weapon.ini
Code:
[410250]
Part=1
Mesh0=410250
Texture0=410250
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
[410251]
Part=1
Mesh0=410250
Texture0=410250
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
[410252]
Part=1
Mesh0=410250
Texture0=410250
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
[410253]
Part=1
Mesh0=410250
Texture0=410250
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
[410254]
Part=1
Mesh0=410250
Texture0=410250
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
3DTexture.ini
Code:
410250=c3/texture/410250.dds
and so on...
cq_itemtype
Code:
INSERT INTO `cq_itemtype` VALUES ('410250', 'testblade', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '00', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '00', '00', '00', '0000', '0000', '0', '0', '000', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
and so on...
also say you`ve added into client/c3/textures 410250.dds
so we can follow "every step" you have done, and we can see where you`ve done wrong :)
its gone take some time to make that post, but that make`s us lots easy`er to help ya out!
(code`s are randomly copy pasted for creating an example so do not use them!)