The example I will give is just for Hybrids. I would suggest make an extern application in your server project, it's not efficient to do it in the game- or authserver.
Download:
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In Program.cs set IP and Port.
Commands now:
The way it work is, you enter a password.
It sends the command through bytes and then it checks if password is correct serverside. It's having "ServerCMD", so the server knows it's a remote command, but you can remove that if you make an extern application for your cmdserver.
Example for Hybrids source.
It can be done very different and I'm sure this is not an efficient way to do it, but this is how I would do it. You can use it to eg. Restart your server extern, manage database etc. You would have to code the functions etc. your self.
Download:
[Only registered and activated users can see links. Click Here To Register...]
In Program.cs set IP and Port.
Commands now:
Code:
/disconnect /restart /close processname
It sends the command through bytes and then it checks if password is correct serverside. It's having "ServerCMD", so the server knows it's a remote command, but you can remove that if you make an extern application for your cmdserver.
Example for Hybrids source.
It can be done very different and I'm sure this is not an efficient way to do it, but this is how I would do it. You can use it to eg. Restart your server extern, manage database etc. You would have to code the functions etc. your self.