I want to ask you something about the castle
How to Fix ,,,,, enter the castle ,,
can not walk, as if stuck
How to Fix ,,,,, enter the castle ,,
can not walk, as if stuck
'Quote:
TYPE 300, that starts the map
TYPE 301 moves the same NPC to another map and u can delete the position of the current map .. mostly in events .
TYPE 302, Controls the limits of players in the map by == / < / >
TYPE 303 Broadcast, szParam is the broadcast news
TYPE 304, the goods and drops .. thats a szparam btw.
TYPE = 305, Map staff (PK and others ) ..
TYPE 306, // inspects, revises map's attribute.param= " field opt data idMap ", parameter 3, default are the current maps at least.field= " synid " (opt= " == ", “=”).field= " status” (opt= " test”, “set”, “reset”).field= " type” (opt= " test”).field= " res_lev” (opt= " =”, “==”, “<”).field= " mapdoc” (opt= " =”, “==”), portal0_x(=), portal0_y(=), field = " castle” (opt= " ==”)
TYPE 307, inspects the monsters in that map
TYPE 310 changes the weather of the map, .param= " Type Intensity Dir Color KeepSecs ", Type, Intensity=0~999, Dir=0~359, Color=0x00RRGGBB, KeepSecs=seconds ( im not 100% sure , if its wrong u can tell me )
TYPE 311 changes the brightness param= " idmap light secs ", light=0xAARRGGBB (the 0xFFFFFFFF expression restores), secs is 0: Expresses the permanent change
TYPE 312, designs the effect for ur map .. param = “idMap x y EffectName”
TYPE : 313 : makes the Map , linking on ur current NPC .
this stops the map Fireworks (not sure) = 314,
thats the last TYPE (action limit) = 399,
dont forget to use id_next ..
for example ..
300 with id 1 , then write in id_next 2 and create an id with 2 with the Type of 301
there's really no need to change to any diff DB coz it's can be fixed from cq_map column (cellx and celly i guess) where it will spawn the user after click on the button "enter castle" from the NPC outside :pQuote:
if u were saying that u have been stuck'' and u can move . then as PraDevil said its in cq_map . cuz it doesnt give u the no, of fields to walk on . so u need to jump it ..
so my rules are simple in these cases .. just get the files from a working db heh