DjsantiX Addy Logger [20/3/11]

03/29/2011 17:32 DjsantiX#1
Code:
//\~~~~~~~~~~~~~~~~~ DjsantiX Addy Logger ~~~~~~~~~~~~~~~~~\//
//\~~~~~~~~~~~~~~~~~ Coded For ItalianDeath.Net ~~~~~~~~~~~\//
//\~~~~~~~~~~~~~~~~~ Start The Logger ~~~~~~~~~~~~~~~~~~~~~\//


//\~~~~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~~~~~~~~~~~~\//
#define Addr_Playerpointer      0x000
#define Addr_Serverpointer      0x00
#define Addr_DevicePointer      0x00
#define Addr_Weapointer         0x00
#define Addr_Healthptr          0x00
#define Addr_HealthPointer      0x00
#define Addr_UserPointer        0x00
//\~~~~~~~~~~~~~~~~~~~~ Memory ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\//
#define Addr_NoSpread           0x000
#define Addr_Crosshair          0x00
#define Addr_QuickSpawn         0x00
#define Addr_Speed              0x00
#define Addr_ImDrunk            0x00
#define Addr_FastAmmo           0x00
#define Addr_FastRepair         0x00
#define Addr_NoBounds           0x00
//\~~~~~~~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\//
#define Addr_D3DName            0x00
//\~~~~~~~~~~~~~~~~~~~~~~~~ AsM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\//
#define Addr_WtW                0x00
#define Addr_StW                0x000
//\~~~~~~~~~~~~~~~~~~~~~~~~ Offset ~~~~~~~~~~~~~~~~~~~~~~~~~\//
#define Ofs_PlayerSize          0x00
#define Ofs_ForceKick           0x00
#define Ofs_Gravity             0x00
#define Ofs_MaxPlayer           0x00
#define Ofs_Slot1               0x00
#define Ofs_Slot2               0x00
#define Ofs_Slot3               0x00
#define Ofs_Slot4               0x00
#define Ofs_Slot5               0x00
#define Ofs_Slot6               0x00
#define Ofs_Slot7               0x00
#define Ofs_Slot8               0x00
#define Ofs_X                   0x00
#define Ofs_Y                   0x00
#define Ofs_Z                   0x00
#define Ofs_NoFallDamage        0x00
#define Ofs_Gravity_X           0x00
#define Ofs_Gravity_Y           0x00
#define Ofs_Gravity_Z           0x00
#define Ofs_NoRecoil1           0x00
#define Ofs_NoRecoil2           0x00
#define Ofs_NoRecoil3           0x00
#define Ofs_Level               0x00
#define Ofs_Dinar               0x00
#define Ofs_RoomMaster          0x00
#define Ofs_SuperMaster         0x00
#define Ofs_Premium1            0x00
#define Ofs_Premium2            0x00
#define OFS_Stamina5            0x00
#define OFS_Stamina10           0x00
#define Ofs_Dig                 0x00
#define Ofs_GmMode              0x00
#define Ofs_Ping                0x00
#define Ofs_Weapon1             0x00
#define Ofs_Weapon2             0x00
#define Ofs_Weapon3             0x00

