how i can make npc?:D
ok thx ^^Quote:
Im not to sure about Lua edits but thats what you would need to do...its alot more complex tho and kinda hard to do since it needs to show on the cleint to.
However if u simply wanna just use an exsisting npc and add items to it use Silentbill's npc modder.
The need to show off must be all consuming. Why not just release the String Edit method? That would be too helpful -.-' I forgot.Quote:
you would be correct in assuming its client side currently this is the only public way.
thnx to pyrok we have succeeded in doing the next step but there little chance how were actly doing this will be public anytime soon if at all
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Why not release all the changes that you guys have made? You post about all the updates you've done but then you talk shit when someone else posts what they've been working on. Unlike you, we do release most of our work.Quote:
The need to show off must be all consuming. Why not just release the String Edit method? That would be too helpful -.-' I forgot.
Actually I have already been in discussions with my testing crew about creating a repack with all my updates. The fact is my work is near completion but not done as I am still balls deep in the class re-balance, However you Client String Edit Method would provide a lot of stand alone improvements for people who DO want to release their work, like myself.Quote:
Why not release all the changes that you guys have made? You post about all the updates you've done but then you talk shit when someone else posts what they've been working on. Unlike you, we do release most of our work.
What edits, you mean the incredibly complex npc modifications? :oQuote:
Why not release all the changes that you guys have made? You post about all the updates you've done but then you talk shit when someone else posts what they've been working on. Unlike you, we do release most of our work.
uhm.. the JW npc is kinda hot >.> :oQuote:
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in other words u want them to give out their hard work so u can finish urs and claim all the work was done by you.Quote:
Actually I have already been in discussions with my testing crew about creating a repack with all my updates. The fact is my work is near completion but not done as I am still balls deep in the class re-balance, However you Client String Edit Method would provide a lot of stand alone improvements for people who DO want to release their work, like myself.
Stop, think and answer your own question. Why would I release a class re-balance when the skill tool-tips are not updated to reflect the changes made. What so people can slap in the changes and have no clue what's actually changed or so their users can go bumbling through skills that do not describe themselves correctly?Quote:
You stil didnt answer us as to why u really dont contribute any fixes / changes u have made.
if you did the devs might like ya abit more, besides its not hard to edit the skill tables.
Didnt say balencing is easy i only said editing skills is easy and if ur editing them how do uno if ur edits even work?Quote:
Stop, think and answer your own question. Why would I release a class re-balance when the skill tool-tips are not updated to reflect the changes made. What so people can slap in the changes and have no clue what's actually changed or so their users can go bumbling through skills that do not describe themselves correctly?
BTW: Lets see your skill edits, seeing as they are super easy and you don't have to make sure they don't give the class an advantage or disadvantage to others inherently.