I am doing a bot for my sumoner in hellgate london
Bot mas do:
Enter harrow deep
walk a bit
spam some skills
unwalk a litte bit
exit harrow deep
reset with minimap buton reset
start again
I have done a very rudimentary bot but it is working in everithing except the reset of the instance and the finish buton.
The problem with the mouse is caused for the alt , u need to press alt for move the mouse around screen and with command controlclick doesnt work
Bot mas do:
Enter harrow deep
walk a bit
spam some skills
unwalk a litte bit
exit harrow deep
reset with minimap buton reset
start again
I have done a very rudimentary bot but it is working in everithing except the reset of the instance and the finish buton.
The problem with the mouse is caused for the alt , u need to press alt for move the mouse around screen and with command controlclick doesnt work
any idea will be apreciatedQuote:
#cs ----------------------------------------------------------------------------
AutoIt Version: 3.3.6.1
Author: Hectorin
Script Function:
Template AutoIt script.
#ce ----------------------------------------------------------------------------
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#Region
$Form1 = GUICreate("Hellgate bot by hectorin", 350, 220, 250, 131)
$Button1 = GUICtrlCreateButton("DALE CAŅA", 74, 32, 185, 49, 0)
$Button2 = GUICtrlCreateButton("YA BASTA", 74, 132, 185, 49, 0)
GUISetState(@SW_SHOW)
#EndRegion
Func _move($loop,$key)
For $i = $loop to 1 Step -1
ControlSend("Hellgate (x86 DX9)", "", "", $key)
Next
EndFunc
While 1
$nMsg = GUIGetMsg()
Select
Case $Button1
While 1
Sleep(5000)
_move(85,"s")
Sleep(5)
_move(20,"w")
Sleep(5) ; walking back and fordward cuz sometimes door doesnt detect us well
_move(20,"s")
Sleep(3000) ; time to enter and load SH
_move(50,"w")
ControlSend("Hellgate (x86 DX9)", "", "", "{F2}") ;swapp weapon
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{3}") ; use zombi form
Sleep(2500)
ControlSend("Hellgate (x86 DX9)", "", "", "{F1}") ; swap original weapons
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{1}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(350)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}") ; all sumons are up
_move(25,"a")
Sleep(100)
_move(100,"w")
ControlSend("Hellgate (x86 DX9)", "", "", "{6}") ; basic function for sumon any pet its dead
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}"); finished sumon pet dead
_move(45,"a")
Sleep(100)
_move(100,"w")
Sleep(2100)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}") ; basic function for sumon any pet its dead
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}"); finished sumon pet dead
sleep(2500)
ControlSend("Hellgate (x86 DX9)", "", "", "{2}") ; reaper
Sleep(2500)
_move(250,"w")
_move(50,"d")
ControlSend("Hellgate (x86 DX9)", "", "", "{4}") ; nova
Sleep(250)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}") ; basic function for sumon any pet its dead
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}"); finished sumon pet dead
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}") ; basic function for sumon any pet its dead
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}"); finished sumon pet dead
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{1}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(350)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(350)
_move(150,"w")
ControlSend("Hellgate (x86 DX9)", "", "", "{4}") ; nova
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}") ; basic function for sumon any pet its dead
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(1000)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}"); finished sumon pet dead
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{1}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{6}")
Sleep(350)
ControlSend("Hellgate (x86 DX9)", "", "", "{5}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{7}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{8}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{9}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{0}")
Sleep(1350)
ControlSend("Hellgate (x86 DX9)", "", "", "{4}") ; nova
_move(600,"S")
_move(10,"d")
_move(600,"S")
_move(10,"w")
_move(30,"d")
_move(150,"S")
_move(30,"d")
Sleep(6350)
ControlSend("Hellgate (x86 DX9)", "", "", "{ENTER}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{L}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{ENTER}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{ENTER}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{I}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{ENTER}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{ENTER}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{S}")
Sleep(100)
ControlSend("Hellgate (x86 DX9)", "", "", "{ENTER}")
WEnd
Case $Button2
GUIDelete()
ExitLoop
EndSelect