//\~~~~~~~~~~~~~~~~~ End The Logger ~~~~~~~~~~~~~~~~~~~~~~~~\//


//\~~~~~~~~~~~~~~~ Start The Source Finder ~~~~~~~~~~~~~~~~~\//

//\~~~~~~~~~~~~~~~ Hack Whit Menu (D3D)~~~~~~~~~~~~~~~~~~~~~\//
DWORD dwPlayerPointer = *(DWORD*)ADR_Playerpointer;
if(dwPlayer != 0)
{
if(ID_FastAmmo == 1){*(float*)Addr_FastAmmo = 20.0f;}
if(ID_FastRepair == 1){*(float*)Addr_FastRepair = 20.0f;}
if(ID_FastFlag == 1){*(float*)Addr_FastFlag = 20.0f;}
if(ID_FastMedic == 1){*(float*)ADR_FastHealth = 20.0f;}
if(ID_NoBounds){*(float*)Addr_NoBounds1 = 0; *(float*)Addr_NoBounds2 = 0;*(float*)Addr_NoBounds3 = 0;}
if(ID_NoSpawnWait){*(float*)Addr_NoSpawn1 = 0; *(float*)Addr_NoSpawn2 = 0;*(float*)Addr_NoSpawn3 = 0;}
if(ID_Speed)*(FLOAT *)(Addr_Speed) = 96.0F * 2;
//Speed (where *2 mean x2 , *3 mean x3 and so on...)
if(ID_ImDrunk == 1){*(DWORD*)(Addr_ImDrunk) = 1;}
if(ID_ImDrunk == 0){*(DWORD*)(Addr_ImDrunk) = 0;}
if(ID_hawkmode==1){Buy Vip! Contact DjsantiX skype: djsantix or go at}
if(SuperNoSpread == 1){Buy Vip}
if(SVP1 == 1){Buy Vip}
}

//\~~~~~~~~~~~~ Hack Whitout Menu (nomenu) ~~~~~~~~~~~~~~~~~\//

float posiX; float posiY; float posiZ;

//Teleport Save F2 / Teleport To F3
void Teleport ()
{DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{if (GetAsyncKeyState(VK_F2)){
posiX = *(float*)(dwPlayerPtr + OFS_X);
posiY = *(float*)(dwPlayerPtr + OFS_Y);
posiZ = *(float*)(dwPlayerPtr + OFS_Z);}
if (GetAsyncKeyState(VK_F3)){
*(float*)(dwPlayerPtr + OFS_X) = posiX;
*(float*)(dwPlayerPtr + OFS_Y) = posiY;
*(float*)(dwPlayerPtr + OFS_Z) = posiZ;}}}

void Dinar ()
{DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwPlayerPtr != 0){*(long*)(dwPlayerPtr+OFS_DINAR) = 999999999;}}

void Slots5 ()
{DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER;if(dwPlayerPtr != 0){ *(long*)(dwPlayerPtr+OFS_5SLOT) = 1;}}

void NoSpread () 
{*(float*) OFS_NOSPREAD = 0;}

//Dig Key Alt
void Dig()
{if(GetAsyncKeyState(VK_MENU) &1){DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;if(dwPlayerPtr != 0){*(float*)(dwPlayerPtr+OFS_Dig) = -2000;}}}

//\~~~~~~~~~~~~~~~~~ End The Source Finder ~~~~~~~~~~~~~~~~~\//

//\~~~~~~~~~~~~~~~~~ www.Italiandeath.net ~~~~~~~~~~~~~~~~~~\//
//\~~~~~~~~~~~~~~~~~ Credit:DjsantiX ~~~~~~~~~~~~~~~~~~~~~~~\//
//\~~~~~~~~~~~~~~~~~ Update: 29-03-2011 ~~~~~~~~~~~~~~~~~~~~\//


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03/29/2011 17:34 Hugh Laurie#2
Das kommt [Only registered and activated users can see links. Click Here To Register...], bzw. [Only registered and activated users can see links. Click Here To Register...] rein.

#Moverequest
03/29/2011 17:37 tweagzdrhusdftuj#3
downloads gehen nicht lad mal pls auf megaload oder so
03/29/2011 17:42 Mostey#4
#moved
03/29/2011 18:37 CyberRazzor#5
The source finder :facepalm: ???
03/29/2011 18:48 tibix36#6
Unten stehen ja so sachen ( habe nich so viele coding kenntnisse) wenn man die addys nimmt z.b für nu spread muss man das was unten steht dan nur einfach noch unten einfügen?
03/29/2011 19:18 •~•Pr0Sk1ll•~•#7
OMG NUB!
Sourcefinder pure C&P!
Und Hawkmode/SVP/SUPERNOSPREAD etc is
ALLES PUBLIC!!!
der will nur geld!
03/29/2011 19:21 CodeHackz#8
Butze-KatZe bababababa Butze Katze Babababa pf pf pf pf pf pf some-pf-where the pf-eason B-but im king of my ca-pf-stle