V16 Skills

06/03/2011 17:01 rembo#1
Hallo, ich habe ein Problem mit den V16 Skills.
Wen ich die Skills skille und sie dann einsetzte kommen zwar die Effekte aber es passiert sonst nix mehr.

Skills sind eingetragen in:

Resource:
defineSkill.h
Code:
#define	SI_LOD_SUP_PULLING			400
defineNeuz.h
Code:
#define	MTI_LORDK_SUP_TEMPLARPULLING01	1235
defineObj.h
Code:
#define XI_SKILL_LORDK_TEMPLARPULLING01			1389
#define XI_SKILL_LORDK_TEMPLARPULLING02			1390
#define XI_SKILL_LORDK_TEMPLARPULLING03			1391
#define XI_SKILL_LORDK_TEMPLARPULLING04			1392
mdlDyna.inc
Code:
		"xi_skill_lordk_one_pulling01"           		 XI_SKILL_LORDK_TEMPLARPULLING01				MODELTYPE_SFX "" 0  MD_NEAR 0  2.5f 0 1 ATEX_NONE 1
		"xi_skill_lordk_one_pulling02"          		 XI_SKILL_LORDK_TEMPLARPULLING02				MODELTYPE_SFX "" 0  MD_NEAR 0  1.5f 0 1 ATEX_NONE 1
		"xi_skill_lordk_one_pulling03"           		 XI_SKILL_LORDK_TEMPLARPULLING03				MODELTYPE_SFX "" 0  MD_NEAR 0  1.5f 0 1 ATEX_NONE 1
		"xi_skill_lordk_one_pulling04"           		 XI_SKILL_LORDK_TEMPLARPULLING04				MODELTYPE_SFX "" 0  MD_NEAR 0  3.5f 0 1 ATEX_NONE 1
propSkill.txt
Code:
16	SI_LOD_SUP_PULLING	IDS_PROPSKILL_TXT_000376	1	1	JTYPE_LEGEND_HERO	JOB_LORDTEMPLER_HERO	DIS_SUPPORT	JOB_LORDTEMPLER_HERO	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	IK3_SWD	0	0	_NONE	0	0	0	=	=	=	WT_EQUIP	=	=	=	=	=	=	=	=	=	=	=	AR_WAND	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	130	=	=	=	=	SR_AFTER	10000	=	=	XI_SKILL_LORDK_TEMPLARPULLING01	XI_SKILL_LORDK_TEMPLARPULLING03	XI_SKILL_LORDK_TEMPLARPULLING04	=	=	MTI_LORDK_SUP_TEMPLARPULLING01	=	=	EXT_MAGIC	WUI_TARGETINGOBJ	SRO_DIRECT	=	=	=	=	=	=	=	KT_SKILL	0	0	0	0	0	=	1	5	4142	1	CT_GENERAL	=	=	=	=	=	=	=	5	=	SND_PC_SKILLM_PULLING1_01	=	"""Skill_LordkPulling.dds"""	0	""""""	IDS_PROPSKILL_TXT_000377	=
propSkill.txt.txt
Code:
IDS_PROPSKILL_TXT_000376	Templar Pulling
IDS_PROPSKILL_TXT_000377	Ziehe den Gegner direkt vor dich.
propSkillAdd.csv
Code:
SA_LOD_PULLING01,SI_LOD_SUP_PULLING,1,50,60,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1000,=,=,=,=,300,0,=,=,=,=,=,=,1,1,600
SA_LOD_PULLING02,SI_LOD_SUP_PULLING,2,60,70,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1100,=,=,=,=,350,0,=,=,=,=,=,=,1,1,600
SA_LOD_PULLING03,SI_LOD_SUP_PULLING,3,70,80,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1200,=,=,=,=,400,0,=,=,=,=,=,=,1,1,600
SA_LOD_PULLING04,SI_LOD_SUP_PULLING,4,80,90,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1300,=,=,=,=,450,0,=,=,=,=,=,=,1,1,600
SA_LOD_PULLING05,SI_LOD_SUP_PULLING,5,90,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1400,=,=,=,=,500,0,=,=,=,=,=,=,1,1,600
Source:
MoverSkill.cpp,
Code:
	case SI_LOD_SUP_PULLING:  dwLinkSfxLeft = XI_SKILL_LORDK_TEMPLARPULLING01;break;
WndSkillInventory.cpp
Code:
		case SI_LOD_SUP_PULLING:				nRectX =  25, nRectY = 29, nJobKind = MAX_LEGEND_HERO; break;
Diesen Skill (Templar Pulling) kann ich gar nicht einsetzten (kommt Du hast nicht das Recht, diesen Skill zu verwenden.)

Bei den anderen Skills kommt einfach nur ein Sfx Effekt und es passiert nix (Bsp: Job: Harequin Skill: Evasion Increase es kommt ein Sfx Effekt und ich sollte Erhöhte ausweichrate für 5 Minuten bekommen jedoch kommt oben bei den Buffs kein weiterer Buff.)

Mfg rembo
06/03/2011 22:49 Doomm#2
Hab das selbe Problem.