Hey guys, I started a new Conquer server a little while ago and I figured I could release what I've gotten so far so aspiring coders can have a base to work with.
This is super basic, you can login and that's it. Doesn't have any functionality other than that.
It works with the latest version of Conquer.
If anyone's interested in using this and coding with it I can release more as I code it.
How to set up:
Newest Direct Download: [Only registered and activated users can see links. Click Here To Register...]
Subversion: [Only registered and activated users can see links. Click Here To Register...]
New features & Bug Fixes:
This is super basic, you can login and that's it. Doesn't have any functionality other than that.
It works with the latest version of Conquer.
If anyone's interested in using this and coding with it I can release more as I code it.
How to set up:
- REQUIRES: Visual Studio 2010, [Only registered and activated users can see links. Click Here To Register...], [Only registered and activated users can see links. Click Here To Register...]
- Download both the attachments, extract them where you like.
- Setup the database.sql file with Xampp
- Open KinConquer.sln with Visual Studio 2010
- In both projects (KinConquer_AUTH and KinConquer_GAME) go to the Database.cs file
- Edit following line with your database info: Code:
base("localhost", "conquer", "kinshi", "vp3XsqmdGdqjFNAt", true) - Remember to do this for both Database.cs files.
- In the project KinConquer_AUTH go to Variables.cs
- Edit the string variable GameIP to the IP of your game server
- By default it connects on ports 9960 and 5816 for auth and game respectively
- Ports can be changed in both Variable.cs files
Newest Direct Download: [Only registered and activated users can see links. Click Here To Register...]
Subversion: [Only registered and activated users can see links. Click Here To Register...]
New features & Bug Fixes:
- Aug 14, 2011
- Fixed saving to database
- Base for spells and proficiencies
- Base for attack calculations
- Aug 11, 2011
- Added screen class
- Added inventory and equipment
- July 29, 2011
- Basic screen code
- Added some packets
- July 24, 2011
- Login Issue fixed
- Character Creation fixed