39 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:438 )
2011-08-08 05:30:39 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(Sourc eFile:40)
Dieses "java.net.SocketException: Too many open files" erschien bestimmt 1000 mal und hat somit den Server gecrasht (denke ich).
Wir hatten davor noch nie Probleme.. Das war auf einmal da und nun geht nichts mehr.
Außerdem dauert im FTP-Client alles ziehmlich lange..
Unsere Plugins:
AuthMe
AutoSave
BookWorm
CommandBook
EasyFlight
Essentials
EssentialsGroupBridge
EssentialsGroupManager
EssentialsSpawn
iConomyChestShop
Lockette
MagicCarpet
WorldEdit
WorldGuard
Der Minecraft-Server bekommt 1GB ram zugewiesen, CPU weiß ich leider nicht.
mfg
Eli
E: Server ist einfach nicht zum Stoppen bzw. Starten..