As the title said,
Did any packets CHANGE or only added between patches 5369->5395?
Did any packets CHANGE or only added between patches 5369->5395?
That happened after 5375.Quote:
one of the main things that has changed was the auth request and i totally forgot about it
now i dont remember when or what patch was that but all i know is that one of the things that has change lol i guess it was 1086 and now its 1060
short memory problems :P
Thanks. That new Data packet do you send it back as it is? or does it need structuring?Quote:
-Entity Packet Changed
-Attribute Point Packet has changed
-Added a new Data Packet ID : 251 (When sent from the Client forward it back to the Client otherwise you wont see other players move, attack etc) Looks like a type of anti bot protection...
@ new data ID: Worked fine on mine lol. probably because I do : default : client.Send(data);Quote:
-Entity Packet Changed
-Attribute Point Packet has changed
-Added a new Data Packet ID : 251 (When sent from the Client forward it back to the Client otherwise you wont see other players move, attack etc) Looks like a type of anti bot protection...
case 251:Quote:
No reporting on a un-handled subtype? o.O